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Discussion Starter · #12 ·
Quote:


Originally Posted by YiffyGriffy

This is a dangerous post. In the end, it comes down to a preference of brand, each CPU has strangths and weaknesses. Generally speaking, AMD performs better for gaming, whereas Intels do better with encoding and multi-tasking type things. That's a generalization, and doesn't apply to every single application. I thought long and hard (about year really) on which CPU to buy, a 3.2GHz P4 or an Athlon 64 3200. I read probably about 50+ reviews and benchmarks, and when it came down to it, the Athlon 64 was usually at least 20% faster in gaming so that's what I chose because all I use my computer for is gaming

well for the most part the computer will be for games and playing movies. the computer is going to be for the college years and beyond. so for C++ and other coding which cpu? i know for ASM it's going to have to be on an intel cpu. also i always see intel's wiht faster speeds? whats up wiht that?
 

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Discussion Starter · #17 ·
Quote:


Originally Posted by aznchowboy650

wats asm? i would go for intel since my relic intel 500 mhz ran for almost 8 yrs and even runs on xp surprisingly

Assembly
Quote:


LEA DX, MESS3
CALL PUTS

LEA DX, MESS4
CALL PUTS
MOV AX, a
CALL PRINT_NUM

LEA DX, MESS5
CALL PUTS
MOV AX, b
CALL PRINT_NUM

CPU programing. it's teh lowest level of computer language next to binary. use for make ing compilers and graphics ruties for the hard core
 

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Discussion Starter · #20 ·
Quote:


Originally Posted by YiffyGriffy

I don't know much about coding or software things as hardware is my speciality, but I run folding with an ASM tag on my machine all the time if that's what you mean. I believe (correct me if I'm wrong) it forces the use of the SSE instruction sets? Athlon 64's have SSE and SSE2, and SSE3 is supposed to show up some time soon.

i'm not sure how modern day ASM works. it's rather CPU dependent. the code was made for IBM CPU's. i'm talking aboput writing directly to the CPU memory programing in ASM.
 
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