|Welcome to the Mirrorâ€™s Edge 2D Beta (05). Please email bugs (with pictures, if possible) to bugreports at bornegames dot com.|
Now, I canâ€™t stress this enough. This is only a one level beta, designed to iron out a few bugs before release, and give you guys a chance to leave some feedback on the raw gameplay. Thereâ€™s much more to the (also free) full game than just this level. Donâ€™t forget to check out Mirrorâ€™s Edge, out now on Playstation 3 and XBox 360.
Left and Right arrows: Run
Up arrow: Horizontal wall run, vertical wall climb
Down arrow: Duck
M: toggle music
Programming, gameplay, and level design: Brad Borne
Background Art: Mike Swain, Mike Castro
Character Design and Animation: Mike Miller
View the Mirrorâ€™s Edge 2D post.
Build .05 focus on sliding underneath an obstacle and getting stuck, and not registering the slant of a zip line. There are many more collectibles in this build, with counters for both.
- Possible to get stuck on the sides of poles, rare though.
- Background art doesnâ€™t extend all the way to the bottom in some areas.