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[BitTech] Pres. Obama Wants Games in School

9189 Views 162 Replies 87 Participants Last post by  murderbymodem
http://www.bit-tech.net/news/gaming/...s-in-schools/1

Quote:


US President Barack Obama has unveiled a new education initiative to be rolled out across America which will see commercial games like LittleBigPlanet used in schools as part of an effort to increase interest in science, IT and platforming maths.

The Educate to Innovate scheme is set to cost $4 billion USD and is heavily supported by Sony, Microsoft and the Entertainment Software Association. Sony in particular have been singled out by Obama as an "industry leader", with LittleBigPlanet being the game at the forefront of the initiative.

"I'm committed to moving our country from the middle to the top of the pack in science and math education over the next decade," Obama said in an official statement, according to Gamasutra.

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so basically if you make people WANT to know stuff they'll actually give a damn?

wow revolutionary concept.
Interesting...

Am I the only one who thinks of that 'Learn to type with Mario' game when I think of computer games and education combining?
Worked for me:

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Originally Posted by Bluescreen_Of_Death
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Interesting...

Am I the only one who thinks of that 'Learn to type with Mario' game when I think of computer games and education combining?

YES! Along side math blasters and a few others.
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Hmm, apparently books are outdated and obsolete.
:

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with LittleBigPlanet being the game at the forefront of the initiative.

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The Mac version of the Oregon trail was better: it actually had color.

On topic:
I sure think that video games work for this sort of thing, as I remember those silly educational games being entertaining in elementary school.
When I was in Elementary school, I think 5th grade, they had a program where we would take PS1s home with us for the school year, and every week they would give us educational type games that we had to do at home and complete, and then at the end of the week return them and get new ones.

And then we would have some type of tests based on the things that we completed, but I always failed because instead of playing those games I just rented a ton of PS1 games and ended up spending way too much time playing games I shouldn't have.
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Originally Posted by timw4mail
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The Mac version of the Oregon trail was better: it actually had color.

The Elite use monochrome.
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Originally Posted by xlink
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so basically if you make people WANT to know stuff they'll actually give a damn?

wow revolutionary concept.

Who said it was revolutionary?

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Originally Posted by Diabolical999
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Hmm, apparently books are outdated and obsolete.
:

Books won't achieve the goal...
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Worked for me. I did basic German, Typing Instruction, Math Blaster, Oregon Trail, Island of Dr. Brain, and others, and I was homeschooled! And this stuff works lol!
Well I always enjoyed those silly educational games, before I discovered Starcraft of course.
Go figure they bring in video games AFTER i'm out of high school.
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Originally Posted by Harrier
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Get out more


Sorry to break it to you, but you don't look cool saying this on the internet. Welcome to my ignore list.

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Originally Posted by Dezixn
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Everyone else understood it man. It was plain as day and it made me lol. Seriously, you must not be used to human contact.

Everyone else? Looks like 2 people.

Easiest way to avoid looking like an ass when you're really not is to just not use inflammatory sarcasm.

He sounded like a skeptic. There was no hint of sarcasm.
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On topic: Conceptually, gaming as an education vector is a good thing. Harnessing the "addictive" reward systems that good games employ to slipstream some real knowledge and skills into kids is just obvious to me. Of course, I am a heavy gamer and I work in the education field...but heck, I even saw it in my own middle school classroom 25 years ago: I and the rest of the class was far more engaged playing a silly little "role playing game" (closest analogy I can think of) when learning history than we ever would have been reading a textbook and listening to lectures. Engaging the kids and getting them to interact is the hard part, and gaming is a perfect vehicle to make that happen.

What is less clear to me is how LittleBigPlanet plays into this. What do we expect kids to learn from this game except how to make platformer levels? I need more info, I guess.
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Quote:


Originally Posted by VulcanDragon
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On topic: Conceptually, gaming as an education vector is a good thing. Harnessing the "addictive" reward systems that good games employ to slipstream some real knowledge and skills into kids is just obvious to me. Of course, I am a heavy gamer and I work in the education field...but heck, I even saw it in my own middle school classroom 25 years ago: I and the rest of the class was far more engaged playing a silly little "role playing game" (closest analogy I can think of) when learning history than we ever would have been reading a textbook and listening to lectures. Engaging the kids and getting them to interact is the hard part, and gaming is a perfect vehicle to make that happen.

What is less clear to me is how LittleBigPlanet plays into this. What do we expect kids to learn from this game except how to make platformer levels? I need more info, I guess.

Games do get kids' attention but honestly, how are they going to work science/math/engineering in without alerting the kids. Most kids wouldn't want to play it if they KNEW it was specifically geared towards making them "learn".
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The only way I can see LittleBigPlanet come into play is when you take what it offers the user from a beneficial perspective, Physics, creativity, distribution of sharing, and then use those parts as a learning tool.

Otherwise, I could think of several better games that would engage the brain, such as World of Goo, Braid, Profesoor Layton series on the DS. All engage the brain to think, and are quite challenging too.
Quote:


Originally Posted by VulcanDragon
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What is less clear to me is how LittleBigPlanet plays into this. What do we expect kids to learn from this game except how to make platformer levels? I need more info, I guess.

Exactly what I was wondering. It just strikes me as a cutesy, non-offensive game, not an educational one.

So when do I get to start playing Portal in Physics class? Or Bioshock in Chemistry class?
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Originally Posted by Diabolical999
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Oregon Trail and:



Number Munchers


Wow i totally forgot about that game until now!!
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