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I have been trying to solve a <u><b>common</b></u> problem in all three AMD- Nvidia rigs. COH would close and send bug reports to Relic every 15 minutes. If I installed patch 1.20 all three would crash. After several days and communication with Relic support I uninstalled the patch, set the PC to stock settings and the problem went away. I adjusted the other two with the same results. Is this a common problem with AMD or Nvidia. Please note all drivers were updated, all adjustment were made in accordance to Relic. Only the stock settings work. If anyone has a fix for this please let me know. Perhaps this issue will be covered in the next patch. Planet AMD reports similar problems and the concensus there was it be related to one of the two (AMD or Nvidia, or a combination of the two). I contacted DFI and still waiting for them to test the game on their PC's.<br />
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Thanks
 

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Well I have COH patched to version 1.2 and have seen none of the issues that you have unfortunately experienced.<br />
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As you can see from my specs I have a similar setup to yourself<br />
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Usually these sorts of problems can be attributed to memory timings, I have found. BF2 used to always crash out when the timings were too tight.
 

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Originally Posted by <strong>MjrTom</strong>
<a href="showthread.php?s=d51c1a11b1f7d586c94ba64097780a71&p=1399411#post1399411" rel="nofollow"><img class="inlineimg" src="http://static.overclock.net//img/forum/go_quote.gif" border="0" alt="View Post" /></a>
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<div style="font-style:italic">Well I have COH patched to version 1.2 and have seen none of the issues that you have unfortunately experienced.<br />
<br />
As you can see from my specs I have a similar setup to yourself<br />
<br />
Usually these sorts of problems can be attributed to memory timings, I have found. BF2 used to always crash out when the timings were too tight.</div>

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</div>I agree; however I am using 2GB kits on all 3 with 3.3.8.3 timings. I play BF2 @ 51% OC and no problems. I used CMOS to create a COH setting @ 15% OC applied to the rigs and game play is stable. HG at DFI -Street is testing this as well.<br />
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Thanks
 
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