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Discussion Starter · #3 ·
Originally Posted by Klue22 View Post

It just doesn't. If you want 3 buffers for directX games you can use D3DOverrider to enable it. I don't believe it technically is the same process but I think it should accomplish what your trying to do (using 3 buffers instead of two).
I could be wrong but do most new DirectX games have triple buffering on automatically when you set V-sync on?
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