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Discussion Starter · #1 ·
3Dmark06
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For my sig rig?(Except the GPU is a Core 216 XFX GTX260 now.)
 

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Discussion Starter · #3 ·
Alright thanks, I wonder how much it will increase once I overclock the 260...
 

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Discussion Starter · #8 ·
Wow, thanks for the quick replies guys, I took the trash out, came back and had 3 replies lol. Yeah, I think it's currently being held back by the RAM I have. I've tried going above 3.2 but it seems that no matter how much more voltage I give, it's unstable. I haven't really worked with it too much. I'm sure if I fiddled with it I could get it stable. Thanks guys!
 

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Discussion Starter · #10 ·
I'm going to try the [email protected] Edition speeds.(666/1436/1150(2300 effective)
 

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Discussion Starter · #12 ·

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Discussion Starter · #13 ·
Took your alls advice. OC'd the cpu to 3.5. Got 16,600.


 

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In 3dMark06, Canyon Flight (test 3) is really the only test you'll find to be nearly 100% GPU-bound (i.e. mostly affected by the GPU clock, and it goes strongly upward when using SLI).

The first two GPU tests, when you're using a GPU as nice as a GTX260 (while they'll react slightly to SLI or GPU OC's) are more strongly influenced by your CPU's Clock Speed (not by the # of cores, though). They are, as we say, CPU-bottlenecked tests ... at least, when run at the 'stock' benching settings, with a nice video card, they tend to be...

The CPU test scores, of course, are influenced by # of CPU cores, the clock speeds, the IPC (efficiency) of the processor, and to a small extent, your rig's memory bandwidth.

The fourth test is a bit of a mixed bag, typically you can increase your score slightly by increasing your gpu or your cpu clocks, it reacts to each about the same way ...
 

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Discussion Starter · #15 ·
Yeah, overclocking my processor got me a huge gain... When I overclocked my graphics card it was a so-so.
 
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