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In the huts there are shadows so I would check if there is an option to turn shadows down a bit.
 

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Discussion Starter · #6 ·
Thanks for the answers everyone, anyway Oubadah's post reminded me to say, i can't load any checkpoint, is that a 1.4 bug or something ?
Thanks.
 

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Discussion Starter · #7 ·
Thanks for the answers everyone, anyway Oubadah's post reminded me to say, i can't load any checkpoint, is that a 1.4 bug or something ?
Thanks.
 

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Discussion Starter · #8 ·
Oh, wow my internet is really lagging, thats triple post, please moderators remove it please.
 

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waifu for lifu
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I believe theres a new 1.05 patch out now. Its not on the site yet, but when you launch the game, Uplay will update. You can see what version of the game you have at the bottom of the opening start screen. They've added an extra dificulty 'master'. Supposed to be harder than Survivor.
It unlocks after you've finish the game (i think).

http://forums.ubi.com/showthread.php/756649-2013-03-04-PATCH-1-05-Maintenance-notice

Hello everyone.

Today, on 2013-03-04 we will have a planned maintenance of the PC version of FarCry 3 to apply patch 1.05.
We expect the maintenance to last between 13:30 GMT and 16:30 GMT. During this time you will not be able to access FarCry 3's online functionality.

Release note - PC patch 1.05

Multiplayer fixes for the patch:

New features:
- Added ability for Map creators to start Beta Tests, which other players can join through a new playlist
- When hosting a Beta test, map creators can use the new spectate feature to monitor gameplay
- Added new feedback tags and improvements to the user made map rating menu
- Added option to show other maps by the same author in Map Archive
- Added option to suicide in PvP matches
- Added Team Chat option to in-game text chat

General:
- Fixed several crashes
- Improvements to host migration
- Improvements to prevent players from picking up weapons instead of reviving team mates
- Players will no longer be kicked for being idle in custom matches
- Improvements to team balancing when parties are involved
- Improvements to matchmaking for parties
- Fixed issue where team mates would show as normal players on the mini-map when not clinging on to life
- Fixed issue where game settings option would not be visible for new hosts in custom match
- Fixed issues where players was not able to join parties
- Fixed issues where players could get stuck when using Booster Shots in Co-op
- Fixed issue where fire was not shown correctly in Firestorm
- Fixed issue where Kill Cam was not shown in certain circumstances
- Improvements to Skip Map functionality when playing on user made maps
- Skipped maps will no longer show up in map rotation when playing on Bronze, Silver or Gold playlists

Single Player fixes for the patch:

New features:
- Outpost Reset: After conquering all outposts and completing/acquiring the end game achievement/state, the player can reset the outposts in the gameplay options menu
- New difficulty level: a fourth difficulty option called "Master" with adjustment to player health values and AI behavior to make it more difficult than the current difficulty levels

Fixes:
- Fixed an issue with the weapons not working properly if a challenge was finished exactly during the weapons switching
- Fixed the NPC's ignoring the player in some cases after dying and restarting a social challenge
- Fixed a hole in the map behind a waterfall that would cause the users to go under the map
- Fixed an issue with one of the captains from a Wanted dead quest that did not spawn sometimes
- Fixed the mission objective not updating sometimes when Buck model was seen floating
 

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Discussion Starter · #12 ·
Quote:
Originally Posted by keikei View Post

I believe theres a new 1.05 patch out now. Its not on the site yet, but when you launch the game, Uplay will update. You can see what version of the game you have at the bottom of the opening start screen. They've added an extra dificulty 'master'. Supposed to be harder than Survivor.
It unlocks after you've finish the game (i think).

http://forums.ubi.com/showthread.php/756649-2013-03-04-PATCH-1-05-Maintenance-notice

Hello everyone.

Today, on 2013-03-04 we will have a planned maintenance of the PC version of FarCry 3 to apply patch 1.05.
We expect the maintenance to last between 13:30 GMT and 16:30 GMT. During this time you will not be able to access FarCry 3's online functionality.

Release note - PC patch 1.05

Multiplayer fixes for the patch:

New features:
- Added ability for Map creators to start Beta Tests, which other players can join through a new playlist
- When hosting a Beta test, map creators can use the new spectate feature to monitor gameplay
- Added new feedback tags and improvements to the user made map rating menu
- Added option to show other maps by the same author in Map Archive
- Added option to suicide in PvP matches
- Added Team Chat option to in-game text chat

General:
- Fixed several crashes
- Improvements to host migration
- Improvements to prevent players from picking up weapons instead of reviving team mates
- Players will no longer be kicked for being idle in custom matches
- Improvements to team balancing when parties are involved
- Improvements to matchmaking for parties
- Fixed issue where team mates would show as normal players on the mini-map when not clinging on to life
- Fixed issue where game settings option would not be visible for new hosts in custom match
- Fixed issues where players was not able to join parties
- Fixed issues where players could get stuck when using Booster Shots in Co-op
- Fixed issue where fire was not shown correctly in Firestorm
- Fixed issue where Kill Cam was not shown in certain circumstances
- Improvements to Skip Map functionality when playing on user made maps
- Skipped maps will no longer show up in map rotation when playing on Bronze, Silver or Gold playlists

Single Player fixes for the patch:

New features:
- Outpost Reset: After conquering all outposts and completing/acquiring the end game achievement/state, the player can reset the outposts in the gameplay options menu
- New difficulty level: a fourth difficulty option called "Master" with adjustment to player health values and AI behavior to make it more difficult than the current difficulty levels

Fixes:
- Fixed an issue with the weapons not working properly if a challenge was finished exactly during the weapons switching
- Fixed the NPC's ignoring the player in some cases after dying and restarting a social challenge
- Fixed a hole in the map behind a waterfall that would cause the users to go under the map
- Fixed an issue with one of the captains from a Wanted dead quest that did not spawn sometimes
- Fixed the mission objective not updating sometimes when Buck model was seen floating
*cough*readthebeginningofthethread*cough*
 

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waifu for lifu
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11,617 Posts
Sorry.....should've had my morning coffee before replying.
 

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Discussion Starter · #14 ·
Quote:
Originally Posted by keikei View Post

Sorry.....should've had my morning coffee before replying.
smile.gif


Anyway, forgot to mention the game does not support 64 Bit systems so i installed the 64 Bit patch and was wondering is that what is causing this problem ?

Thanks.
 
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