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well ive been saving money to make a conroe build, im gunna wait prolly until quad core comes out and conroe drops even more in price. but what ive been wondering about is what about dx10, what features will it have that will really distinguish it from a dx 9 card( im asking for a simplification of the technical specs), and will they really be used by the games that will come out?<br />
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I love building computers, its my passion, and im tyring to keep up with the latest technology, but this dx10 rage is really confusing me. will there be a huge change in memory size on the card, or speed? Are they going to work in PCI 16x? thanks for reading, im ready to learn
 

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dx10 is simply the completely new direct x api, yeh games will use it obviously.<br />
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there's also a huge difference, just check out crysis, that will be using dx10.
 

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To answer some questions there, no there wont me a huge change in memory size for DX10 cards, but they are power hungry, I think I'll have to build a hydroelectric dam to power the G80. Yes they will work for existing PCI-E slots. They will be used by games coming out for vista, Crysis is the first DX10 game coming out, looks amazing, check out some screenshots for that.
 

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It will be able to use Geometrical Shaders instead of the regular Pixel and Vertex shaders. This prevents unbalanced use.
 

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What about the DX9 (like DX9c or something like that) advance to cover most of the DX10 abilities for XP? I know nothing of it but there has been a little talk of it and may be relavant to those who are focused on where this is going relative to thinking only Vista will cover this.
 

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<div style="margin:20px; margin-top:5px; ">
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Geometrical Shaders

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</div>aka unified shaders <img src="/images/smilies/smile.gif" border="0" alt="" title="Smile" class="inlineimg" /><br />
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What about the DX9 (like DX9c or something like that) advance to cover most of the DX10 abilities for XP

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</div>isnt it called dx 9 L or something like that
 

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Originally Posted by <strong>mootin</strong>

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<div style="font-style:italic">isnt it called dx 9 L or something like that</div>

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</div>Yes I believe it is <img src="/images/smilies/thumb.gif" border="0" alt="" title="Thumb" class="inlineimg" />
 

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Originally Posted by <strong>The Duke</strong>

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<div style="font-style:italic">What about the DX9 (like DX9c or something like that) advance to cover most of the DX10 abilities for XP? I know nothing of it but there has been a little talk of it and may be relavant to those who are focused on where this is going relative to thinking only Vista will cover this.</div>

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</div><a href="http://www.theinquirer.net/default.aspx?article=35140" target="_blank">http://www.theinquirer.net/default.aspx?article=35140</a>
 

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DirectX 10 lets stupid developers, that refuse to learn OpenGL, access powerful features on expensive next-gen cards. <img alt="" class="inlineimg" src="/images/smilies/wink.gif" style="border:0px solid;" title="Wink"><br><br>
</oversimplification>
 

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<div>Originally Posted by <strong>Kramy</strong></div>
<div style="font-style:italic;">DirectX 10 lets stupid developers, that refuse to learn OpenGL, access powerful features on expensive next-gen cards. <img alt="" class="inlineimg" src="/images/smilies/wink.gif" style="border:0px solid;" title="Wink"><br><br>
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No, I don't think that is an oversimplification at all. That has always been M$'s agenda...make powerful, easy to use development tools. Get the coders hooked on powerful M$ specific object models like crack. Lazy coding with fast turn around. Mac is the same way, but not enough market penetration to win over the pocketbooks of the developers.
 

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yah, this issue has really been concerning me since im planning on <a href="http://www.overclock.net/amd-general/125706-850-budget-have-er.html" target="_blank">upgrading</a> and was thinking about snagging a 7900gto <img src="/images/smilies/confused.gif" border="0" alt="" title="Confused" class="inlineimg" /> <br />
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are dx9 cards really going to be dead by next year?
 
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