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<a href="http://www.bit-tech.net/news/2006/10/04/Game_file_sizes_could_soon_be_70_smaller/" target="_blank">http://www.bit-tech.net/news/2006/10...be_70_smaller/</a><br />
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One of the most interesting talks at London’s GDC (Games Developers Conference) this week came form one of the lesser known companies called Allegromithic, who claim they will be able to reduce texture file sizes in games by up to 70%.<br />
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Their new programs, that they hope development artists will soon be using as an industry standard, are called ProFX and MaP Zone 2. Their ambition is to keep the graphical quality of game textures at the same standards as current games, whilst dramatically reducing the amount of data required for the game to work.

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Good, They are too damn big lol
 

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I would like to see 50% smaller and higher quality rather than 70% smaller and the same quality
 

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Wouldn't this result in lower memory requirements for running the game as well?
 

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Originally Posted by <strong>Fishie36</strong>

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<div style="font-style:italic">Wouldn't this result in lower memory requirements for running the game as well?</div>

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</div>Yup. 2GB of RAM is not nessacary if this is true. You could run BF2 on high textures with 1.
 

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Sweet. If they manage to get file size reduced by 70%, that means we could run some really high quality textures.
 

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Finalyl my dad can stop breathing down my neck on uninstalling my games.
 

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This sounds like a mixture between <a href="http://forums.vr-zone.com/showthread.php?t=85049" target="_blank">krieger</a> and standard texture compression methods.
 

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Cool, game sizes which are now between 5-10GB will only be 1.5-3GB <img src="/images/smilies/biggrin.gif" border="0" alt="" title="Big Grin" class="inlineimg" /><br />
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Question is how long will it take?
 

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Yer sounds good, Plus "Just Cause" any good im thinking of getting it
 

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It would also mean 70% less loading times <img src="/images/smilies/wink.gif" border="0" alt="" title="Wink" class="inlineimg" />
 

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It will be really good for the 360, since it can now load the compressed textures much more quickly off the disc. And Blu-Ray loses some advantage to DVD, since you can fit even more textures onto DVD with no noticible loss in quality. And not only do compressed textures load faster, the DVD drive on the 360 has about 4x the read speed of the PS3 Blu-Ray drive.
 

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Wow this will be really nice! I wonder when this will start being used throughout the industry
 

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Yeah.. who needs a 50gig blu-ray disk? not me.
 

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but surely this also means that they can use thousands more textures aswell ?
 

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It isnt game size - just texture size (which is enought...but still)<br />
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also - the company claims no loss of quality <img src="/images/smilies/thinking.gif" border="0" alt="" title="Thinking" class="inlineimg" />
 

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<div>Originally Posted by <strong>The_Jester</strong></div>
<div style="font-style:italic;">It would also mean 70% less loading times <img alt="" class="inlineimg" src="/images/smilies/wink.gif" style="border:0px solid;" title="Wink"></div>
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No, it would mean longer load times, unless you're on a POS IDE HD. It's just like when game companies started zipping up all data in large archives; the memory requirements jumped about 50-100MB for the average game, and there was a jump in CPU requirements to around 2.0ghz(P4) to get decent performance. This will probably knock another ~150mhz off your CPU, but the tradeoff is <b>decent install time</b>.<br><div style="margin:20px;margin-top:5px;">
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<div>Originally Posted by <strong>HrnyGoat</strong></div>
<div style="font-style:italic;">It will be really good for the 360, since it can now load the compressed textures much more quickly off the disc.</div>
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Valid point.<br><div style="margin:20px;margin-top:5px;">
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<div>Originally Posted by <strong>HrnyGoat</strong></div>
<div style="font-style:italic;">And not only do compressed textures load faster, the DVD drive on the 360 has about 4x the read speed of the PS3 Blu-Ray drive.</div>
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A while back I read that a 1x Blu-Ray drive writes disks at between 50-80% of the speed of your average DVD burner. Can't remember the exact percentage, except that a 2x Blu-Ray burner surpasses the fastest DVD drives, and obviously there's a lot less time before reaching maximum burn speed.<br><br>
Do you have a link to an article for Blu-Ray read speeds? <img alt="" class="inlineimg" src="/images/smilies/biggrin.gif" style="border:0px solid;" title="Big Grin"><br><div style="margin:20px;margin-top:5px;">
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<div>Originally Posted by <strong>rabidgnome229</strong></div>
<div style="font-style:italic;">also - the company claims no loss of quality <img alt="" class="inlineimg" src="/images/smilies/thinking.gif" style="border:0px solid;" title="Thinking"></div>
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"no loss of quality" is a way of saying 99% quality lossy JPEG. <img alt="" class="inlineimg" src="/images/smilies/wink.gif" style="border:0px solid;" title="Wink"> If it were lossless they would have stated it that way, but if it's no noticible quality difference, then it is still awesome.
 

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You put it all in a nutshell, Kramy. <img alt="" class="inlineimg" src="/images/smilies/tongue.gif" style="border:0px solid;" title="Stick Out Tongue">
 

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Awesome! Easier to download! (I mean demos and other maps/skins of course... <img alt="" class="inlineimg" src="/images/smilies/rolleyes.gif" style="border:0px solid;" title="Roll Eyes (Sarcastic)">)
 
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