I read that the original Gameboy (The fat one) had a screen resolution of 160x144. There is currently a beta Gameboy Emulator for a graphing calculator. The calc has a resolution of 160x100 so parts of the screen are missing! Then I read that the Gameboy Pocket had a resolution of 140x102. I wanted to help by figuring out a crunch feature for the emulator, so that all of the picture fits on the screen. So the brainbuster I have for you is does any one know how the Gameboy Pocket scales Gameboy games onto its smaller screen? Any help would be great!