shame... this game didn't really do well, did it.
Mythic's MMO Warhammer Online is closing 63 low-population servers: 43 in the North American and Oceanic regions run by Mythic itself, and 20 of the European servers operated by GOA.
Mythic has been offering free transfers off these servers for some months now in a campaign of consolidation, after the game's subscribers fell from a high of 750,000 immediately after launch to 300,000 early this year.
The final round of character transfers, which took place yesterday in the US and is currently underway in Europe, is automatic and compulsory. The "source" servers will be closed after completion.
Lists of the servers being closed, and the destinations for characters on those servers are available on the US and European WAR websites.
Healthy server populations are critical to any MMO, but especially one with the large-scale player-versus-player warfare dynamic of Warhammer Online.
Originally Posted by LegendaryC
I never liked that most MMOs have multiple "realms". It should just be one big world where everyone who has the game can play together instead of a multiplayer RPG with large player limits per server.
Originally Posted by str8maniac
Not big news IMO....they had a ridiculous amount of servers to begin with.
Since the last patch the game has been a frenzy of PvP, new classes, and all around fun. So for many this is still a WoW killer.
It has only been out for five and a half months, and it seems it is in much better shape than many other MMOs competing at this stage. (AoC anyone?)