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Great new oc of my GTX 260!

424 Views 9 Replies 5 Participants Last post by  brettjv
Alright so when i got this card running the 178.24 drivers i maxed the cards oc at 710/1450/1005 and though that was pretty half ass. Now once i got the beta 180.43 drivers i think i just fell in love with this card all over again! Im currently at 756/1512/1323 and im set on going further.





i think the temps after about 20 mins of ATItool were ~59c with ambient temps of ~22c. now i have two questions, What is my actual clock of this card because ati tool and the evga app both report one clock while the graph shows me something different? the other thing is what should be clocked higher for best performance? iv seen that most people have lower memory clocks and try getting there core clock high, but iv also read that shaders have a big impact on performance too.

help appreciated
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The graph is your real clocks.
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the ram chips on those cards are fabulous,my gddr4 3870 used to crap out earlier.
i am not sure what you are asking,but riva tuner will show your current settings and since many settings go up in steps instead of being continuos,so they won't take the exact settings that you set while ocing.
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so what should i aim to get higher? core shader or memory?
Quote:


Originally Posted by gamervivek
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the ram chips on those cards are fabulous,my gddr4 3870 used to crap out earlier.
i am not sure what you are asking,but riva tuner will show your current settings and since many settings go up in steps instead of being continuos,so they won't take the exact settings that you set while ocing.

yup its showing same as the graph on the evga app so ill stick to those speeds
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memory won't change performance much but i don't think you would be able to increase core clocks by decreasing mem clocks.
shader clocks should be the one affecting the card's performance the most.shader clocks ususally go up in large amounts and iirc if you are running the core and shaders unliked the maximum core would go to is half of your shader clock,the point you are currently at.
try increasing your shader clock and check if it reaches the next level without any crashes.
http://forums.anandtech.com/messagev...readid=2240026
oh thanks! that's what i was looking for time to see what this thing really can do
Yep try to boost that shader!
well i think iv hit a wall cant go past my current settings, get a bsod once i start a game. i wonder if i upping my PCIE FSB or upping the voltage in bios would land me a high oc
The core clock is the most important for across-the-board performance, period.

The other two can have impacts in certain specific situations, the shader more often than the memory, but neither of them impact performance nearly as consistently as the core clock (which ALWAYS affects 3d performance).
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