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GTX480 + 1055T Bottleneck

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So... my 1055T bottlenecks my GTX480, GPU usage does jump around 90-99% most of the time in games.

CPU atm with Stock cooler (Waiting on H80)
3500MHz CPU 1.32V
2500MHz Northbridge 1.23V CPU-NB

3DMark 11 scored around 4900.

Now it seems seriously low, and Im'a not liking.

And suggestions on how I could improve?
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Quote:
Originally Posted by GrandMax;14227350
I have two 6870s with a 1055t at 3.5, which is 50-70% faster than your 480.

The only games I ever been bottlenecked were Crysis 1 and GTA IV cause they use only one thread.

DX11 allows rendering on multiple threads so the 1055t is futureproof.
i highly doubt it. can we see some proof?
 

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Quote:
Originally Posted by GrandMax;14276630
Here is a good example in DX11.

CPU usage = 60-70%
GPU = 100% on both

View attachment 220544

As far as my experience goes: The GPUs are still the limiting factors in most of my recent games. It is almost never my 1055t at 3.5. In other words, at maximum fps, my cpu will not be at full capacity/usage but my cards will.

And that has been the case in Dirt 3, Heaven 2.5, BFBC2, Portal 2 with SSAA 8x, Far Cry 2, Mass Effect 2 with SSAA 4x, Metro 2033, Shogun 2, L4D2 with 4x SSAA, etc... I know those are either DX11 or at a crazy high res due to SSAA but this is still what I play. Crysis 2 is also behaving the same.

Edit: And Crysis can use up to 8 cores.

http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Fwww.pcgameshardware.de%2Faid%2C768480%2FCrysis-2-Alles-ueber-DirectX-11-3D-ohne-Leistungsverlust-und-8-Kern-Optimierung%2FAction-Spiel%2FTest%2F
try running 3dmark or vantage and report back to us. lets see if you can still get the same results. =)
 
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