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Discussion Starter · #1 ·
Hey guys,

I am living together with a friend and his pc is right across mine (we are in a GbE LAN), the problem is that his pc is utter crap. We want to play some mid/low range games together, but his GPU can not properly handle any of it.
I am running WS2012s and he is running windows 8.
Currently i have set up a VM with Win 8 Enterprise, and have enabled Remote-FX. Everything works, kind of. The only problem is that the mouse acts very weirdly, like it would be constantly accelerated.

Is there some way i could optimize the performance on hyper-v, or would some other solution would be better altogether?
 

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Discussion Starter · #3 ·
Eh, he is a stubborn bugger when it comes to that, which is why i set out to do this anyway.

And heck, it works! It is kind of playable already, its just a question of fixing that pesky mouse acceleration bug. I have seen it referenced to for other VM's, but those fixes always were related to the hypervisor eg. Vmware or that mac thing.

And anyways, this tech is kind of cool in itself, so it is something that could be used outside of the 2 computer set up, if i would find a way to optimize it just a bit.
 

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It sounds like he using RDP to get into the server 2012-hosted VM from his PC?

Assuming the main issue has to do with the mouse...
At my work and on win 7 there's a couple things I've noticed about mouse issues that may or may not help out with this:
- in control panel in the mouse properties/pointer options uncheck the box for "enhanced pointer precision"
- sometimes it has something to do with the resolution of the host machine versus the remote machine...maybe the VM's resolution can be independently set...?
 

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Discussion Starter · #5 ·
Thanks for the help! And yep, you are correct. There are two machines:
A: Windows server 2012 with a virtual machine of Windows 8 Enterprise (with RemoteFX adapter added)
and
B: Windows 8 Pro machine, which connects to the Win8 Enterprise virtual machine with RDP.

i tried disabling the enhanced pointer precision, but that didn't help
frown.gif
.
As for the resolution, i haven't tried that yet, but it should be independent of the host though right?

Anyways, i will make a recording of the bug in a bit.

EDIT:

http://www.youtube.com/watch?v=PEswEZ63UxE&feature=youtu.be

Here is an example of what i am talking about
 
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