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Quote:
Update: Capcom has confirmed the Arcade Edition will be available June 7 as DLC on Xbox 360, PS3 and Windows PC for Super Street Fighter IV owners at $14.99 (1200 MSP). The retail version will be available on Xbox 360 and PS3 on June 24 and 28 in Europe and North America, respectively. The PC version will hit the streets in July.
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i had to change the thread title because it was too long, hope that's fine.
 

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Originally Posted by KusH;13098438
So what's different from SF4 and SF4 Arcade Edition? Is there turbo mode?
Super Street Fighter IV added eight characters, this will add the previously mentioned four as well for a total of 12 new ones compared to vanilla Street Fighter 4. Plus new replay modes, which I find handy.
 

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What a waste. "Hey, buy SF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4AE for 60 bucks!"
6 months later.... "Hey, buy SSF4AET for 60 bucks!"
6 months later.... "Hey, buy SSF4AETSAETTAE for 60 bucks!"
 

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Quote:
Originally Posted by XNine;13099028
What a waste. "Hey, buy SF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4AE for 60 bucks!"
6 months later.... "Hey, buy SSF4AET for 60 bucks!"
6 months later.... "Hey, buy SSF4AETSAETTAE for 60 bucks!"
.... It's 15$.
 

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Quote:
Originally Posted by KusH;13098438
So what's different from SF4 and SF4 Arcade Edition? Is there turbo mode?
4 moar chars, and balancing...

Tbh i don't want those ninjaskaters and more shoto's... I feel this game has just too many shotos.
Quote:
Originally Posted by XNine;13099028
What a waste. "Hey, buy SF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4 for 60 bucks!"
6 months later.... "Hey, buy SSF4AE for 60 bucks!"
6 months later.... "Hey, buy SSF4AET for 60 bucks!"
6 months later.... "Hey, buy SSF4AETSAETTAE for 60 bucks!"
l2read guy :/

and btw SSF4 was $40...
 

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Quote:
Originally Posted by redfroth;13098744
Super Street Fighter IV added eight characters, this will add the previously mentioned four as well for a total of 12 new ones compared to vanilla Street Fighter 4. Plus new replay modes, which I find handy.
Quote:
Originally Posted by Psyren;13099168
4 moar chars, and balancing...

Tbh i don't want those ninjaskaters and more shoto's... I feel this game has just too many shotos.

l2read guy :/

and btw SSF4 was $40...
So wait a minute is redfroth wrong then?

I only played it on PC I never got the luxury of playing SSF4.

So my question is is their 12 new characters over the original SF4?

And wth is a ninjaskater and shoto?
 

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so hype.
can't wait to get this
biggrin.gif

probably going to just buy it as DLC on my xbox... and then get the disc release for pc later, so excite.
can now bring my stick to my friends's house and just have AE installed on their PCs for when we're bored, hells yes. that and latenight training mode.

i need to go play more sf... i think ima play sf only next week, no mahvel.
 

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also
nnjaskaters are cool and all, but not when they are god tier lol... also, they need to nerf mago, not fei long
tongue.gif


but um, everyone who qq's about too many shotos is obviously too new to the franchise for their opinion to matter
 

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Quote:
Originally Posted by KusH;13099347
So wait a minute is redfroth wrong then?

I only played it on PC I never got the luxury of playing SSF4.

So my question is is their 12 new characters over the original SF4?

And wth is a ninjaskater and shoto?
Ninjaskaters are yun and yang and shotos are evil ryu and oni(they throw fireballs). diago umehara will main yun in ae and win every evo tournament guaranteed.
 

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Quote:
Originally Posted by KusH;13099917
Thanks for the somewhat clarification lol.
confused.gif
You will probably come to realize that you didn't want it explained fully.
Quote:
Originally Posted by http://en.wikipedia.org/wiki/Ryu_(Street_Fighter)#Design
Both Ryu and Ken are practitioners of a martial art rooted as an assassination style. Both Ryu and Ken learned their art from Gouken, who refined the style as a purely combative non-killing style. When Capcom localized the console versions of Street Fighter II in North America, Ryu and Ken's common fighting style was listed as Shotokan Karate in the game's instruction manual and related literature (although the term was not used in the Japanese version).
 
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