Discussion Starter · #1 ·
What do you guys think? Does she have a point? Or is she one of those people that's getting left behind while the rest of us are getting immersed just fine?In the march toward realism, we've lost immersion. We don't want games to be plausible and lifelike; we want them to be unreal and fantastic. Abstraction gives us a reason to spend time there; to pursue the intangible path of creation and personalization, of imagination and ownership. Otherwise, we're just watching the clock until we've exhausted our six to ten hours on someone else's playground. Here's hoping for more games that make us feel sad to complete them at the end of our long investment, and not guilty that we didn't.