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This was posted on the EVE Website in a dev blog on the technology used in EVE, proving that writing programs is nothing but pure maths.

Formula on solving lighting and realism in games.







Can someone answer the following questions, pleas? Is maths a requirement for coding? If not why not?
 

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Those few formulas are not really complex math.
Depends on what exactly you program. I'm on a project for a bank and not knowing any math (besides basic arithmetics) wouldn't make much difference.

And even for games, if you don't make the game engine then the math you'll need to do will still be pretty limited. The more complicated graphical stuff will probably all be done by the engine.
 

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If you are looking for fun math games (https://kids-math-games.com/math-games-for-5th-graders/ ) for kids, you can play a number mat game or an action dice game. These are great for teaching different concepts such as addition, subtraction, and even multiplication. They involve different steps in a game, such as determining the correct foot placement. Kids can also practice addition and subtraction by playing with a beach ball. For a more challenging game, you can even use math flashcards to help them understand the rules of the game.
 
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