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My .3DS model viewer

864 Views 2 Replies 3 Participants Last post by  MXjunk127


What do you guys think? This is my first OpenGL program. The picture is showing it render a Quake 3 weapon.

I'm planning to ad support for smoothing and better lighting later on, but for now I'm kinda amazed that I even got this working.

After I got this working 100% I'm planing on doing a simple FPS, woot!


For those who want to test this out I have attached the zip.

The arrow keys rotate the object.
Page down and page up zooms.
W toggles rendering between Vertex and Triangles.
Space stops the rotation and / or zooming.
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