Simple yes/no question pertaining to gaming. Standard resolutions, lets say 1080p just for consistency.
In terms of CPU/GPU, specifics irrelevant. You have a rig in which your GPU usage is pinned at 99% max load. Will you ever gain noticeable framerates by upgrading your CPU?
(yes, I asked this in the processor forum last week, but was unaware how terribad that section was and received a whopping 8 votes to date.. so reposting!)
[edit]
I look at it this way: CPU is a conveyor belt, and the GPU is a mechanical painting arm(lol). The CPU cranks 50 blank canvas on its belt per second, and the GPU is capable of painting 50 per second. Up that belt speed to say 100 canvas/sec, and the arm can still only paint 50.. you won't see any increase in productivity.
Pretty obvious what side I'm on. My friend then makes the argument that theres a third factor: the canvas are rotating on a pivot while going down the belt. And upgrading the belt to slow down the spin prevents the GPU from having to steady it before it paints.. so it slightly increases productivity despite arm not increasing its load.
Or, to simplify our ******ed analogy: its not just CPU/GPU(my view), and there are some processes that require both to work together. So even a max loaded GPU can benefit from a faster CPU (his view), to which I would counter that is not major principle of performance. Round and round we go~
Hence the poll
In terms of CPU/GPU, specifics irrelevant. You have a rig in which your GPU usage is pinned at 99% max load. Will you ever gain noticeable framerates by upgrading your CPU?
(yes, I asked this in the processor forum last week, but was unaware how terribad that section was and received a whopping 8 votes to date.. so reposting!)
[edit]
I look at it this way: CPU is a conveyor belt, and the GPU is a mechanical painting arm(lol). The CPU cranks 50 blank canvas on its belt per second, and the GPU is capable of painting 50 per second. Up that belt speed to say 100 canvas/sec, and the arm can still only paint 50.. you won't see any increase in productivity.
Pretty obvious what side I'm on. My friend then makes the argument that theres a third factor: the canvas are rotating on a pivot while going down the belt. And upgrading the belt to slow down the spin prevents the GPU from having to steady it before it paints.. so it slightly increases productivity despite arm not increasing its load.
Or, to simplify our ******ed analogy: its not just CPU/GPU(my view), and there are some processes that require both to work together. So even a max loaded GPU can benefit from a faster CPU (his view), to which I would counter that is not major principle of performance. Round and round we go~
Hence the poll
