Lol, I'm pulling your chain look in my sig.
It needs an update pretty badly though. A non-AWP gametype would be sick, the mosok sniper already has a huge advantage over the autos at range, the AWP (what I call the beast sniper) is overkill.
Also, assault is too cheap with the movement vision. I think leaving the vision as the same, but having a "sneak" mode would be good.
The way sneak would work is you hold down a key, and then the movement is changed from WASD to the mouse when held. So you can move at any speed you like (up to normal walk pace), and the slower you move the mouse, the slower you walk, and the less you show up on motion vision.
There needs to be some optimization with the net code, there's always some stutter or strange stuff going on so I pretty much just place the reticule over the torso and spray, I would like to investigate headshots but it's too choppy.
There also needs to be a new auto for the low-class assaults and supports, zr68 is boring after a while. A new LMG would be nice too.
Actually using the wicked-looking sights would be awesome.
Needs a gametype other than CTG.
That's all I can think of for now, if you're into HL2 mods check out my thread, full of great mods. Research and Development just came out, it is just as good as NT (it's singleplayer)