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Hey what's up OCners, Samsung recently contacted me about looking at their new Odyssey line of gaming monitors that were announced at CES 2020 this past January. It was definitely a treat to see these new Odyssey monitors in action when I was there. I remember mentioning, when I awarded the G9 with an "Overclock Best of CES" award, that it would be absolutely insane to see a G9 flanked by 2 27" G7s.
Last year I looked at the CRG9, a 49 inch behemoth with a staggering resolution of 5120x1440P at 120hz. I also took a look at the 240hz 1080P CRG5, which I remember the one thing that I had complained about was the lack of 1440p resolution. Well this year's models, Samsung ups the resolution to 1440P, as it sounds like Samsung had listened, as well as offering two different sized models, a 27 inch, and 32 inch variant, of which I have the 32G7 here for review today. So we will see if the G7 lives up to the hype.
So running down the specs of the Odyssey G7 kicks off with the aforementioned Quad HD 2560X1440P resolution, however this go around is at 240hz with adaptive sync support from both Red and Green camps. Having a HDR600 certification, meaning the 32G7 can get up to 600 nits at peak brightness. So needless to say, having a color gamut on the DCI coverage at 95% and sRGB coverage at 125%, it’s looking really good for a factory calibrated monitor right out of the box.
Specs:
32”
QHD 2650x1440
1000R Curve
VA Panel
HDR600 (Peak Brightness 600cd/m2, Min 300cd/m2
Color Gamut (DCI Coverage) 95%
sRGB Coverage 125%
Contrast Ratio 2500:1
240Hz Refresh rate
1ms GTG Response time
Support for either AMD Freesync or Nvidia G-Sync
Now let's talk about that crazy resolution of 1440P at 32 inches in more detail. Personally at 27 inches, IMO, is PERFECT for 1440P. That said, the first thing I noticed was the PPI or pixels per inch. It just felt I was looking at a big 1080P screen, so investigating said pixels, I ran a few numbers. Not much to my surprise, the same number lined up. 91.79 PPI, the same as a 24 inch 1080P panel. Now don't get me wrong, the 32G7 is a pretty sweet monitor that's really aimed at gamers, but 32 inches is just too big for a 16:9 aspect ratio. Now taking the 27G7 into consideration, PPI looks a bit more defined at 108.79 PPI. Both G7 models have been armed with a refresh rate of 240hz with adaptive sync technology, aka AMD's Freesync, which Nvidia G-Sync works just fine, as well as being branded on the lower left corner of the 32G7. Another first for Samsung is the 1000R curve on the G7 as well as it's big brother the 49G9. The 1000R curved screen also has a matte finish, reducing glare as well as eye strain. Now depending on what you are doing with your system, in my case I am a gamer and a video editor. For gaming the 32G7 is really immersive with it’s dominating presence. That said for video editing, while being fairly great on color correct on a VA panel, isn’t particularly well suited due to images being distorted from the 1000R curvature.
Lighting is also something new for Samsung. Having the ability to change the back ring, to a few different colors via the OSD, as well two front light elements that can also be controlled, which give it more of a gamery vibe.
Connection wise, the G7 is well stocked. 2 1.4 Displayports, 1 HDMI 2.0, and a 2 port USB 3.0 hub make for the usual suspects. Samsung also includes the display port, HDMI, and USB 3.0 cables bundled with the G7, something you don’t see often. Samsung has also opted for a rather large power brick, as this was probably done to avoid additional heat in the chassis with the 240hz display.
Lastly the stand that comes with the G7 is really sturdy, however spans a good way across your desktop. Constructed of metal for the feet and plastic for the neck, the stand does it's job well. Also built into the stand is a cable management cover aiding in the stealthy look.
BlurBusters FPS Test

BlurBusters Frameskipping Test

BlurBusters Animation Time Deviation Test

BlurBusters Ghosting Test
Normal Backlight Bleed for a VA Panel


BlurBusters Frameskipping Test

BlurBusters Animation Time Deviation Test

BlurBusters Ghosting Test

Normal Backlight Bleed for a VA Panel

Having my test PC, which consists of an Intel i7 8700K at 5ghz with a EVGA RTX 2060 Super SC Ultra should be able to handle the 32G7 nicely at 240hz. As with all monitors that I test, I give them a whirl through a couple of tests over at BlurBusters. First one up is the tried and true, UFO Frame Rates. Ok so no tearing there. Moving to the Frame Skipping test, which looks like the 32G7 had a solid 5 boxes, indicating that no frame skipping was present. Next up was the Animation Timing Deviation test, which measures response time, rock solid. Lastly I wanted to see what kind of backlight bleed the 32G7 would exhibit. The 32G7 showed signs of bleed on the top and the bottom, which is pretty typical of a VA panel.
So how did the Odyssey 32G7 from Samsung do? Well for what it does, it does it well. Having a 240hz refresh rate certainly is going to help you see those extra frames otherwise lost with other gaming monitors. But it comes at a price, Samsung which arguably is a pretty premium brand, so much that you are going to pay a bit for that premium. Priced at $699 for the 27G7 and $799 for the 32G7, is definitely a hefty price tag, but really still in the same ballpark as it’s competitors. Doing a quick search for 240Hz 1440P gaming monitors, HP’s Omen X 27 popped up for $650 and Lenovo’s Y27GQ for under $600 but it’s a TN panel. That’s it. Slim pickins. So compared to the competition, Samsung’s Odyssey G7 really does take the 240Hz 1440p crown, earning Overclock’s HOT award.
Ok guys thanks for tuning in, if you want links to the Samsung G7, links will be below. Also if you haven’t liked and subscribed by now, what are you waiting for?
bluedevil out.
Product Link
https://displaysolutions.samsung.com/monitor/detail/1643/C32G75T