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[ODG] Breakdown: BF3 Fault Line Episode III

589 Views 4 Replies 3 Participants Last post by  dashaman
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This Part of the Story

In Episode III 'Get That Wire Cut' we continue where Episode II left off. Now that we've taken care of that sniper in the hotel we are told 'The squad has located the missing patrol and notices a suspicious wire leading into a basement nearby. Suspecting an IED, Sgt. Black is tasked to follow it…" In the real world, mystery wires are a job perfect for the EOD (Explosive Ordinance Disposal) crew but here you (Sgt. Black) are tasked as hardcore point man once again and its into the basement you go. With a teasing sense of dread in our stomach we think about what amazingly happy place a poorly hidden red wire in a hot zone will lead.
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Interesting take on the "Get That Wire Cut" from BF3.
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Repost: http://www.overclock.net/video-game-...e-episode.html

EDIT: It's an analysis; my bad.
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Originally Posted by Core2uu
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Repost: http://www.overclock.net/video-game-...e-episode.html

Well shoot I did a search adn could not find it.
Thanks.
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Originally Posted by Tufelhunden
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Well shoot I did a search adn could not find it.
Thanks.


Since this is an analysis of it, it's not a repost of just the video so I think this can be left up.
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:DDDD PRE-Ordered this will blow out all the CoD series out of the waters imo.. 64 player action? Who wouldn't want that
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