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PC Perspective has posted the third in their series of articles detailing their new method of monitoring frame times using custom video capture hardware. This is just a preview to the main article, which initially was posted in their GTX Titan review, but it shows the initial results.
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For reference, here's Part 1 and Part 2
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SourceIf you haven't been following our sequence of stories that investigates a completely new testing methodology we are calling "frame rating", then you are really missing out. (Part 1 is here, part 2 is here.) The basic premise of Frame Rating is that the performance metrics that the industry is gathering using FRAPS are inaccurate in many cases and do not properly reflect the real-world gaming experience the user has.
Because of that, we are working on another method that uses high-end dual-link DVI capture equipment to directly record the raw output from the graphics card with an overlay technology that allows us to measure frame rates as they are presented on the screen, not as they are presented to the FRAPS software sub-system. With these tools we can measure average frame rates, frame times and stutter, all in a way that reflects exactly what the viewer sees from the game.
We aren't ready to show our full sets of results yet (soon!) but the problems lie in that AMD's CrossFire technology shows severe performance degradations when viewed under the Frame Rating microscope that do not show up nearly as dramatically under FRAPS.
For reference, here's Part 1 and Part 2