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<div class="quote-block">Originally Posted by <strong>frickfrock999</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26374369"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br><a class="H-lightbox-open" href="http://www.overclock.net/content/type/61/id/3128636/"><img alt="" class="lightbox-enabled" data-id="3128636" data-type="61" src="http://www.overclock.net/content/type/61/id/3128636/width/500/height/1000/flags/LL" style="; width: 500px; height: 281px"></a><br><br><br>
<a href="https://www.pcgamesn.com/fallout-new-vegas/fallout-new-vegas-console" target="_blank">https://www.pcgamesn.com/fallout-new-vegas/fallout-new-vegas-console</a><br>
This is actually a pretty big deal.<br><br>
A major developer rarely, if <b>EVER</b>, come out and says something like this. <img alt="thinking.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/thinking.gif"></div>
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That's because they don't need to, PC gamers already know how this goes.
 

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The least they could do is release a patches to fix things up, like loading, but they are way too lazy and money driven to do that. Instead we need to relay on modders to fix and update everything. Then they try to come up with paid mods <img alt="kookoo.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/kookoo.gif"><img alt="lachen.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/lachen.gif">
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back#post_26374552" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Mand12</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back#post_26374552"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
As much as I am a supporter of the PC master race, I must admit I fail to see the connection between designing for consoles and determining where to put a water tank.</div>
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lol seriously?
 

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This isn't really news. They already told us they cut a lot of content, from time constants and limitations of the consoles... Remember this was during the time when they had to work with 255-512mb of ram shared with the CPU and GPU... I think a current cpu with integrated graphics will give the old ps3 and xbox 360 a run for its money.<br><div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26377459" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>222Panther222</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26377459"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
The least they could do is release a patches to fix things up, like loading, but they are way too lazy and money driven to do that. Instead we need to relay on modders to fix and update everything. Then they try to come up with paid mods <img alt="kookoo.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/kookoo.gif"><img alt="lachen.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/lachen.gif"></div>
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If you remembered correctly, new vegas at release was a horrible unplayable mess. You had to patch it to play it. It was a combination of the buggy game engine being hard to work with and bethesda rushing the product and giving obsedian less than 2 years to develop the game.<br><br>
Remember this fellow.<br>
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/10#post_26374809" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Mand12</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/10#post_26374809"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
That's is, bluntly, an outright lie.<br><br>
For a very long time consoles were at the forefront of game development, both technologically and in game design. To minimize that history with these sorts of statements just because you don't like the fact that a modern console is nothing more than a cheap HTPC is deeply misguided.</div>
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"For a very long time"? Huh? The PS2 AND Xbox weren't anywhere near as powerful as PC's when they were first sold, ditto for Xbox 360 and PS3, ditto for XBone and PS4. The games were designed w/the limitations of console hardware, which wasn't state-of-the-art.<br><br>
The XBone is running at < 2.3 GHz and it's IPC is pitiful. The memory footprint for all consoles were always limited (for both CPU and GPU).<br><br>
STALKER was a game designed specifically for the PC and it showed: vast draw distances, huge maps, advanced AI, tesselation -- none of the consoles could've handled these features at the time.
 

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Console games (well, some of them) should be a PC port, not the other way around....
 

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Meh, games get content cut and rearranged all the time while in development, even PC exclusives. That website pcgamesn used developers quote in such a way, like it was a given that if they focused on PC game would be so much better. Well, that's not how it works, chances are, it could have been a lot worse, like some of these PC focused games that come out broken and unoptimized.
 

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<p>Oblivion was, as well as Morrowind, the same as the other Elder Scrolls games before multiplatforming became the thing to do.</p>
<p> </p>
<p>Also...</p>
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<p><strong> <a href="http://www.overclock.net/u/286426/lancervi" id="user_poster_26376783"><span title="For Sale Enabled">LancerVI</span></a></strong></p>
<p>Quote:</p>
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<div>If gaming would've never left the PC we would be looking at a far different much less advanced version of video games & gaming right now IMHO</div>
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<p>I think differently, with PCs, the boundaries where regularly pushed back in the day.  GPU's where more niche than they are now.  Nifty graphics helped but you had to bring something to the table. Neverwinter Nights when it dropped, oh snap! Never had a 360 degree RPG rotate before (still don't, hehe).  How about when Tribes came out? Gave us that first taste of what's really good with massive multiplayer online (this is before the Lord appeared, known as Battlefield 2). </p>
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<p>Baldurs Gate gave us some of that turn based action, live action! Hit unpause and get nasty, gibs'en'all!  WarCraft.  Diablo.  Doom! (the snes got a passable version, the sega cd however, it got the better version).  And it was getting better.  Total Annihilation, omg, nostaligia overlord so i'm gonna jump out this time machine right here.</p>
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<p>I guess what I'm saying is when the industry was starting, forget the consoles (which where doing platformers and jrpgs at the time and they had that hotness too) the innovation in gaming was with PCs.  Nintendo didn't help due to their stringent "seal of approval" (it was a thing kids, i will never forgive nor forget Mortal Kombat, the first one!), the Genesis however got targeted for a lot of "third party" content and it got heaps. </p>
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<p>Comined that with Nintendo and folks started finding out quick that you can make money making video games. EA started making sports games (before it got bought Venture Capitalists that started devouring over studios) and then mofo's where makin so much they literally didn't know what to do with it, so they did stupid ish and the rest is history.</p>
<p> </p>
<p>It's funny, because now game development is returning back to it's roots.  She's been and is being whored out and only those with love of the art is keeping it relevant and that's across all platforms. </p>
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<p>They say, life often imitates art.  man, I'm getting old. </p>
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/10#post_26374809" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Mand12</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/10#post_26374809"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
That's is, bluntly, an outright lie.<br><br>
For a very long time consoles were at the forefront of game development, both technologically and in game design. To minimize that history with these sorts of statements just because you don't like the fact that a modern console is nothing more than a cheap HTPC is deeply misguided.</div>
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Might not have been true in the PS2 generation, but as of now PCs are moving so fast that consoles are definitely holding them back. I'm not sure if that makes Bethesda's excuse valid however.<br><br>
Why do you think consoles are being released and re-released so quickly? The PS2/XBox stood uncontested for 5 or 6 years. Now they poop out consoles every couple years or update hardware.
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378063" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Megaman_90</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378063"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
Might not have been true in the PS2 generation, but as of now PCs are moving so fast that consoles are definitely holding them back. I'm not sure if that makes Bethesda's excuse valid however.<br><br>
Why do you think consoles are being released and re-released so quickly? The PS2/XBox stood uncontested for 5 or 6 years. Now they poop out consoles every couple years or update hardware.</div>
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PCs moving fast? Actually they are slowing down. Just look at CPUs. GPUs are still advancing at a decent pace, but for how long? Also, common mistake, you assume that every PC gamer has a GTX1080 with 7700K. Which can't be further from the truth, average gaming PC is like on par with PS4, maybe even slower.
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378070" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Glottis</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378070"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
PCs moving fast? Actually they are slowing down. Just look at CPUs. GPUs are still advancing at a decent pace, but for how long? Also, common mistake, you assume that every PC gamer has a GTX1080 with 7700K. Which can't be further from the truth, average gaming PC is like on par with PS4, maybe even slower.</div>
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CPUs not advancing is a limitation of silicone, heat generated, and Intel sandbagging. Its a problem that faces consoles too.<br><br>
You don't have to have an i7 to have a better experience than a PS4 especially at 1080p or lower. I don't have one lol. My brother uses an i3 7100 and a GTX 960 and his machine performs well enough for gaming.
 

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Honestly you can 'Consoles held xxxxxxxx back' about almost say any crossplatform game, with the exception of games that don't require a lot of horsepower. I was thinking anything more advanced that Rocket League, but I wouldn't be surprised to hear that Rocket League devs wanted to do more and couldn't as well.<br><br>
You could say Consoles have been screwing PC Gamers for years... but then you also have to consider half the PC Games we do love wouldnt have been made without also being available on Consoles. Double edged sword.
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26376538" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>crash4fun</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26376538"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
That's a good point, you can't force most people to use a PC for gaming, so without the consoles gaming never would have really been a big thing, & the quality of PC titles would probably have been less. PC games now have to at least be a bit more convenient & bug free to compete with consoles.<br><br>
I think the newer consoles help PC games as well since the APIs are starting to be similar, the hardware is pretty similar in architecture now as well. So all the work that goes into optimizing a title for lower end "console" hardware seems to be scaling better these days to PC with much better hardware. Look at Destiny 2 for example, it runs amazing on a 1080 Ti, maximizing utilization, while still scaling down to consoles quite well.</div>
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Agreed & well said. <img alt="thumb.gif" class="bbcode_smiley" src="http://files.overclock.net/images/smilies/thumb.gif">
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378070" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Glottis</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/20#post_26378070"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
PCs moving fast? Actually they are slowing down. Just look at CPUs. GPUs are still advancing at a decent pace, but for how long? Also, common mistake, you assume that every PC gamer has a GTX1080 with 7700K. Which can't be further from the truth, average gaming PC is like on par with PS4, maybe even slower.</div>
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PCs are slowing down? PCs are advancing faster than ever before.<br><br>
Didnt you read this recent news about GPUs architectures advancing at a faster pace than ever and even surpassing CPUs?<br><div class="quote-container"><span>Quote:</span>
<div class="quote-block">In case you were unaware, Moore's Law is no longer relevant, as GPUs are advancing at a much faster pace than CPUs. That was the message from Nvidia CEO Jensen Huang, who stated at the GPU Technology Conference (GTC) 2017 in Beijing, China that graphics processors are on track to replace CPUs, SegmentNext reports.</div>
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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378257" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>Cybertox</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378257"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
PCs are slowing down? PCs are advancing faster than ever before.<br><br>
Didnt you read this recent news about GPUs architectures advancing at a faster pace than ever and even surpassing CPUs?</div>
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you literally just proved his point lol. CPU tech has been on a slow pace for years now ever since x64 became mainstream. I just got a 7700K, upgraded from a 4790K, guess what the performance increase in anything was, almost nothing.
 
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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/30#post_26378270" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>SpykeZ</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/30#post_26378270"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
you literally just proved his point lol. CPU tech has been on a slow pace for years now ever since x64 became mainstream. I just got a 7700K, upgraded from a 4790K, guess what the performance increase in anything was, almost nothing.</div>
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Not at all, I pointed out exactly the contrary. He claims that PCs slowed down in technological advancement which is not the case whatsoever.
 

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I'm sure developers would love to pour effort into an insanely detailed and technology heavy performant modern implementation.<br><br>
Its just getting the business peeps to pay for it all.<br><br>
Metro did it, no surprise that it shares lineage with STALKER, which is still largely played and celebrated today due to its high spec PC features and customization capacity. For games like Fallout NV (I pre ordered Fallout 3) - I just wait until its all been sorted out by the modders.<br><br>
It shouldn't be that way, but that's also why at this point I only buy these games on sale - a year later.<br><br>
If someone wants to dump a technical masterpiece on me - take my money.
 
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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378402" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>_02</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378402"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
I'm sure developers would love to pour effort into an insanely detailed and technology heavy performant modern implementation.<br><br>
Its just getting the business peeps to pay for it all.<br><br>
Metro did it, no surprise that it shares lineage with STALKER, which is still largely played and celebrated today due to its high spec PC features and customization capacity. For games like Fallout NV (I pre ordered Fallout 3) - I just wait until its all been <b>sorted out by the modders.</b><br><br>
It shouldn't be that way, but that's also why at this point I only buy these games on sale - a year later.<br><br>
If someone wants to dump a technical masterpiece on me - take my money.</div>
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Every new release Bethesda has, they get lazier and lazier with the PC versions because they know if they release mod tools, the community and modders will fix their lazy port for them. Free Labor, and with them trying to move towards paid mods, now they want people to pay them for other's free labor.
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/30#post_26378978" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>SpykeZ</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/30#post_26378978"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
Every new release Bethesda has, they get lazier and lazier with the PC versions because they know if they release mod tools, the community and modders will fix their lazy port for them. Free Labor, and with them trying to move towards paid mods, now they want people to pay them for other's free labor.</div>
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So the modders don't make dime off their mods but Bethesda does? If that's the case, I don't think I'll be buying any Bethesda games ever again.
 

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<div class="quote-container" data-huddler-embed="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378987" data-huddler-embed-placeholder="false"><span>Quote:</span>
<div class="quote-block">Originally Posted by <strong>8051</strong> <a href="/t/1639388/pn-consoles-held-fallout-new-vegas-back/0_100#post_26378987"><img alt="View Post" class="inlineimg" src="/img/forum/go_quote.gif"></a><br><br>
So the modders don't make dime off their mods but Bethesda does? If that's the case, I don't think I'll be buying any Bethesda games ever again.</div>
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im sure modders will make some money but you can bet your ass Bethesda is going to get a pretty cut for someone else's work.
 
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