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Project Reality is a free mod for BF2. It is an amazing mod for those who just can't stand the nade spamming / bunny hopping / general whoring.

Project Reality removes the HUD from the game. There is no more cross-hair. You actually have to "zoom" and use the iron sights to aim. There is no health meter, no ammo count. You have to keep track of that on your own. There is no "hit" mark on the screen when you shoot someone and no kill indicator across the screen when you land a kill. There are also no nametags, until you get real close... (and I mean close)

Bullets hurt a lot more in Project Reality. Headshots almost always kill. When you get headshot there is no "reviving." Typically you can take 2-3 bullets to the body, depending on the range and type of weapon. When you get shot, your health starts to bleed. It won't stop until you see a medic. You have small "first aid" packs that can help stop the bleeding, but typically unless you see a medic you will bleed to death. As your health gets lower and lower, you vision begins to blur. When you are shot, you can be revived by a medic. But when they revive you, you start out at very low health, and they have to heal you up back to 100%.

Medic only have enough battery for 6 defibrillator charges, after 6, they will need a new battery (just like your gun runs out of ammo). Riflemen (not support classes) carry ammo in PR. However, they only have 3 bags. Spend them well! Hummers and APCs also carry a limited amount of ammo. Vehicles cannot get ammo from ammo boxes. They can either get them from crates or a engineer vehicle (hummer with a bunch of ammo).

Kits. Kits are very important in PR. There are the basic kits that you spawn with, such as Special Forces, Rifleman, Medic, Light Anti-Tank, Anti-Personal, and Engineer. Then there are specialty kits, such as Officer, Marksman, Sniper, Heavy Anti-Tank, Support, Crew Member, Pilot, and Anti-Air. You must request kits from APCs, Tanks, Rally Points, and main flags. The type of kit you can get depends on where you are. For example, Heavy AT and Anti Air can only be obtained from the mainbase. Crewman kits can be obtained from APCs and Tanks, but within 100m of a flag you control. You must have a crewman kit to drive / shoot in an APC / Tank and you must have a pilot kit to fly. Only pilots have parachutes. Sniper / Marksman, Heavy AT, Anti-Air, and Support kits are limited. Only 2 Sniper, 2 Marksman, 2 Heavy AT, 1 Anti-Air, and 4 Support kits are available (in a 64 player server). Squad Leaders can select Officer kits.

Officer kits can place Rally Points. Rally points are mobile spawn points and provide ammo / health as well as a place to get advanced kits. In Project Reality, you do not spawn on flags, you spawn on Rally Points. Flags are important because of tickets, but not for their spawn value. Flags take forever to capture and require a minimum of 2 people on it to capture it. Also, you must capture flags in a pre-determined order. You cannot run to the back base and capture it.

Don't get out of moving vehicles. It hurts. Vehicles should be at a complete stop before getting out. Also, there is no F10, F11, F12 view. Only the inside view.

Command is an interesting role in PR. Commanders don't have UAVs or Sat Scans. They do have artillery (which respawn quite quickly) and supply crates and vehicle drops (which fall very slow). However, they can ONLY drop these is squad leaders request them.

In V.6 (Version .6) which will be released within the week, Commanders will be able to issue buckers and command posts.


Overall Project Reality is an amazing mod. They did so much better than EA on the maps. They are so much more complete. Give it a try. If you like teamwork and realism PR is the mod for you!

www.realitymod.com
 

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Honestly, this simultanously sounds incredibly difficult, and amazingly awesome. I seriously will have to check this mod out.


I shall BUMP this!
 

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Discussion Starter #3
Quote:


Originally Posted by TheLaughingMan
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Honestly, this simultanously sounds incredibly difficult, and amazingly awesome. I seriously will have to check this mod out.


I shall BUMP this!

This mod actually makes you utilize teamwork and not rambo it. Everytime you die, you add 1 second to your spawn time.
 

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I didnt really find it to great, seems to complicated to even get in and fly a plane


Might have to give it a go, this isnt really a mod you can install and play you need to read most things first.
 

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Discussion Starter #5
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Originally Posted by Ace of Spades View Post
I didnt really find it to great, seems to complicated to even get in and fly a plane


Might have to give it a go, this isnt really a mod you can install and play you need to read most things first.
It isn't designed to be. Project Reality is designed to be a team based, difficult game. It is for those who want a little more than grenade spamming out of their game.
 

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OH HELL YEA!

I will play BF2 when this is released!

Though I bet people will play this, find the crosshair and stick a piece of tape in the middle of their screen like in CS... which will remove all fun from it.
 

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Discussion Starter #7
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Originally Posted by kidwolf909 View Post
OH HELL YEA!

I will play BF2 when this is released!

Though I bet people will play this, find the crosshair and stick a piece of tape in the middle of their screen like in CS... which will remove all fun from it.

This is released. It have been out for a while. V .5 is currently in use although V .6 will be released early next week.

I hope to host a server for V .6 (32 player) soon.
 

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Originally Posted by pauldovi View Post
This is released. It have been out for a while. V .5 is currently in use although V .6 will be released early next week.

I hope to host a server for V .6 (32 player) soon.

Oh awesome! Paul, if you can host a server, PLEASE do! Though I have a question: Do your BF2 unlocks carry over or is it like starting fresh?

I have no unlocks so it would be nice if the playing field was a bit leveled to begin with..
 

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Discussion Starter #9
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Originally Posted by kidwolf909 View Post
Oh awesome! Paul, if you can host a server, PLEASE do! Though I have a question: Do your BF2 unlocks carry over or is it like starting fresh?

I have no unlocks so it would be nice if the playing field was a bit leveled to begin with..
There are no unlocks in Project Reality.

There are quite a few more guns than their are in BF2 (all of which are more realistic). There are also more vehicles and aircraft.

Is it such a sweet mod, however, very hard to learn.
 

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Discussion Starter #10
My friend has a server up now. bf2.lukenutz.com (just type that into the Connect to IP in BF2). It is only 24 player and we are working out some kinks. But it is fun. Join in if you are playing the mod. I may open up a 32 player server soon.
 

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Is there a better way to get the mod. The torrent provided on teh site just aint cutting it. i dont want a huge file to be downloading at about 50kbps...
 

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Quote:


Originally Posted by pauldovi
View Post

Project Reality is a free mod for BF2. It is an amazing mod for those who just can't stand the nade spamming / bunny hopping / general whoring.

Project Reality removes the HUD from the game. There is no more cross-hair. You actually have to "zoom" and use the iron sights to aim. There is no health meter, no ammo count. You have to keep track of that on your own. There is no "hit" mark on the screen when you shoot someone and no kill indicator across the screen when you land a kill. There are also no nametags, until you get real close... (and I mean close)

Bullets hurt a lot more in Project Reality. Headshots almost always kill. When you get headshot there is no "reviving." Typically you can take 2-3 bullets to the body, depending on the range and type of weapon. When you get shot, your health starts to bleed. It won't stop until you see a medic. You have small "first aid" packs that can help stop the bleeding, but typically unless you see a medic you will bleed to death. As your health gets lower and lower, you vision begins to blur. When you are shot, you can be revived by a medic. But when they revive you, you start out at very low health, and they have to heal you up back to 100%.

Medic only have enough battery for 6 defibrillator charges, after 6, they will need a new battery (just like your gun runs out of ammo). Riflemen (not support classes) carry ammo in PR. However, they only have 3 bags. Spend them well! Hummers and APCs also carry a limited amount of ammo. Vehicles cannot get ammo from ammo boxes. They can either get them from crates or a engineer vehicle (hummer with a bunch of ammo).

Kits. Kits are very important in PR. There are the basic kits that you spawn with, such as Special Forces, Rifleman, Medic, Light Anti-Tank, Anti-Personal, and Engineer. Then there are specialty kits, such as Officer, Marksman, Sniper, Heavy Anti-Tank, Support, Crew Member, Pilot, and Anti-Air. You must request kits from APCs, Tanks, Rally Points, and main flags. The type of kit you can get depends on where you are. For example, Heavy AT and Anti Air can only be obtained from the mainbase. Crewman kits can be obtained from APCs and Tanks, but within 100m of a flag you control. You must have a crewman kit to drive / shoot in an APC / Tank and you must have a pilot kit to fly. Only pilots have parachutes. Sniper / Marksman, Heavy AT, Anti-Air, and Support kits are limited. Only 2 Sniper, 2 Marksman, 2 Heavy AT, 1 Anti-Air, and 4 Support kits are available (in a 64 player server). Squad Leaders can select Officer kits.

Officer kits can place Rally Points. Rally points are mobile spawn points and provide ammo / health as well as a place to get advanced kits. In Project Reality, you do not spawn on flags, you spawn on Rally Points. Flags are important because of tickets, but not for their spawn value. Flags take forever to capture and require a minimum of 2 people on it to capture it. Also, you must capture flags in a pre-determined order. You cannot run to the back base and capture it.

Don't get out of moving vehicles. It hurts. Vehicles should be at a complete stop before getting out. Also, there is no F10, F11, F12 view. Only the inside view.

Command is an interesting role in PR. Commanders don't have UAVs or Sat Scans. They do have artillery (which respawn quite quickly) and supply crates and vehicle drops (which fall very slow). However, they can ONLY drop these is squad leaders request them.

In V.6 (Version .6) which will be released within the week, Commanders will be able to issue buckers and command posts.


Overall Project Reality is an amazing mod. They did so much better than EA on the maps. They are so much more complete. Give it a try. If you like teamwork and realism PR is the mod for you!

www.realitymod.com

You are a genius. I've always wanted a game like this. Something realistic, something multi-player, something great.

Rep +12
NiNja
 

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Discussion Starter #13
Quote:


Originally Posted by [FDG]Explosion
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Is there a better way to get the mod. The torrent provided on teh site just aint cutting it. i dont want a huge file to be downloading at about 50kbps...

I downloaded it from Gamer'sHell. It downloaded around 800kb/s.

Ohh... Be aware, they just released (today) the new version. The downloads are clearly going to be slow...
 

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Discussion Starter #14
Well .6 Project Reality is out and it is truly amazing!

There is a map 17 km by 17km and they flying altitude is increased to 5 km. It yields over 5 billion cubic meters of fighting space! The fog range has been reduced to over 1km!

The new commander assets allow the commander to deploy barbed wire, bunkers, sandbags, AA guns, and fire-bases.

The new weapons are amazing!

Download the game! It is sooo much fun.

Just remember, read the guide! (attached)
 

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lol, just take a tinny piece of paper and put it on the middel of ur screen and u have a crossair to cheat the mod hahaa
 

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I tried this mod it isn't too bad i'd give it about 3 out of 5, but it is in the beta stage and judging by the way the mod looks i'm sure they will get the bugs out. Here's a few things i don't like about this mod,
1. No snipers this is a mod that is supposed to be big on teamwork how can you not have snipers? I mean HELLO ever hear of something called forward observation? two snipers can hold off a whole squad while the rest of the team takes over a flag. It's sad to see how alot of the bad snipers on BF2 had a negative influence on a mod with good potential. because some of these maps are a snipers dream

2. The sounds the sounds are way off when someone shoots they can be across a valley and behind a mountain and they sound like they are right next to me. but this is in the beta stage and i'm sure they will get this worked out.
But overall it's a decent mod
 

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Discussion Starter #18
Quote:


Originally Posted by The_Snyper
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Are there any PR servers that are Ranked?

Yes. Project Reality has its own internal ranking system. I have never checked how it works, but it is very similar to BF2s. Project Reality isn't really a place where people care about stats.

Quote:


Originally Posted by buster2010
View Post

I tried this mod it isn't too bad i'd give it about 3 out of 5, but it is in the beta stage and judging by the way the mod looks i'm sure they will get the bugs out. Here's a few things i don't like about this mod,
1. No snipers this is a mod that is supposed to be big on teamwork how can you not have snipers? I mean HELLO ever hear of something called forward observation? two snipers can hold off a whole squad while the rest of the team takes over a flag. It's sad to see how alot of the bad snipers on BF2 had a negative influence on a mod with good potential. because some of these maps are a snipers dream

2. The sounds the sounds are way off when someone shoots they can be across a valley and behind a mountain and they sound like they are right next to me. but this is in the beta stage and i'm sure they will get this worked out.
But overall it's a decent mod

There are snipers in the mod. That is one of the many limited specialty kits that you must request.

The sound is realistic. Gun fire sounds pretty much like what it does in the mod.
 

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This mod sounds awesome, like what I imagined BF2 being in the first place. When I get home I'm gonna reinstall BF2 and then try this mod out.
 

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Discussion Starter #20
Make sure you read the guide. A copy of it will be placed on the desktop right next to the Project Reality icon. I play it a lot, hopefully I will see you on there.
 
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