SOCOM: Confrontation didn't launch with Trophies; instead, it shipped with a lot of bugs. Slant Six even admits that "the launch was pretty rough on all of us." However, with patch 1.20 already out fixing a majority of the problem issues and a 1.30 patch coming soon, things are turning around. In fact, the much coveted Trophy support is said to arrive in the upcoming 1.30 patch, among other new features. You can find a list of all the new features and bug fixes for the new update after the break. The crew notes, however, "that some items listed may be delayed to a following update if additional development is required beyond what our schedule for the 1.30 update allows." That means, don't take it as a 100 percent guarantee. [Thanks Ryan and DeforMAKulizer!] New Features * SOCOM Awards and PSN Trophies * DTS audio support * Add HUD and scoreboard opacity * Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary) * Spectator mode HUD turns off after brief interval * Spectator camera look now respects user invert on/off setting * Spectator camera pan now consistent with in game camera * Add dive-to-prone * Add lean control to d-pad * Gear items stackable * Extend post-round period * Restrict RPGs and grenade launchers in ranked rooms * Increase prone movement speed * Adding support for lefty control configuration (analog stick functions swapped) * Increase frag grenade effectiveness * Prevent incorrect reload interruptions Bug Fixes * Fix animation issue when prone rolling near certain objects. * Fix remaining issues with statistics gathering and display * Fix bugs related to equipping of C4 in breach mode * Fix occasional audio drop outs * Fix last remaining framerate hitch when other clients late join * Fix remaining stability issues * Fix hostages being affected by smoke |