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Figured a I'd do another review, this time on Mafia II with PhysX set on high.
I also forced some higher settings through the NV Control Panel in order to improve the overall image quality in the game.
Test bench consisted of a i5-2500k @ 4.8 GHz, with 4GB of DDR3 @ 1900 running 8-9-8-24-1T in single channel mode (qq). Stock settings for the GTX 470 are 607 Core, 1214 Shader, and 1701Mhz Memory (3402Mhz effective). Overclocked settings for the GTX 470s are 850 Core, 1700 Shader, and 2200Mhz Memory (4400 effective).
The 9800GT was constantly at 810 core, 1893 shader, 918Mhz Memory (1836 effective) - Of note here is the 9800GT cards don't go exactly where you tell them, so these clocks could be slightly higher or lower depending on where the closest actual clock rates are.
Game Benched was Mafia II, using the IG benchmarking tool without using it to record the fps. FRAPS was used to record min/max/avg fps and that data was input into Excel to create a graph. The bench started once the fat guy got out of his card, and ended just as the screen began to fail after the windows are blown out.
In game settings were set to their highest, forced graphical settings are as follows:
And without further delay, here are the results:
Later on I will do a similar review as this with Metro 2033, I hope these results help you. It should be noted that when the 9800GT isn't the most powerful card to use, however the Mafia II benchmark is excessive with its PhysX usage, and doesn't directly reflect the actual IG performance when using the 9800GT.
I also forced some higher settings through the NV Control Panel in order to improve the overall image quality in the game.
Test bench consisted of a i5-2500k @ 4.8 GHz, with 4GB of DDR3 @ 1900 running 8-9-8-24-1T in single channel mode (qq). Stock settings for the GTX 470 are 607 Core, 1214 Shader, and 1701Mhz Memory (3402Mhz effective). Overclocked settings for the GTX 470s are 850 Core, 1700 Shader, and 2200Mhz Memory (4400 effective).
The 9800GT was constantly at 810 core, 1893 shader, 918Mhz Memory (1836 effective) - Of note here is the 9800GT cards don't go exactly where you tell them, so these clocks could be slightly higher or lower depending on where the closest actual clock rates are.
Game Benched was Mafia II, using the IG benchmarking tool without using it to record the fps. FRAPS was used to record min/max/avg fps and that data was input into Excel to create a graph. The bench started once the fat guy got out of his card, and ended just as the screen began to fail after the windows are blown out.
In game settings were set to their highest, forced graphical settings are as follows:

And without further delay, here are the results:

Later on I will do a similar review as this with Metro 2033, I hope these results help you. It should be noted that when the 9800GT isn't the most powerful card to use, however the Mafia II benchmark is excessive with its PhysX usage, and doesn't directly reflect the actual IG performance when using the 9800GT.
