You could leave out the spoiler about the player's character getting killed.
Infinity Ward’s Call of Duty: Modern Warfare 2 tries to be a soldier simulator. It is merely a game, though, and cannot introduce the player to the complex and often devastating psychological reactions and experiences of a real soldier in battleâ€"a feat which may be nigh well impossible in a combination of pixels and sounds. We are reminded that games are entertainment, and will never be true to war. Soldiers, and indeed some of the very men fictitiously portrayed in the game, would argue this is good: after all, they fight so that we are never faced with their horrors. In the game, the player is given a soldier’s gear and equipment, a squad of men to follow or lead, a mission, and a dose of so called “realism.†That’s not a problem: it’s supposed to be fun, after all. No one wants to spend hours studying first aid or combat tactics in order to play. Modern Warfare 2 starts off with a skirmish in Afghanistan, with the player in the boots of a U.S. Army Ranger who is selected for a CIA mission to infiltrate a terrorist group. After a mission atop a snowy mountain, the player is given the option to play or skip the mission with the terrorist group, as it involves the killingâ€"or butchering, ratherâ€"of civilians; regardless of the players’ decision, the plot continues, with the Russian group leaving behind the CIA officer dead, triggering a world-wide conflict. It is in this war where the bulk of the game takes place. Personally, I found the story to be fairly original, despite the somewhat tried setting. There was quite a bit of intrigue, which kept the plot interesting and brought up questions about prior orders. The environments are varied, well-detailed, and even though always linear and often corridor-like, also fun. The arsenal available to the player is also huge, including many weapons few people will recognize. All this, together with excellent sound effects and music, makes for a good game, made even better by the option to play missions with a second person. Perhaps the only complaint is the short length: at most, the campaign takes about six hours to complete, a fact that is a bit disappointing considering the $60 cost. Online, Modern Warfare 2 is a completely different game. The large maps often feel empty or turn games into sniper battles, with many players “camping†(waiting to kill others as soon as they spawn or turn a corner). Some of the weapons are also unfair, at times, in particular thermal-sighted weapons allowing their user to see through many types of cover. Another lack of balance lies in the “killstreak†bonuses, which gives players with a certain number of consecutive kills the ability to deploy self-firing turrets, control helicopters or aircraft, and deploy a variety of bombs on enemy positions, including a nuclear warhead. Overall, it feels as if the developers tried to pack too much into the multiplayer, to the point where it is detrimental. In general a good game, the short length of the single player and some of the excessive additions to the multiplayer make Modern Warfare 2 fall short of excellence. |