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Highly anticipated: Although Cyberpunk 2077 was arguably the star of the show at Microsoft's annual Xbox E3 conference, that doesn't mean there weren't any other announcements to get excited about -- Project Scarlett, the gaming behemoth's next console, got a soft reveal as well.
On stage, we received new information about Scarlett's hardware and performance capabilities: now, we know it will feature "high bandwidth" GDDR6 memory and a "next generation" solid state drive. Combined, Microsoft believes that hardware will pave the way for reduced or outright eliminated loading screens in games.

So, what about the more meaty specs? Apparently, Scarlett will run a "custom-designed" AMD processor based on Ryzen Zen 2 technology, as well as a Navi-based video card.

Courtesy of this hardware, Scarlett will include support for a "variable" 120Hz refresh rate, hardware-accelerated ray tracing, 8K resolutions, and "ultra-low latency input." All in all, Microsoft claims Scarlett will be four times more powerful than its predecessor, the Xbox One X. While we'll have to see real-world performance results before we can verify those claims, they don't seem entirely unreasonable.

...Scarlett will include support for a "variable" 120Hz refresh rate, hardware-accelerated ray tracing, 8K resolutions, and "ultra-low latency input."

Speaking of the Xbox One X, Microsoft insists that the transition from the aging console to Project Scarlett will be relatively seamless. "With Project Scarlett, we continue our commitment to compatibility by ensuring your gaming accessories and Xbox career will also move forward with you, along with thousands of games across four console generations which will look and play best on Project Scarlett," the company says.

That statement seems to imply that a certain degree of backward compatibility will be available with Xbox One games. That's not exactly a surprise (the PlayStation 5 will have similar features), but it is still nice to know given the massive libraries many console gamers have already amassed.

In short, Project Scarlett is looking to be a pretty significant step forward for the Xbox community; even if it doesn't appear to be offering anything significantly different than the PS5.

If you're wondering when you can get your hands on a Scarlett system, Microsoft says it will be arriving sometime during the holiday season of 2020. As for what games you'll be able to pop in to take advantage of Scarlett's fancy new tech, the company says the upcoming Halo Infinite will be a notable launch title.


https://www.techspot.com/news/80433-xbox-2-holiday-2020.html
 

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I’m super glad they mentioned low input latency.
Apparently Xbox One is regularly 30-50ms slower than PS4 with input lag. Any Xbox user who cares about competition needs to upgrade to Scarlett ASAP just for that feature alone.

Speaking of inputs, that Elite 2.0 is a must have. I’ve been ripping the springs out of my analog sticks for the last 20 years because tension is just too high and I can’t use a stock controller for more than a week without getting inflammation in my wrist (it was mostly console gaming in the 90’s that did that to me).
Springless sticks are still the ideal when I’m playing shooters (especially on the left stick so you can rest the stick at full tilt for movement) and I probably won’t ditch my modded Elite entirely, but getting tension just right for platforming games is nearly impossible (tension as low as possible but still snappy).
 

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120hz variable refresh 8K on Zen/Navi?

What level of trickery/interpolating/downsampling do you think they're needing to achieve that?
 

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NAND, OR
 

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I don't think it could have been less than at least 2x as powerful as it's predecessor since we literally have no hardware available with less power at this time.

Sadly it's still going to be nothing more than a laptop with no screen, keyboard, mouse or mobility.
 

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I don't think it could have been less than at least 2x as powerful as it's predecessor since we literally have no hardware available with less power at this time.

Sadly it's still going to be nothing more than a laptop with no screen, keyboard, mouse or mobility.
Sure cause there's all those 8 core/16 thread ryzen/navi laptops floating around...

/sarcasm.
 

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waifu for lifu
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120hz variable refresh 8K on Zen/Navi?

What level of trickery/interpolating/downsampling do you think they're needing to achieve that?
The 8k remark was very deceptive. 8k presumably refers to 8k video playback. Another commenter mention 'ssd standard state drive'. I got a nice chuckle out of that one. Anywho, Halo Infinite will be released with this console @ launch, so that will be nice. No price or console prototype actually revealed.
 

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I’m super glad they mentioned low input latency.
Apparently Xbox One is regularly 30-50ms slower than PS4 with input lag. Any Xbox user who cares about competition needs to upgrade to Scarlett ASAP just for that feature alone.

Speaking of inputs, that Elite 2.0 is a must have. I’ve been ripping the springs out of my analog sticks for the last 20 years because tension is just too high and I can’t use a stock controller for more than a week without getting inflammation in my wrist (it was mostly console gaming in the 90’s that did that to me).
Springless sticks are still the ideal when I’m playing shooters (especially on the left stick so you can rest the stick at full tilt for movement) and I probably won’t ditch my modded Elite entirely, but getting tension just right for platforming games is nearly impossible (tension as low as possible but still snappy).



Where are you getting that info? I am pretty sensitive to latency issues and I notice no such added 30-50ms latency on Xbox One X over playing on my PC on a game with the same 30fps lock.
 

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Funny how the haters are coming out saying 4k is impossible,can't be real, can't do 144Hz..etc. If it was blue or green they would be shouting how superior their hardware is.....anyhow,
This will bring PC gaming gear down in prices.
 

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Funny how the haters are coming out saying 4k is impossible,can't be real, can't do 144Hz..etc. If it was blue or green they would be shouting how superior their hardware is.....anyhow,
This will bring PC gaming gear down in prices.
It may have an option to do 120hz or 4k, but it's unlikely it will be doing anything in 4k and 120hz at the same time unless its something very simple.

It's just unlikely any devs would choose to design their games that way. If you can aim for 4K 120hz with lower graphics or 4k 60hz with the best graphics you can get out of the system, devs are gonna do the latter. Hell, they might even keep aiming for 30hz a lot of the time.

120hz capability for consoles is not going to mean 120hz game in 4k. Not even a 2080 Ti can do 120hz 4K in newer games.
 

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Funny how the haters are coming out saying 4k is impossible,can't be real, can't do 144Hz..etc. If it was blue or green they would be shouting how superior their hardware is.....anyhow,
This will bring PC gaming gear down in prices.
There are exactly zero posts before yours saying any of that....

A couple throwing shade at 8k which they absolutely should be.
 

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and this is why I keep telling PC gamers to wait on hardware until what's released in response to consoles.

both companies are REALLY digging their heals in about 4K high frame rate gaming, this means NV & Co. will have to come to bat again, like back when keplar came out.

I completely believe it'll have 4K120hz SUPPORT, but games actually making use of it? no.

The console will likely do 1440p 60, or 1080p 120hz best, with some titles eaking out 4K... At least, for the first few years.

oh the FOMO Butthurt in this thread. Do you feel it in your pants? It reads like y'all do.

I mean, $600 box doing things that $1500 GPUs can't currently do? That means NV & AMD have been holding back on us MASSIVELY, or that it's too good to be true... @Least at the $500-600 option. Maybe that addin card rumor stuff from back in the day will come to fruition. Slap on some sorta hardware accelerator card into the second SSD slot to unlock the stated performance people expect outta hardware that'll "SUPPORT 4K120" that just means it has HDMI 2.1
 

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Console announcements always make me think of Public Enemy.
 

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It may have an option to do 120hz or 4k, but it's unlikely it will be doing anything in 4k and 120hz at the same time unless its something very simple.

It's just unlikely any devs would choose to design their games that way. If you can aim for 4K 120hz with lower graphics or 4k 60hz with the best graphics you can get out of the system, devs are gonna do the latter. Hell, they might even keep aiming for 30hz a lot of the time.

120hz capability for consoles is not going to mean 120hz game in 4k. Not even a 2080 Ti can do 120hz 4K in newer games.
I do think there might be 120 fps games eventually, probably some ps4-xb1 level graphics games but it's probably more about current xbox one's 120hz/vrr mode where games can feel smoother even 30-60 fps based.

4x xbox one x is pretty vague. CPU performance would probably be more than 4x from jaguar to zen.
 

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It may have an option to do 120hz or 4k, but it's unlikely it will be doing anything in 4k and 120hz at the same time unless its something very simple.

It's just unlikely any devs would choose to design their games that way. If you can aim for 4K 120hz with lower graphics or 4k 60hz with the best graphics you can get out of the system, devs are gonna do the latter. Hell, they might even keep aiming for 30hz a lot of the time.

120hz capability for consoles is not going to mean 120hz game in 4k. Not even a 2080 Ti can do 120hz 4K in newer games.
Maybe they'll start including a "toggle" in some games, particularly 1st and 3rd party MS games, whereby players can choose between graphical quality and 120 Hz; or, maybe, some games will simply be tuned for speed rather than pretty.
 

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Vermin Supreme 2020
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I do think there might be 120 fps games eventually, probably some ps4-xb1 level graphics games but it's probably more about current xbox one's 120hz/vrr mode where games can feel smoother even 30-60 fps based.

4x xbox one x is pretty vague. CPU performance would probably be more than 4x from jaguar to zen.
this, you won't see high FPS 4K content unless its an old title, or 3-4 years post release.

It's great it has 4K120hz support, either way. WHY?! Because it forces AMD & NV to start putting them on their GPUs.

you'll see 1080p120fps, and 1440p 60FPS @ 4K 30-60 (mostly 30) @ release. You just won't notice as much, if your TV does VRR.
 

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and this is why I keep telling PC gamers to wait on hardware until what's released in response to consoles.

both companies are REALLY digging their heals in about 4K high frame rate gaming, this means NV & Co. will have to come to bat again, like back when keplar came out.

I completely believe it'll have 4K120hz SUPPORT, but games actually making use of it? no.

The console will likely do 1440p 60, or 1080p 120hz best, with some titles eaking out 4K... At least, for the first few years.

oh the FOMO Butthurt in this thread. Do you feel it in your pants? It reads like y'all do.

I mean, $600 box doing things that $1500 GPUs can't currently do? That means NV & AMD have been holding back on us MASSIVELY, or that it's too good to be true... @Least at the $500-600 option. Maybe that addin card rumor stuff from back in the day will come to fruition. Slap on some sorta hardware accelerator card into the second SSD slot to unlock the stated performance people expect outta hardware that'll "SUPPORT 4K120" that just means it has HDMI 2.1
You can absolutely build a 700$ PC today that can game at 4k medium and 1080p ultra @ 120hz. The next generation of consoles are going to be no different than all the previous generations; roughly equivalent to a mid to high end PC at the time.
 

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that's a pretty broad statement... Based on my own experience with the full range of hardware right now, I really don't agree. 1080p 120hz is easy, and yes 100% can be done for under $1K.

actual native 4K anything, not so much. Even on 1080ti(or two of em!), you're better off @ 1440p ultra than 4K anything... if you care at all about how its running at least. I suppose if you wanna gimp around @ 30FPS 4K, sure... I however don't like mud.

this is of course in reference to anything AAA released in the last few years.

step down from that, and yes decent 4K gaming becomes reasonable @ the sub $1K level (on just the stuff inside a tower)
 

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Funny how the haters are coming out saying 4k is impossible,can't be real, can't do 144Hz..etc. If it was blue or green they would be shouting how superior their hardware is.....anyhow,
This will bring PC gaming gear down in prices.
They ain't seen nothing yet. Wait until MS decides to simply use powershell to port games to Win10.
Hint: you might want to look into Navi/Ryzen 3000, lol.
 

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You can absolutely build a 700$ PC today that can game at 4k medium and 1080p ultra @ 120hz. The next generation of consoles are going to be no different than all the previous generations; roughly equivalent to a mid to high end PC at the time.
I dunno about that. Maybe "medium" for consoles, assuming what they usually run is the "ultra" for consoles.

I don't have the absolute best gaming setup, but it's pretty good and in modern AAA games (last 2 years) I have to run some settings at medium to maintain 60fps. I imagine that most buyers of the next playstation and xbox are expecting better looking games that will be even more demanding than what we have now.

Personally I don't think 4k is worth any sacrifice in frame rate, it just not that big of a visual improvement compared to the performance loss. IMOP 1440p with all the bells and whistles looks much better than 4k with no bells and only a few whistles.


What's the VRR range on these new TVs? Hopefully it's 20-120hz so that it can be functional for consoles, if it's like 4k monitors (45-60) then it probably won't be of much use.
 
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