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For decades, the physical Internet has been in a state of suspended animation. It was designed in the 1960s to transmit files and e-mail, and even the advent of YouTube, Internet phone calls, streaming music, and networked video games have done little to change it. In part, that's because the only network big enough to provide a test bed for new hardware tricks is the Internet itself; in part, it's because the routers and switches that make up the Internet are closed technologies, sold by a handful of companies.

A project led by Nick McKeown of Stanford University, however, has begun to open up some of the most commonly used network hardware, from companies such as HP, Cisco, NEC, and Juniper. Allowing researchers to fiddle with Internet hardware, McKeown says, will make the Internet more secure, more reliable, more energy efficient, and more pervasive.

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Good article, read the whole thing please.
 

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cool stuff about the seamless wireless transitions. playing TF2 in the car on a laptop would be pretty cool, especially on those really long trips.

+rep for the good read
 

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Good read, repz 4 joo!
 

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Originally Posted by Bluescreen_Of_Death
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cool stuff about the seamless wireless transitions. playing TF2 in the car on a laptop would be pretty cool, especially on those really long trips.

+rep for the good read

yes it would be how ever by the time this is actually made, there will be some cooler game out that you would want to play
- plus it probably won't work on the operating systems of that time
and computers will probably be 5-10 times more powerful


but yea it would be great if they re designed wireless to be fast
 
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