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Middleware solutions are becoming increasingly common as developers look to mitigate the costs of next-gen game creation. Epic Games' Unreal Engine (Gears of War, Turok) and Emergent's Gamebryo Element (The Elder Scrolls IV: Oblivion) are a pair of popular engines currently being licensed out for use on the Xbox 360, but it looks like they're in for some new competition on the platform.

Today Valve Software announced that the Xbox 360 version of its Source engine is being offered to developers. The Source engine debuted with Valve's own Half-Life 2, and has since been licensed for use in PC games like Dark Messiah of Might and Magic and SiN Episodes: Emergence.


(Monday 16 October 2006 16:19 EST) - (direct link to article)
 

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Yeah!!!
 

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Originally Posted by bdattilo
That is good for hardware-limited console developers. The source engine is very well coded and can pretty much run on anything.
what do you mean hardware limited developers? The 360 hardware is standard
 

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thats becuase you all would get smoked by someone using a 360 controller.. and god i hope they dont bring another lame game like counterstrike to the xbox.. i hope its used for something worth while
 
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