Overclock.net banner

1 - 18 of 18 Posts

·
Premium Member
Joined
·
3,582 Posts
Discussion Starter #1
Quote:


Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Left 4 Dead

* Lobby leaders can now specify in lobby settings whether to search for an official dedicated server or for the best available dedicated server. If the official dedicated search fails it will then default to the best available dedicated server automatically

http://store.steampowered.com/news/2349/

Quote:


Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Gameplay Changes

* Players who are stunned by a Scout now take 50% less damage
* Increased the minimum distance to stun a player with the Sandman

Fixes

* Fixed problem where clients were unable to join a team or maintain a connection to the server
* Fixed Scout taunt kill achievement firing for people who didn't actually qualify
* Fixed client crash in when creating muzzle flash effects
* Fixed client crash when determining which disguise weapon to use for a spy
* Fixed Natascha's chain not being drawn on the view model
* Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
* Fixed rocket & grenade jumps not propelling players as far as they're supposed to

http://store.steampowered.com/news/2346/
 

·
Registered
Joined
·
3,144 Posts
Awesome, bring on more updates Valve.

Hopefully l4d won't sick ad much for servers.
 

·
Premium Member
Joined
·
9,637 Posts
i never found the sandman to be overpowered at all. i mean, it takes away double jump so the scout is at a major disadvantage compared to his nonsandman brethren
 

·
Registered
Joined
·
892 Posts
that explains my sudden godlike skills in soldering
 

·
Z-80 > i9
Joined
·
17,244 Posts
Force-A-Nature needs a nerf, it's overpowered up the butt.
 

·
Registered
Joined
·
3,002 Posts
Still waiting on them to decide if they want the demoman to be short or long range. I die 5x faster in front of a good demoman than a good pyro, and a good pyro has nothing on me from a distance whereas a demo can make me look silly.
 

·
Registered
Joined
·
892 Posts
IMO the sandman isnt OP, it would be like saying ZOMG THE HUNTAH IS OP CAUSE HE POUNCES ME AND I CANT FIGHT BACK!!! Your Team Should always be there for you and cover you in your state of recovery. but just like the hunter, its extremely annoying in numbers, maybe what makes it a little op is that it works on ubers... that kinda makes the uber useless.
 

·
Registered
Joined
·
2,742 Posts
Quote:
* Players who are stunned by a Scout now take 50% less damage
* Increased the minimum distance to stun a player with the Sandman
first thing is great!
2nd one, eh, i'm indifferent
and i main scout
 

·
Registered
Joined
·
1,025 Posts
I'm glad they nerfed the sandman. Though i mainly play as scout, I don't even use any of the new weapons LOL. I prefer the original weapons.
 

·
Registered
Joined
·
244 Posts
so they made a crappy weapon with a high learning curve even crappier? might as well take out sandman completely. i use sandman a lot for fun when im a scout but find out it generally sucks even though i am fairly proficient at aiming the bat.
 
1 - 18 of 18 Posts
Top