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Haven't seen one of these threads. I'm surprised more people aren't as excited as I am. I just saw the first footage of the game. Gameplay starts at 2:37, I can't wait.
Funny, could have sworn Fallout: Tactics was 1024x768 max resolution with textures appropriately dated for 4:3 ratios.
It's not even a pre-alpha yet, buddy, and the art assets are just fine. Grab a copy of the Unity kit and check them out for yourself. Dev kit is free to download and it's free to browse the marketplace, which is where they are getting some of their assets: from backers who have put their concepts for game assets up for sale.
Well I don't agree with you. The graphics would have been passable or OK back in 2006. Don't get me wrong I'm still going to play it, already bought it so. But I'm not going to be enthusiastic about a Higher res version of Commandos backgrounds with Fallout Tactics lookalike enemies.Originally Posted by Ganf
It's not even a pre-alpha yet, buddy, and the art assets are just fine. Grab a copy of the Unity kit and check them out for yourself. Dev kit is free to download and it's free to browse the marketplace, which is where they are getting some of their assets: from backers who have put their concepts for game assets up for sale.
Criticize a product that is somewhere remotely close to finished.Originally Posted by Ganf
It'snot even a pre-alpha yet, buddy, and the art assets are just fine. Grab a copy of the Unity kit and check them out for yourself. Dev kit is free to download and it's free to browse the marketplace, which is where they are getting some of their assets: from backers who have put their concepts for game assets up for sale.
None of the dates have been even close to solidified since the game is so far from release. This is a problem I have with kickstarter; people have paid up front, so they nag and whine and pester until the devs cough up something for them to stare at and speculate over, and then when it isn't a fully fleshed out, AAA title with scenes from a top-notch cinematics studio spliced in, they cry foul, even if it is going to be 2 years before the game is even playable to a fair degree.Originally Posted by Aparition
I'm a backer. It is looking fantastic!
If I am remembering correctly (there are a lot of posts and updates) the art is still missing a lot of effects. So the current state is amazing looking by comparison to what most titles might look like as basically a pilot status for publishers to give the yes / no.
The expected release date I believe is sometime late 2014. That might just be the beta for backers though.
SRPG's have never been about anything but gameplay. Some of the best in existence are purely text-driven. Nobody understands this anymore.Originally Posted by Aparition
Ya but that might just be more of a problem with the people using Kickstarter![]()
Unlike some other devs I backed Inxile is very up-front with their progress, direction, and communication with backers. So I expect the "whining" to be less.
It is simply amazing that this game is even being created, and the people behind it. If it takes till 2015 to finish it but they do it right, I'm ok with this.
One of the biggest challenges will be the story and player depth. The fancy graphics is really just a plus for this type of game. The Engine they are using is great.
whoa! yeah sure whatever I'm like totally like something like: (you know like reading comprehension and stuff like man.)
It's fun to quote yourself.
Fancy graphics are a plus I agree but most games in the genre have looked their "age" no worse no better. It's not much to expect. I'm not looking for something to blow my mind but I hold the bar the same way I held it when measuring the real Fallout games, I compared them to their peers after i bought them and they held up.Originally Posted by Aparition
Ya but that might just be more of a problem with the people using Kickstarter![]()
Unlike some other devs I backed Inxile is very up-front with their progress, direction, and communication with backers. So I expect the "whining" to be less.
It is simply amazing that this game is even being created, and the people behind it. If it takes till 2015 to finish it but they do it right, I'm ok with this.
One of the biggest challenges will be the story and player depth. The fancy graphics is really just a plus for this type of game. The Engine they are using is great.
My reading comprehension is fine. Your insistence on comparing an incomplete game that you can easily view the art assets for in detail as being created in 2k or better resolution to one that can't even run on current technology without adaptation is rather ludicrous, however. Forgive me if I immediately call out any misrepresentation of the facts. It's a habit.
Until artwork/resourcess are in game and showcased in a demo they are of no consequence.Originally Posted by Ganf
My reading comprehension is fine. Your insistence on comparing an incomplete game that you can easily view the art assets for in detail as being created in 2k or better resolution to one that can't even run on current technology without adaptation is rather ludicrous, however. Forgive me if I immediately call out any misrepresentation of the facts. It's a habit.
If you want to have a discussion read my posts, if you have questions or don't understand what I've written ask me and i will clarify.
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Quote:Originally Posted by Huzzbutt
Well I don't agree with you. The graphics would have been passable or OK back in 2006. Don't get me wrong I'm still going to play it, already bought it so. But I'm not going to be enthusiastic about a Higher res version of Commandos backgrounds with Fallout Tactics lookalike enemies.
And thenOriginally Posted by Huzzbutt
Fancy graphics are a plus I agree but most games in the genre have looked their "age" no worse no better. It's not much to expect. I'm not looking for something to blow my mind but I hold the bar the same way I held it when measuring the real Fallout games, I compared them to their peers after i bought them and they held up.
I'm just staying on the topic you chose here.
I'm talking about overall looks and they don't please me, they look like something from 2006 at best.
Fallout tacticsOriginally Posted by Ganf
InXile may have a pedigree, but they are a small company. This is a low budget game given the inflation of production costs in the last 12 years since Fallout: Tactics was released, and while you may have found it impressive at the time, it was actually very underwhelming for the rest of us. There was actually a lot of complaints about the fact that the game looked identical to the last two, with a slightly higher resolution setting in the options menu. That is to say, games 4-5 years older than it. So you can safely date the graphical fidelity of the game at around 1997. Which is giving it a lot of leeway, since Ultima Online looked better, and that was an MMO with graphical assets fleshed out in '96.
No thanks, I'm set. That snippy sentence at the end made me see that I was wrong about everything and now i agree with your viewpoint.