Joined
·
625 Posts
So with almost having beaten Dead Space 3, it made me think about (while I was playing), what I'd want to see in Dead Space 4. Assuming there will be a Dead Space 4.
For me, I'd like to see (and there isn't much, because I really love DS as it already is, except for some tiny stuff):
-100% dynamic shadows and lights. There's nothing that has a bigger impact on the ambience/atmosphere than realistic shadows and lighting, especially in a horror game. That's why I think the areas which lack real-time shadows/any shadows at all in DS3 kinda take away from the realism. Which is a bit of a bummer.
-More suits (not with different attributes though, because that would make it even harder to choose which one to wear, lol)
-Longer campaign (I know this might be too much to ask for)
That's it really. Can't think of anything else.
What I don't want:
-Open-world. I know this sounds ridiculous, but ridiculous things have happened to game franchises before.
-RPG-elements getting implemented. I'm fine with side missions, but anything beyond that ruins DS.
What about you guys?
For me, I'd like to see (and there isn't much, because I really love DS as it already is, except for some tiny stuff):
-100% dynamic shadows and lights. There's nothing that has a bigger impact on the ambience/atmosphere than realistic shadows and lighting, especially in a horror game. That's why I think the areas which lack real-time shadows/any shadows at all in DS3 kinda take away from the realism. Which is a bit of a bummer.
-More suits (not with different attributes though, because that would make it even harder to choose which one to wear, lol)
-Longer campaign (I know this might be too much to ask for)
That's it really. Can't think of anything else.
What I don't want:
-Open-world. I know this sounds ridiculous, but ridiculous things have happened to game franchises before.
-RPG-elements getting implemented. I'm fine with side missions, but anything beyond that ruins DS.
What about you guys?