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Size and only size...What do you prefer to game on?

  • < 24"

    Votes: 4 9.3%
  • 24"

    Votes: 8 18.6%
  • 27"

    Votes: 13 30.2%
  • 30"+ non-ultrawide

    Votes: 4 9.3%
  • Gimme that 34" Ultrawide (ultrawide in general)

    Votes: 8 18.6%
  • 55" (a category for things bigger than normal monitors...)

    Votes: 6 14.0%
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Discussion Starter #1
Nowadays there are so many configurations of monitors...resolution / refresh rate / panel type / brand / freesync-gysync....

I just want to know...all things being held constant, what size monitor would you choose FOR GAMING.

Also - imagine the thing is on your desk a normal distance from your face...not across the room...

That means:

- This is JUST FOR GAMING
- Imagine PPI is the same no matter what
- Imagine refresh rate is the same no matter what
- Imagine your gameplay is buttery smooth no matter what
- Imagine that your colors and contrast is wonderful and doesn't vary from size to size

What would you choose?

Personally, I've been gaming on 27" and sometimes I feel it might be a bit large...but I will got with 27"
 

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Phenomenologist
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personally I am 27" 1440p for life, tried 28" 4k, even with windows 10, a lot of games just wont scale right, like dragon age origins, but it looks amazing on 27" 1440p.

prob will get 27" 1440p 240hz gsync/freesync when those come out later this year or next year.
 
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I am using 34" ultrawide for few months now so I choose this option, going back to 16:9 would be a downgrade.

But huge TVs are also looking interesting, if there will be any huge 21:9 TV in reasonable price, or just wide enough 16:9 on which I could display games in 21:9, and it will have some adaptive sync technology and reasonable input lag and etc, then I am more than ready to switch from desk to couch.
 

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21 or smaller for me. I like not having to turn my head or move my eyes much to see whats going on ingame.

I do have triple monitor 21.5 lcds, but I dont use them for gaming, but rather for music editing.
 

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Discussion Starter #5
Quote:
Originally Posted by Krzych04650 View Post

I am using 34" ultrawide for few months now so I choose this option, going back to 16:9 would be a downgrade.

But huge TVs are also looking interesting, if there will be any huge 21:9 TV in reasonable price, or just wide enough 16:9 on which I could display games in 21:9, and it will have some adaptive sync technology and reasonable input lag and etc, then I am more than ready to switch from desk to couch.
The ultrawides are interesting to me. I would love to try one to see what they are like - do you ever feel like they are too wide and get in the way of enjoying a game (the guy below you says 21" to avoid having to look around / move head - I feel like you would have to do that a lot with an ultrawide).
 

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Senioritis Member
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I'm not a gamer but I'm going to chime in anyway since many other people may have the issue. For me, monitor size is limited to the amount of space I have to put them in; in my case, 24". I had to choose between one larger monitor or three smaller ones in the amount of space I had. I went with three 24" since that gave my more usable screen real estate than a large ultra wide that would still fit in the space I had would give me.
 

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H₂O Aficionado
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Ive had a variety of monitor sizes (14, 17, 22, 27)" but I really can't play on anything larger then 27" on a computer desk. Being 400mm / 16"s away from a screen on such a large screen just hurts my eyes. I had a 22" which was fine for a long time but going to 27" at 1440p was the best decision. I had a 1080p 27" but I returned it after 3-5 days.

Old monitors (22" 1050p left / 27" 1080p right)


Current setup Qnix 1440p 27"
 

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Turtle Rig Fan
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24" 1080p or 27" 1440p. Generally speaking for gaming(shooters in particular) these are kind of the standard sizes for someone sitting a foot or two from the monitor.
 

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( ━☞´◔‿ゝ◔`)━ ☞
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It honestly depends on your desk space.

Before when my head was about 2ft away from the monitor, a 27" 1440p monitor was just too large. After buying a larger office desk and having my head about 3-4ft away, the 27" is perfect and I'm looking to upgrade to a 34" ultrawide at some point this year.
 

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23-24 for me, aything bigger i have to move my head to see the sides and corners. Might try out a high pixel density 21:9 thats the same height as a 16:9 24 if it comes out but i doubt it.
 
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Quote:
Originally Posted by seabiscuit68 View Post

The ultrawides are interesting to me. I would love to try one to see what they are like - do you ever feel like they are too wide and get in the way of enjoying a game (the guy below you says 21" to avoid having to look around / move head - I feel like you would have to do that a lot with an ultrawide).
Depends on preferences. For FPS games smaller and 16:9 monitor on which you can see everything in your main vision is better. I play mostly RPGs and things like that, and what I want from monitor is immersion, great colors, visual quality, and adaptive sync is nice addition, so aggressively curved 34" 3440x1440 ultrawide that is filling peripheral vision and making games as immersive as the can be on monitor, with great quality panel, colors, and 75Hz FreeSync (unfortunately I need to wait for new AMD cards to use it since I am on Nvidia card now) as addition to make things even more sweet was the best way to go. Also I have nothing against moving my head a bit. This is all just preferences and gaming style.
 

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Since getting old, I've been concerned with healthy vision, so the bigger and farther the better. I've noticed I can PC game all day on my 55" sony but after a couple hours on a 21" CRT, distance vision turns blurry. That happens only after a couple minutes on a cell phone. That's because the closer you stay, the less focus ability (accommodation) you have for a while afterward. Lens muscles just "lock up" after a while. So that leads to one type of eye strain. The other is caused by the need to have your eyes constantly turned inward (converge). Without convergence, close objects are seen in double vision. Convergence strain has been found to be much worse than accommodation strain.
It's ideal to have the monitor at your natural focal point distance to avoid accommodation strain and as far as possible to minimize convergence strain (your eyes naturally converge at infinity). If your natural focal point is very close (like me, near-sighted), wearing lenses could increase it. Then just get a screen big enough to read text. Strain decreases with the square of viewing distance, so moving back 3 or 4ft decreases eye strain by a factor of 9.
 

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Ore Wa Gundam
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I've been using my current 23" for just over three and a half now and sit about 2ft away from it, or a little closer if I'm really "into it" or concentrating on something. Prior I played on a 17" 1280x720 from 2ft away for two years, and from 4ft away for three years before that, haha.

I really like this current size, I can't imagine using anything larger than a 27" as my main. I do worry a little about going larger than a 24" as PU skunk mentioned; distance vision. I have really good eyesight, but after long periods of gaming or time off work and sitting infront of my computer, my distance vision goes a little blurry. I should exercise my eyes more and stand ontop of a hill every night or something, lol.

I's say 24" as a good size, even though this is just under that. I'm considering getting a 120hz 1440p or a G-Sync of similar size in the future.
 

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H₂O Aficionado
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Quote:
Originally Posted by PU skunk View Post

Since getting old, I've been concerned with healthy vision, so the bigger and farther the better. I've noticed I can PC game all day on my 55" sony but after a couple hours on a 21" CRT, distance vision turns blurry. That happens only after a couple minutes on a cell phone. That's because the closer you stay, the less focus ability (accommodation) you have for a while afterward. Lens muscles just "lock up" after a while. So that leads to one type of eye strain. The other is caused by the need to have your eyes constantly turned inward (converge). Without convergence, close objects are seen in double vision. Convergence strain has been found to be much worse than accommodation strain.
It's ideal to have the monitor at your natural focal point distance to avoid accommodation strain and as far as possible to minimize convergence strain (your eyes naturally converge at infinity). If your natural focal point is very close (like me, near-sighted), wearing lenses could increase it. Then just get a screen big enough to read text. Strain decreases with the square of viewing distance, so moving back 3ft decreases eye strain by a factor of 9.
Really good stuff to know. I was working an office job for the first time last year and I had terrible eye strain. I even went for an eye examination but all they told me is that I have 20/20 vision with a very slight (almost undetectable) astigmatism in one eye. They recommend me going to a specialist to further investigate the strain but I was ending the work contract anyways at that time. My own remedy was to break away from starting at the PC all day. I also found trying to focus on an object about 20m away for about 30 seconds help.
 

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Iconoclast
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Between 32" and 40", 16:10 or 16:9, would probably be ideal.

For an ultrawide, I'd probably want a curved display and probably about 42" diagonal.
 

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Quote:
Originally Posted by seabiscuit68 View Post

- This is JUST FOR GAMING
- Imagine PPI is the same no matter what
It wont be the same a 27inch 1080 to a 27in 1440 monitor to a 4k 27inch 4k monitor

higher DPI will need less AA (unless the game is really aliased)

1080 27 DPI 81.59
1440 27 DPi 108
4k 27 DPI 163

Maybe 2560x1440 27Inch if you can get stable framerate, if not then 1080 but that will be a more CPU bound
 

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Overclocking is my game.
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I like the 25" Ultrawide I'm using now, not too big but not too small at the same time. Looks great with 5K DSR enabled (In games).
thumb.gif
 

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Discussion Starter #20
Quote:
Originally Posted by PontiacGTX View Post

It wont be the same a 27inch 1080 to a 27in 1440 monitor to a 4k 27inch 4k monitor

higher DPI will need less AA (unless the game is really aliased)

1080 27 DPI 81.59
1440 27 DPi 108
4k 27 DPI 163

Maybe 2560x1440 27Inch if you can get stable framerate, if not then 1080 but that will be a more CPU bound
Found the guy who was no fun in kindergarten...

I'm fully aware that DPI will NOT be the same, I'm saying to take that variable out....and just discuss size and size alone (so would you rather have a 27 inch or a 24 inch if they had the same DPI and were the same distance from your face). Imagine = not based in reality
redface.gif
 
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