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Discussion Starter · #1 ·
I'm playing MP now, with a very obvious stutter even though I'm above 60 fps at all times. Sig rig, 313.96 drivers, and apparently this FC3 stutter issue is very widespread and well known. So I'm curious if anybody has found a way to stop it.

edit: turning on adaptive vsync seems to get rid of it completely...However, it introduces a very noticeable mouse input delay that I would really rather do without. So again, if anybody found a fix for it, letting me/us know here would be much appreciated.
 

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Discussion Starter · #3 ·
Quote:
Originally Posted by kenpachiroks View Post

Roll back to 310.90.

Does increasing your prerendered frames help.
I have my pre rendered frames set to 3 and it does seem to help, but I'll try rolling back drivers. I never really thought to for some reason because I like to be up to date lol.
 

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Try turning off Anti-aliasing. I was running AA on my 7970 for the first few hours and had the stuttering even though i was pegged at 60fps constant, turned off the AA, no more stutter. i get the occasional hiccup when I am entering a new area and it streams the map, and sometime I get the weird artifacts that are very common. But for the most part the game is running much better.

1080p @ Ultra preset, Vsync 1 frame, no AA.
 

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Discussion Starter · #6 ·
Quote:
Originally Posted by RaleighStClair View Post

Try turning off Anti-aliasing. I was running AA on my 7970 for the first few hours and had the stuttering even though i was pegged at 60fps constant, turned off the AA, no more stutter. i get the occasional hiccup when I am entering a new area and it streams the map, and sometime I get the weird artifacts that are very common. But for the most part the game is running much better.

1080p @ Ultra preset, Vsync 1 frame, no AA.
Was never running AA. I've found the stutter goes away with vsync, but like I said, the mouse input delay that is introduced is definitely not to my liking. Guess I'll just have to get used to it for this game :/
 
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