Thread cleaned, poll edited to be a lot less biased (I did leave out most 4:3 and 5:4 ratios simply because they are so outdated, but I left the higher ones). Also voted for PLP. However I don't have my side monitors yet, so I probably should've voted for 2560x1600 or 16:10.
Honestly - So long as I can see my game and play without issue I could care less about the resolution. I will say that I dislike 1366 x 768 and 1440 x 900. Generally 1600 x 900, 1680 x 1050, 1920 x 1080 and 1920 x 1200 are my favorites. I've never been able to experience 1440p or 1600p - but i've also never owned a video card with more than 1GB of VRAM
There's my setup - a 32" 1920x1080 alongside a 24" 1920x1200. I ALWAYS game on the 5 year old 24", because it is a much better experience. Of course, in my opinion, but that's all this thread amounts to anyway, is opinion. The 32" is basically for watching movies, and that's about it, unless I am "working". And Hydros, most of us already know you just make these threads to make sure everyone knows that 16:9 is superior, even though it's not. Because, that's just like...your opinion, man.
And also, the poll is practically useless since the majority of cheap displays are 1920x1080, so almost everyone and their grandma has used one, but very few have used 1920x1200 and above. So of course 1920x1080 will get the most votes in the poll. But what does it mean?
1920 x 1080
16:9 is where it's at! Most games/fullscreen programs are made for 16:9 and you get a wider view.
All newer games support 1920x1080 usually, that and a 1920x1080 monitor is fairly cheap nowadays!
Yeah, It looks like the majority of the voters saw "what do you use" or "what is affordable/practical to you" rather than "what do you prefer'. I can't imagine many people would 'prefer' 1920x1080 over 2560x1440 if they had the money to buy, and the power to drive the latter.
I run a 27' 2560x1440 screen but I'd take a a 30 inch 2560x1600 one over it any day if the korean monitors weren't so cheap (or if the 30 inch korean versions would have been released earlier). With a 2560x1600 screen you can always just change your resolution to 2560x1440 if you need 16:9 for some strange reason.
Fun fact for the 16:9 crowd: Using 2560x1440/1600 as examples, while the x1440 screen will have a bigger field of view in games the x1600 screen will have more pixels dedicated for each object on the screen which means more detail.
And with this field of view stuff, would three 1024x768 monitors in Surround/Eyefinity be even more superior than 1920x1080? If the largest field of view is the most important feature of a display, I guess it would be. But I think there is more to it than that...
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