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Howdy. I just built my new rig about six months ago and recently upgraded the graphics in it to a MSI GTX 670 PE. My old PC had an Intel Q6600 and an EVGA 8800 Ultra SC Edition. So you can imagine how big of a difference my new build has made.
I've read a lot of stuff, good and bad, about Nvidia's FXAA. Some people say its no good and that its just a "blurring" effect while other people swear by it. Other folks say FXAA is only good when combined with MSAA. I would like to share my personal experience as someone who is very new to the current generation of GPUs.
Before I get started...lets get the obvious out of the way first. Most of todays games are console ports that are poorly optimized for PC, with a few exceptions. I am learning this the hard way as I feel that I finally have a system that should be able to come close to maxing out most games at 1920 x 1080. Keep in mind that my standard for smooth gameplay is maintaining at least 60 frames per second at all times. As far as the optimization issue is concerned, games like Battlefield 3 and Far Cry 3 run flawlessly on my system while games like Metro 2033 stutter constantly and Borderlands 2 suffers from the occasional random framerate drop. So, I've come to the conclusion that good hardware can only compensate for poor optimization to a certain degree. If the game developer didnt put a lot of TLC into the PC version of a game...you can almost certainly count on an inconsistent gaming experience.
So, being that my standard is a smooth 60+ fps...here comes FXAA to the rescue! That, and Adaptive Vsync. I love Adaptive Vsync btw! I've noticed that on poorly optimized games like Splinter Cell: Conviction, for example, that MSAA and CSAA can really take the steam out of my beloved 60fps. So, when I have this issue I simply turn off all AA in the in-game settings (unless the game in question natively supports FXAA) and enable FXAA via the Nvidia control panel. It makes all the difference in the world for me. I always sit with my face a healthy 3 feet away from my computer monitor wich seems to minimize the blurring effect that a lot of people seem to report and complain about. The only time I seem to notice the blurring effect is if a game displays very tiny text. Besides that, FXAA is a framerate saver! Combined with Adaptive Vsync I can maintain 60+ fps and almost eliminate screen tearing altogether.
At any rate, I just wanted to share my experience as a noob to this current generation of hardware. I'm sure some will disagree and thats fine. Everyone has their preferences.
I've read a lot of stuff, good and bad, about Nvidia's FXAA. Some people say its no good and that its just a "blurring" effect while other people swear by it. Other folks say FXAA is only good when combined with MSAA. I would like to share my personal experience as someone who is very new to the current generation of GPUs.
Before I get started...lets get the obvious out of the way first. Most of todays games are console ports that are poorly optimized for PC, with a few exceptions. I am learning this the hard way as I feel that I finally have a system that should be able to come close to maxing out most games at 1920 x 1080. Keep in mind that my standard for smooth gameplay is maintaining at least 60 frames per second at all times. As far as the optimization issue is concerned, games like Battlefield 3 and Far Cry 3 run flawlessly on my system while games like Metro 2033 stutter constantly and Borderlands 2 suffers from the occasional random framerate drop. So, I've come to the conclusion that good hardware can only compensate for poor optimization to a certain degree. If the game developer didnt put a lot of TLC into the PC version of a game...you can almost certainly count on an inconsistent gaming experience.
So, being that my standard is a smooth 60+ fps...here comes FXAA to the rescue! That, and Adaptive Vsync. I love Adaptive Vsync btw! I've noticed that on poorly optimized games like Splinter Cell: Conviction, for example, that MSAA and CSAA can really take the steam out of my beloved 60fps. So, when I have this issue I simply turn off all AA in the in-game settings (unless the game in question natively supports FXAA) and enable FXAA via the Nvidia control panel. It makes all the difference in the world for me. I always sit with my face a healthy 3 feet away from my computer monitor wich seems to minimize the blurring effect that a lot of people seem to report and complain about. The only time I seem to notice the blurring effect is if a game displays very tiny text. Besides that, FXAA is a framerate saver! Combined with Adaptive Vsync I can maintain 60+ fps and almost eliminate screen tearing altogether.
At any rate, I just wanted to share my experience as a noob to this current generation of hardware. I'm sure some will disagree and thats fine. Everyone has their preferences.