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Quote:
Originally Posted by h2spartan View Post

Eh, what would be more astonishing is if they said it was actual gameplay footage.
It is..

All next gen games look that good. Bout time we actually get to see hardware being used
thumb.gif
 

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I hope it looks that good, but it doesn't look like ingame footage to me. Reminds me of those amazing Dragon Age trailers. Pretty, but not what we played.
 

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Quote:
Originally Posted by Fan o' water View Post

I hope it looks that good, but it doesn't look like ingame footage to me. Reminds me of those amazing Dragon Age trailers. Pretty, but not what we played.
There is jaggies on the helmet and a heads up display.

It's in game
 

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Yeah this looked quite a bit like in game footage to me. I'm actually starting to like the PS4's launch titles. I seriously think that all of these games could have been made on the PS3 though.
 

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watch?v=b-4HNmuEAKg

thats all I have to say. There is a difference between in engine render and actual gameplay. There is way too much detail in this trailer. I do hope its real cause that would mean, Devs really have found a way to ensure high memory means better details without being limited by Core performance

That link is for Killzone 2 E3 2005 trailer
 

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I don't see what's so unbelievable... Looks similar to metro 2033 with some nicer particles.

Very impressive, looking forward to hearing more about this game.
 

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Quote:
Originally Posted by Audio View Post

I don't see what's so unbelievable... Looks similar to metro 2033 with some nicer particles.

Very impressive, looking forward to hearing more about this game.
A ton of physics with a lot of detailed environment and particles. Nothing' Ive seen in Metro meets this
 

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Not surprised to find people in here being ignorant to what they're seeing. We're all so used to saying "yeah, no", but now we're seeing in-game footage (yes, it is in-game footage since you can see anti-aliasing) run off the new specs. Get used to it.
 

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Quote:
Originally Posted by icanhasburgers View Post

Not surprised to find people in here being ignorant to what they're seeing. We're all so used to saying "yeah, no", but now we're seeing in-game footage (yes, it is in-game footage since you can see anti-aliasing) run off the new specs. Get used to it.
in engine doesn't in any way mean in game or rendered by the PS4 hardware in real time.
 

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Another problem with videos is that you're looking at it through a low quality filter, once you get to view the original content on a high fidelity screen things tend to look a lot more like ordinary games.
They're also going to cherry pick what they show you, they're not going to go and stare at a texture seam or some character models clipping. Even if everything we see here ends up in the final game that doesn't mean everything else is going to be flawless.
 

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Quote:
Originally Posted by edo101 View Post

A ton of physics with a lot of detailed environment and particles. Nothing' Ive seen in Metro meets this
touche, but still looks very similar to ue4 tech demo which was shown running in real time. The ue4 demo had plenty of destruction, particles , and detail.
 

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Quote:
Originally Posted by BizzareRide View Post

Uh no, the devs specifically stated that it was being ran on PS4 hardware.
And did they say anything about real time...

My point is that tech demos are nice and all but the only real gameplay stuff we saw on PS4 was killzone and if the capcom demo was actually representative of gameplay then killzone, which is a series known for good visuals will look like crap.

In the end the demo doesn't matter any more than the new dawn from NV, it's nice but not representative.
 

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It would great for all of us, when one game sets a benchmark others follow! I just wish game developers use actual game footage instead pulling the wool over our eyes!

I myself have enough sense to wait for actual public reviews before i purchase. Tell a lie! Far cry 3 is the only game i have ever preordered and lucky to like it.

But I can see the kids getting sucked in by all the hype developers throw at us, all the time.
 

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Quote:
Originally Posted by Alatar View Post

And did they say anything about real time...

My point is that tech demos are nice and all but the only real gameplay stuff we saw on PS4 was killzone and if the capcom demo was actually representative of gameplay then killzone, which is a series known for good visuals will look like crap.

In the end the demo doesn't matter any more than the new dawn from NV, it's nice but not representative.
It certainly was cherry picked. It probably was rendered on the PS4, then the output was "touched up" a bit (like the slow motion moments) to give it more pop.

Anyway, with the 8GB of GDDR5, textures like those are possible. And with the CPU, you can use the compute to code in those physics. So even if it is cleaned up, those graphics are possible, as the devs become more familiar with the system and code it to the wire.
 
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