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AOC AG322QCX user experiences

19K views 49 replies 18 participants last post by  JackCY  
#1 ·
Feel free to post your own user experiences or start a new thread as you wish. Questions that can be answered by owners are welcome. For arguing over different personal preferences use one of the other threads such as Samsung C32HG70 vs. AOC AG322QCX Which one will you choose?

The VA panel (except backlight) should be same as used in Samsung C32HG70 and Philips etc. review of those here (finally ages after release):
http://www.tftcentral.co.uk/reviews/samsung_c32hg70.htm
http://www.rtings.com/monitor/reviews/samsung/chg70-curved-gaming-monitor
The response time reported by those is as bad as it's on this AOC, awful for black transitions, a lot of smearing.

Test applications/images:

AOC AG322QCX

https://www.aocgaming.com/en/products/ag322qcx
http://eu.aoc.com/en/gaming/products/ag322qcx

31.5" 2560x1440px 144Hz FreeSync VA 2000:1

FreeSync range taken from AMD:
Quote:
48-144Hz via DisplayPort; 48-75 via HDMI; 48-144 via HDMI 2.0, LFC YES
---

Until specified later otherwise all tests and photos are at factory reset settings tuned to this and no other monitor is connected to the GPU, single monitor and single input mode:
Quote:
contrast 50
brightness 50
gamma 1
ECO standard
DCR OFF

color USER 50/50/50
DCB OFF/OFF

Bright frame OFF

DP 1.2
timeout 120
volume 0

game mode OFF
shadow control 50
low input lag ON
game color 10
low blue light OFF
overdrive MEDIUM

input DP1
off time 00
DDC/CI NO
Reset NO
2560x1440px 144Hz
All photos should have EXIF data as long as OCN keeps them too, pictures in series are all shot in manual mode using the same settings. Lens is 45mm in 35mm equiv. shot at 24MP downsized a lot as to not overload OCN and your download since source photos are 5-11MB each.
Photos for specific tests are done using the needed shutter speeds etc. as required.
Videos at 50fps with 180deg shutter = 1/100s shutter time, constant exposure, quite a fast shutter and any blur and artifacts in videos are worse to the eye than recorded. FPS in games kept at 100-140fps.

Packaging box is not overly huge considering it's a 31.5" monitor, the stand is split to fit in, 13.78Kg.



Included are, with cable length:
  • CD/DVD... I don't use optical drives for a decade
  • Audio cable 3.5mm
  • DP, 167cm
  • DVI, useless the monitor doesn't have DVI input
  • USB3.0, 172cm
  • HDMI
  • power cord, 3 prong, 170cm
  • controller, 143cm
  • bottom part of stand, measures 27x49cm
  • power brick, 117cm


The monitor itself with it's I/O and 100mm VESA mount. Only the main box was opened before by the shop to add documents, everything else was taped up and sealed, no sign of previous use.



Stand is fairly heavy especially the vertical part, all metal, sturdy, nice operation with enough force, smooth, quite good. Parts lock to each other using 3 hooks and a screw. Finish is bright silver, bottom has rubber feet. Handle is great unfortunately placed bad too far back and a handle on top of the monitor where the logo is would have been right where CG is, using the stand handle is cumbersome, not useful really, good handle just badly placed in relation to center of gravity. Stand is secured to monitor using 2 hooks and 4 screws with thread lock at 100mm VESA mount. Top edge of monitor is adjustable from 53 to 64cm height, width is 71.5cm



144Hz confirmed, you can see 14 and half lines captured in 100ms. No PWM detected at any brightness level, full range 0-100 PWM free.



This is what I call a wobblyjoy, it's usable but doesn't inspire confidence, the cabled controller is well what I used for the most part. Joystick is permanently blue lit and goes orange when in standby. Controller is a good idea just not executed well, it is too large like a small paddle for a boat, bottom feet are placed narrow and it's hard to press the buttons without wobbling the thing when put on a table and not held in hand. 1, 2, 3 are gamer profiles only and cannot be user modified and come with preset color changes only brightness/OD/... is adjustable = useless and they are so placed that when picking the large controller you are likely to press one of them randomly. All the arrow keys have quick access functions defined:
  • up = input selection = useless to have on quick access
  • down = shadow control = useless to have on quick access
  • left = game mode = useless because the presets are not user modifiable, game presets are locked with everything even brightness and gamer 1, 2, 3 are limited in control and with preset unmodifiable color profiles
  • right = LED lights = useless to have on quick access
And where is brightness on quick access? Nowhere. Presets not modifiable, can't use them for preset brightness levels either. There is no sharpness control at all, at least by default the sharpness seems neutral when tested, observed on black text with gray background there is no fringing.

Text wise it's not as sharp as it should be and the reason for that is the odd pixel structure choice made by Samsung who makes the CELL/panel. There is high vertical spacing where you can see the lines quite often from a usual working position of arms length 80cm away especially on gray tones used on webpages etc. Second each pixel is split between two lines = top part 1/3rd followed by thick black line and remaining bottom 2/3rds.This split pixel is quite bad for text clarity and also creates "holes" on corners of pixels as there is some bleed over between the top and bottom part of a pixel belonging to different corners of a diagonal pixel line. It's not awful and unreadable but it is worse than any other IPS and TN panel I've ever seen. I do not use any font smoothing when ever possible and cleartype is disabled as I dislike the color fringing and blur it causes as well as totally messing up good old fonts, cleartype only works well with new fonts designed for cleartype on very high PPI displays. This display though is 1440p at 31.5" and equals to about 1080p at 24" in pixel density, it is unimpressive. There is nothing you can do OSD wise to sharpen text and with all smoothing and blur disabled in OS and applications it's still blurry as pixel perfect text is displayed by the panel in split pixel fashion causing blurriness to all text and other pixel perfect shapes.

Monitor surface is light matte, it is quite light and comparable to older IPS Z24i, kind of semi glossy, I have no issue with the surface.



LED light has some dust or object in it on one side.



Minimum green LED, maximum brightness, all photos pitch black room and equal locked exposure settings:



Maximum LEDs with minimum vs maximum backlight brightness:



The rear LEDs shine through the top vents but it's hard to capture on a photo, you can see it with eyes though, lines shooting up on the background.



The rear LEDs.



The joystick blue LED, always ON, always blue. Second is some issue with packaging, the soft cover leaves marks on the panel that can be seen when light hits the monitor, I've noticed it in normal use in the evening when having dark image on the screen etc. As I'm going to return this monitor I did not attempt to clean it nor will, it is quite difficult to get any cleaner that is friendly to plastics and tint free, everything I have including 97% something isopropyl alcohol I know leaves colored marks because everything has some crap added in it except hard to get industrial alcohol from which you could make booze too that's why it's not sold to us mortals especially not without additives which prevent it from being turnable to booze. The LCD cleaner I once got is the worst of all and leaves crap ton of residue. I prefer to get monitors clean from the factory and never touch them except removing dust. I've seen many monitors and never have they been this messed up. You can also see where the labels were the black plastic changes tone.



UFO test at medium OD, quite poor result. Worse than IPS and TN. Dark shades especially have a large black smear and transition very slowly. You can also see medium OD overshoot in all three.



CoD test image at 144Hz 144fps, it is quite disastrous, not just this text part but the right side with railing and person smears a lot as well which has quite a bit brighter areas in it. Pretty much everything dark smears insanely compared to any IPS and TN I have ever used. They should call this as a permanent motion blur feature that's how bad it is. It needs strobing to be passable and that is something only the Samsung CHG70s offer. Doom is the same disaster, right when the game starts and player is given control in the first room I've immediately noticed a lot of smearing and red trails just by shooting the first three possessed.

Any transition from black is ridiculously slow and unacceptable for a gaming oriented monitor.
Transitions from black or other dark shades to gray tend to have a violet tint in the black smear.
Transitions from black or other dark shades to beige colors tend to have a red smear.
Overdrive OFF makes image lose contrast when moving but smears are least noticeable because blacks do not transition into as deep blacks as they should.
Weak OD gives the best result of all, there is close to no overshoot, no loss of contrast in moving images and smearing is very apparent but not as bad as medium OD.
Medium OD gives the worst smearing of all as blacks transition a lot, there is also noticeable overshoot in some transitions, it is usable but you will notice overshoots/artifacts occasionally while also suffering the worst smearing of dark shades.
Strong OD is overshooting all the time even in very fast moving images the contrast is increased due to the overshoot above stationary contrast of the scene. Absolutely unusable.

I've used medium for the most part with weak later and also some OFF by accident, these three are all usable and I would recommend weak OD as it gives close to no overshoot and improves the slow transitions this panel suffers overall while not making smearing of blacks as bad as medium OD.


Motion clarity ratio is around 144 at least for this UFO test, quite normal for 144Hz panels of any type.



144Hz stable, no frame skipping, I've shot couple 11fps series of photos and none of the many had any skips or issues in them as per the test guidelines.



Moving vertical lines are skewed, quite normal for any LCD. The browser with UFO tests is running smooth with no issues.



Gamma curve is not that great, below mid point it's a little high and overall it's a touch bright. All test images have a bit of larger steps at some point. Most gray also have varying tint and by default it's set to warm with yellowish to reddish tint. In the first test image you can sort of see 3 distinct parts though the photo seems to be exaggerating it.
All levels are visible including 0 vs 1 red/green/blue and 255 vs 254 red/green/blue, as good as it can be. Certain dark shades are too bright IMHO and there is no way to correct it via OSD, only gamma 1 is usable, the other two give even more issues.



White uniformity is close to perfect if you use a probe that looks at the screen at ideal angle. Weird right when you look at the images below. That's because those images are taken with 45mm lens from about 1m away a little further than arm length and my seating position. Also minimum brightness is used or close to it which makes this issue even worse, it is annoying in the evening and night when web browsing or any static images/photos. At user distance the uniformity is bad because of the stupid curve. Panel is curved only cylindrically not spherically and even just that they didn't do right. There is no compensation available for curved displays in their OSD or applications. That aside the backlight is poor really poor from curve because the curve is not done properly and as far as I can tell there is some pressure at certain places on the VA panel which makes it go darker. Specifically my unit has a dark vertical top to bottom column right in the middle of the screen and then bottom right corner has a diagonal dark spot, all corners are darker a little right side is worse than left. The curve is also not done in the whole span of the display and 10cm from each side is flat and this eye observation has been verified with a flat ruler, 10cm on each side is flat as a pancake. Failed curve, terribly, ruins backlight and isn't even done right spherical nor at least in the whole span of the display. I bet all curved monitors are only cylindrical and suffer from some flat parts around the left right edges due to manufacturing. A proper edge to edge curve is harder to do let alone spherical would cost more. They simply bend a flat panel to a curved frame in cylindrical fashion instead of manufacturing cylindrical or spherical panel, that's my take on it. Curve, one can get used to it but it is not ideal and a pure useless FAD in it's current state.



I don't have any backlight bleed issue visible to the eye, the black level is OK but nothing impressive, when brightness is raised the whole black screen gets brighter, seems comparable to any other IPS/TN panel.



Bottom edge has backlight issue where about 1cm has dark vignette, it is most noticeable with Windows taskbar as the bottom bright indicator of opened apps is dark and icons are fading dark toward the bottom. I have never seen so messed up backlight around edges. Can be seen in all three photos.



Backlight is so deep behind the panel that from regular viewing position you will lose about 1 pixel on each side as it is not lit anymore to see it. It also creates a blue fringe on left edge and red fringe on right edge of the panel.


As far as viewing angles go. They are quite poor and not much if at all better than a TN. There is everything going wrong that really could and due to large size of the panel they do affect edges of the panel even at normal viewing position. You need to be about 1.8m away to get a view without angle defects.
There is a loss of contrast, gamma shift, color shift with gamma change, loss of saturation. VA glow is there but not as bad as IPS glow can be. Sorry for the wobbly footage, it's a pitch black room, nothing but the monitor gives light and I'm hand holding an unstabilized camera while moving blind around furniture on both sides.
You can clearly see that black is black only at ideal view angle such as a probe would do but from user view nice black is only a small center part, the rest all glows and turns bad with poor black level. The bad bottom right corner pressure/issue can also be seen.


View angle photos at least with this simple Eizo test image on the screen don't seem to look as bad as videos above with a more complex image. If you stand up from your desk the whole screen goes grayish, loss of contrast and loss of saturation and these are to a certain degree noticeable even when using the monitor sitting at your desk 80cm away, the corners and left right edges look duller. Closer to TN in angles than to IPS from my experience. All angle photos are equal locked manual exposure with daylight color set on the camera, monitor is reset to default settings with only volume turned down to 0 to avoid a terrible dying pig squeal, 90% brightness and 50/50/50 warm color preset are default.



Incorrect, the exposure stops need to be as close as possible, IMHO it gave lower result than it should, so take it as worst case 2000:1, it should probably give the typical 2600:1 with stops being under 0.2 apart for black and white photo, lagom throws bad kind of warnings and the important one doesn't, found out today...:
Contrast is around 2000:1 as advertised, at 20% brightness:

http://www.lagom.nl/lcd-test/contrast-view.php?id=10960
http://www.lagom.nl/lcd-test/contrast-view.php?id=10959



This is an issue I found quite fast as my file manager has selection rectangle and other applications may also show it as well as simply having notepad open with a single colored background or slight variation background reveals the issue. I don't know if other samples have this issue as so far only 1 person replied that they do not have it on a Samsung I believe. Must be some inversion issue maybe? I don't know where to put it, it's bad and no monitor should behave this way. There is the test image in last picture. Any line or bright section above certain width extends as a dark or bright line/section to the rest of the panel. This is a defect and a return just for this alone.



Now comes one of the worst inversions I've ever seen. Stationary image first and how it should look. Followed by a moving image and a pursuit photo. This is at OD weak and varying OD has different result, all of them are bad. Last photo shows a pattern in the upper part, that is also captured on video below, as well as absolute colored checkerboard craziness. To make matters worse one can also see occasional shimmering lines in certain mid tones on photos or stationary in games caused by inversion and high vertical spacing.



First video shows lines at stationary positions better revealed above in photo. Second shows how inversion affects rest of the page, the background changes brightness as inversion image is scrolled in/out of view above certain threshold. Last one then shows the crazy checkboard inversion patterns. Worst inversion implementation I've seen to date. And did I almost forget? Inversion is audible, you can hear the monitor slightly.


Sound wise, unless volume is set to 0 there is noise coming from the monitor as it's feeding some noise crap to the internal speakers or something. The only noise I could hear from the monitor otherwise is from top vent when having my ear to it. And of course the inversion is audible from normal user position. Powerbrick is fairly silent, you gotta put your ear close to it to hear it, no complaints there, yet, you never know when these start to make noise a year later. Connecting via DP adds speakers in the system and sets them as default... disabled the whole device and set default output back to my soundcard output.

Panel defects:
1st dark dust spot center top near frame, 2nd dark dust spot center left near frame, dead red and blue subpixel on one spot just below the 2nd dark dust spot they are stuck black but there is also some glow coming out of it when viewed on a black screen, the dust spots are worst.

Pixperan gamma about 2.25, 20-40ms response time using the 3 presets, text readability 7 (quite poor for a 144Hz as my old IPS did more than this at 60Hz), response time picture comparison 6ms by the eye.

Reasonable colors are achieved on my unit using these settings, removes most of the red tint in all greys though the white uniformity still has a touch of red on the right side and green in the middle. It also brings skin color of people back to normal from the red craziness which is the main motivation for adjusting colors as people look bad on photos and in movies otherwise. I've done this twice and always end up with the same result.
Quote:
reasonable colors:
contrast 50
brightness to preference
gamma 1
ECO standard
DCR OFF

color USER 40/45/50
DCB OFF/OFF

Bright frame OFF

DP 1.2
timeout 120
volume 0

game mode OFF
shadow control 50
low input lag ON
game color 10
low blue light OFF
overdrive WEAK

input DP1
off time 00
DDC/CI NO
Reset NO
2560x1440px 144Hz
Disadvantages
  • slow transitions especially for dark shades and blacks, black smearing with a hint of violet tint sometimes red depending on transition source and destination color
  • curve does not extend all the way to the edges of the panel leaving about 10cm on each side flat (confirmed it with a flat ruler placed on the panel, 10cm on each side flat as a pancake), overall curve is causing backlight uniformity issues from user viewing position in the center and corners of the panel, curve is only cylindrical and not spherical, no built in image correction for the curved display to show flat content correctly (would be useful in games since none offer this compensation yet or with photos, text not so much since such compensation would cause interpolation = blur)
  • gamma and colors are off and there is no way to get them right without an ICC profile, the extra color space for red and green is useless when blue has no such extension, gamma 3 best perceived contrast but inaccurate, darker darks mostly and a little brighter bright shades, gamma 2 brighter everything, inaccurate again, stick with gamma 1
  • lowering colors in OSD below 50 reduces perceived contrast, going above 50 is useless oversaturation, the scale should have been 0 to 100 instead of usable 0 to 50 with 50 to 100 being useless.
  • audio buzz with anything but zero volume in OSD
  • power brick inaudible buzz unless very very very close but you never know if it will not get worse a year later with constant use, I don't fancy power bricks and other manage to put the PSU into the monitor chassis, with such a large monitor there should be no silly brick
  • text is a little bit fuzzy, blurry a tiny bit, split pixel structure, higher vertical spacing
  • "scanlining shimmer" is noticeable in movies and on websites when sitting at the desk and not far away 1.5m+ especially on mid tones in photos, movies, backgrounds, webpages, even some games
  • even movies look like garbage at first and that's because at this size 1080p source is not enough if you want to sit at your desk and not on a couch far away, you need 1440p or 4k source shot with a modern high quality camera, another thing is the 31.5" size when sitting at your desk it is too big for watching most movies as they are not shot wide angle enough, people appear too big and takes some time to get used to depending on movie, the colors and gamma issues are nothing impressive for movies either
  • no ON/OFF button
  • low input lag setting in OSD resets overdrive setting
  • sRGB preset resets saturation = game color, sRGB is beyond useless and artifacts badly, the curve is all messed up, you can't even mess up this much by yourself when tuning gamma and colors, especially dark shades are overblown and there was a loss of saturation overall, it looks horrifying used with anything
  • heavy OSD color correction needed to get decent colors and remove tint
  • reddish right side and greenish middle with left being spot on is as close as it can get without ICC, color uniformity of the white is a little off
  • viewing angles are poor, closer to TN than anywhere near IPS, loss of contrast, loss of saturation even from normal viewing position, gamma shift, color shift with gamma, black level raising with VA glow, have to view from 1.8m to get a decent picture on the whole panel, overall it looks as if Samsung took TV VA technology and started selling it on monitors, it would be fine for a TV but for a monitor viewed at 80cm it is not
  • shadow control is useless with 10 step = 20% is very high, black point movement only not curve adjustment
  • contrast = white point adjustment only not curve adjustment
  • looks best in complete darkness so your eyes have no reference as to how colors and gamma should really be, then set gamma in OSD to 3 (works for high contrast source but not for nature etc. anything realistic nope stick to gamma 1 for better accuracy) for extra contrast with low brightness in a pitch black room, then it's usable for multimedia, angles still poorer, blacks are gray even at 10 brightness if you go fullscreen with some very dark movie or game, the contrast is lacking IMHO I was pushing contrast anywhere possible to max without clipping, desperately needs local dimming with hundreds of zones or just a better panel overall as 2000:1 is nothing impressive over IPS 1200:1
  • during the day, the errors in color, backlight when working with text etc. are all obvious, grays look way better on an old crap TN, no tint, evenly spaced out with better gamma curve
  • the OSD rendering speed with it's silly animations is dependent on refresh rate, at 144Hz it's usable at 60Hz you will want to grab a cup of coffee and chillout because it is annoyingly slow to operate, even at 100Hz it's snail like accordingly
  • skin tones are very hard to tune in, impossible via OSD to get colors right as it cannot adjust color curves in a more complex way via OSD, it would need an ICC profile
  • missing edge pixels due to deep backlight that doesn't extend enough beyond panel edges to provide background illumination when viewed at an angle, effectively it's 2558x1440px with a bottom edge vignette
  • at low brightness there is dark column in the middle and then a diagonal large spot around lower right corner
  • low PPI comparable to 24" 1080p
  • no level adjustment in the stand
  • bottom LED strips are shining to the face not just down, had to turn them off otherwise they can be useful
  • joystick blue LED cannot be disabled or color controlled
  • controller leaves much to be desired, it's too large even for my large hands
  • comes with DVI cable that isn't needed
  • I don't even want to test the D-SUB on this
  • poor quality control, dust in panel, dead subpixels on a new product, ...
  • nothing impressive overall, no wow factor except physical size
  • odd lines extending over whole screen with certain combinations of contrast images and uniform backgrounds
  • crazy inversion and it's audible faintly as well
  • carrying handle not above center of gravity
  • I may have forgotten some as there are so many I had to start writing it down the 2nd day
Advantages
  • 9mm bezels
  • light matte surface, semi glossy
  • large size and good space for text
  • solid stand with good height adjustment and rotation
  • advertised contrast 2000:1 in most of it's brightness range except very low night time like brightness levels
  • it didn't seem to matter whether GPU was set to full range or limited range output, image seemed to have the same contrast, full range set and used throughout my testing of the monitor
  • controller is a good thing just not executed the best
  • plenty of I/O, dual DP plus dual HDMI, USB3.0 hub with supposedly higher amperage output for I guess devices that support it, audio in/out but a little confusing (would not use due to audio quality concerns)
  • brightness adjustment has nice range, low minimum and high enough maximum
  • 60, 100, 120, 144Hz
  • decently low input lag
  • FreeSync (cannot test or find range)
  • reasonable price if it was major issues free
  • no burn in on my unit
  • PWM free in whole 0-100 brightness range as advertised
Recommendation
  • buy only for watching movies or TV instead of an actual TV, movies look fine on it if you sit more far away, the contrast isn't impressive but fine, colors are probably on the level of TVs and far from a good monitor, panel is fast enough for movies and that's about it
  • do not buy for text work, has a bit of fuzzy blurry text due to pixel structure and substructure, it's OK for general use but I definitely wouldn't buy it as a work monitor for coding
  • cannot recommend for anything but casual gaming as the panel is very slow and will not keep up with 144Hz, I've finished Doom (100-120fps) with this monitor in 2 days, after the end of it I've replayed part of the last mission at 60Hz only and it seemed to be clearer and easier to locate targets even at this lower refresh due to better clarity and less smearing as things do not appear on the monitor 5 times blurred all over but only 2 times, 144Hz is smoother yes but the panel fails to keep up with this refresh rate, it's more of a 60Hz kind of panel. Several hours of racing game it seemed smoother because of 144Hz but I did not notice any competitive advantage in this use case and I can do very consistent lap times in sims, 144Hz preferred yes, again the panel cannot keep up but it's not so obvious as in FPS games
Overall it's a multimedia monitor usable for movies and other slow paced interactive use, anything fast doesn't go well with it, color and gamma accuracy is not great but can be tweaked to usable levels. Would not call it a gaming monitor, more of a downsized TV.

Returning due to defects and not trying another one. Price w/o tax was 428EUR, $499.

This is my user experience with my preferences, yours can be different, it's always a lottery and user preferences differ wildly. I've used this monitor for about a week, finished one game and spent hours in another, watched several movies, browsed photos and endless amount of webpages, etc. and of course ran about every monitor test image I know to check for known issues, recorded and photographed.
 
#2 ·
Thank you for the review mate, it's excellent and full of user observations that usually fail to make it to "pro" reviews
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I can't believe there can be so many problems at the same time... Monitors with AUO panels look so good in comparison when you scroll through the "disadvantages" list...
tongue.gif


It remains to be seen whether the C27HG70 is going to be any better. Probably not.
 
#3 ·
It doesn't matter how much I enjoyed reading your review. You put in a lot of work; you get my +REP.

Either way, it's very nice of you to share your experience in such a detailed way!
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I think that, based on your review and PCM's, I'm probably skipping this one.
 
#4 ·
Incredible work - whether or not these issues affect people or if people actually notice them is another subject, but; its really damn nice to see them highlighted and showcased so you can make an informed decision!

Wish i was rich and id send you a C32HG70 for you to test, so we can compare the 2 monitors and see if the samsung is actually worth the extra money.
 
#5 ·
Quote:
Originally Posted by ToTheSun! View Post

It doesn't matter how much I enjoyed reading your review. You put in a lot of work; you get my +REP.

Either way, it's very nice of you to share your experience in such a detailed way!
thumb.gif


I think that, based on your review and PCM's, I'm probably skipping this one.
Look at the photos, videos, decide for yourself, some issues are not big some are small but they are there.

For me the biggest problems are 2 dust particles, not uniform backlight from user view position at lower brightness levels and the endless smearing you will get with this and probably all other VAs when it comes to black and dark shade transitions.
If you are lucky with the first two and fine with smearing blacks and other related artifacts in transitions, it's usable, just disappointing for the cost. And you don't get or are not bothered by anything else or it's very minor or minor for you.
And 4th would probably be the red tint on sides vs green tint in middle, color uniformity off on grays, but you can turn it back to warm preset with 50/50/50 colors and everything will look yellow/orangeish and you will not see these differences as there is no pure white. And other artifacts such as the lines crosstalk or what it is... It's a lot to accept this unit so it's a return.

I can only recommend it for movies, TV, etc. for text work it is not and for gaming it lacks faster response time compared to all other panel types.

I highly doubt C32HG70 is worth the extra money, the only advantage it has is strobing to improve motion clarity for gaming, which is great to have but not everyone wants to run strobing backlight. It may also not suffer from the pressure ring issue as PCM called it (for me middle column and right bottom corner for the most part) as Samsung has different backlight and may assembly the panel differently, use different layers and frame? Maybe.

It's a real shame there are so many issues at least with my unit, certainly didn't expect VA to be this slow in transitions and cause such heavy smearing. Have been looking for a monitor for ages and waiting and waiting and it seems might have to wait some more before any decent panels are made or someone decides to have actual working QC.

Compared to panel used in FG70 Samsungs, the smearing is not fixed it's just different, it's still damn slow for darks and blacks with varying tints depending on transition. Text is the same fuzzy. And FreeSync should work on this AOC but there are reported issues already with FS range on CHG70s.

I'm sure many people will be happy with these monitors and VA panels for what they use them for, and some other won't that require a bit higher quality with decent transition times. Lottery as always.
 
#7 ·
#8 ·
I have not had an AUO M270. Big color temp variation would probably annoy me as I do video editing from time to time, but the early CFG70s I had also had color temp variation similar to the image you linked. Currently it's either the Nixeus EDG 27 or the C27HG70. The AUO M270 panels might be a bit of a lottery, but the problems they have are more random than the problems VA panels have. I love the contrast of VA for gaming and movies. Strobing fixes a lot of the pixel response time problems highlighted above. I still believe the samsung will be a better monitor. I just have to wait it out now and see. The Nixeus is cheaper, but I'm not too keen on buying it through a third party on Amazon. Amazon returns are easy, I don't know that a third party return would be.

These 32" have always been too big for my desk.
 
#9 ·
Thanks for your long writeup. These are very different impressions from what PCmonitors.info had with it. Sounds like this is a model that you have to buy and test for yourself, to see how you feel about it. Personally I tend to value responsiveness and good blacks more than perfect motion performance. Those disappearing sides and bottoms though, that I think I would have a hard time with.
Here it costs about the same as the XF270HUA (cheapest 1440p 144hz IPS model), so it's definitely good value if you want a larger monitor. I wonder what the offbrand 27" 1440p models will cost (if Samsung does'nt hog them like they have with the C24FG70 panel so far)
 
#10 ·
Quote:
Originally Posted by Coldfriction View Post

Good work. Thanks for taking the time to do this. I'm surprised you even attempted to use a VA panel though as you had a solid predisposition against them beforehand. I'm leaning towards the Nixeus EDG 27 more and more.
I have not owned used or bought VA before, I know VAs have slow dark transitions but I certainly didn't expect it to be this slow even with all the overdrive. It is very noticeable and I cannot recommend a VA with this much smearing for anything but 60Hz because the blacks take 20ms to transition not 4ms and 60Hz is 16.667ms, at 144Hz = 6.944ms only the mid and bright tones can keep up in a way with OD.
The Nixeus EDG 27 is hard to get anywhere but in US, very limited release and uses the infamous AUO IPS panel, one of the biggest lottery panels. I would buy and try one but they do not want to sell one in Europe at all and other monitors with these panels cost much more than the AG322QCX.
Quote:
Originally Posted by mokkat View Post

Thanks for your long writeup. These are very different impressions from what PCmonitors.info had with it. Sounds like this is a model that you have to buy and test for yourself, to see how you feel about it. Personally I tend to value responsiveness and good blacks more than perfect motion performance. Those disappearing sides and bottoms though, that I think I would have a hard time with.
Here it costs about the same as the XF270HUA (cheapest 1440p 144hz IPS model), so it's definitely good value if you want a larger monitor. I wonder what the offbrand 27" 1440p models will cost (if Samsung does'nt hog them like they have with the C24FG70 panel so far)
PCM probably relies same as other reviewers on free samples to make reviews as such you have to look at what they measure and mention and decide for yourself if you want to try one yourself, that's what I did. Most reviewers will try to be neutral even if a product is poor and bring it down to lottery, of course receiving a cherry picked sample makes things easier. I'm simply giving my own experience of a single retail sample from a shop, I could probably live with the text and other drawbacks as long as it's free from other major issues which my unit sadly is not, seeing how VA does not fit my usage nor do some other things I will not be trying to play the lottery with more units trying to get an issue free one.

PCM did a good job and if you read all the fine print he does mention a lot of the things, audio, pressure messing up backlight, of course I think there some things missing that aren't as important such as testing the inversion, weird line bugs, burn in, text close up. Most reviewers have a "method" that they use in all reviews to keep things consistent and it does not always include everything you may want to see as a potential customers. I don't know about TFT or Prad releasing or making a review of these yet but they often have a bit more info and measurements, as with any product look at multiple sources, reviews and user experiences, user/owner comments, decide what is important to you and if you want to try your luck in the lottery.

It is definitely best to buy one yourself and see with your own eyes what you like, just not everyone can easily return bought products within a week or two.

The input lag is fine, blacks are deep as long as you look at a 90deg angle or sit more far away 1m+, but I didn't notice the blacks being any deeper than IPS/TN from my experience, they are nice though and so is 2000:1 contrast just not as impressive as even deeper blacks with brighter backlight setting would be and having 5000:1 contrast or better as other VAs did have before. It's a touch better than IPS in contrast and black around corners but not that much better.

The disappearing edges were a real surprise to me as well, it's easy to notice when you have fullscreen windows/applications with window edges around edges of the screen. The taskbar is very noticeable with it's vignette. And of course the moment you open the shown Eizo test image you see it right away that edges are disappearing and you're losing 1px on each side at normal viewing position, even more when you increase angle as in the video.

I don't know how much XF270HUA costs, they don't sell it here, in Germany it costs 442 EUR w/o tax, more than the AG322QCX, other AUO IPS cost way more and no wonder if they get 4 out of 5 returned. AG322QCX here is only a little more expensive than Samsung C27FG70. AG322QCX specs look good, price looks good but your luck in lottery is not always good even if you accept the VA smearing and other VA structure quirks.

Lottery as always, unless you get free cherry picked review samples of course. Or maybe it was only me unlucky and others got a good unit, that's why I encourage anyone who has bought or owns or uses this monitor to post their own experiences so others can make a more informed purchase decision.

I've added links to tests to the top of original post for anyone who wants to test their own monitor.
 
#11 ·
Quote:
Originally Posted by mokkat View Post

Thanks for your long writeup. These are very different impressions from what PCmonitors.info had with it. Sounds like this is a model that you have to buy and test for yourself, to see how you feel about it. Personally I tend to value responsiveness and good blacks more than perfect motion performance. Those disappearing sides and bottoms though, that I think I would have a hard time with.
Here it costs about the same as the XF270HUA (cheapest 1440p 144hz IPS model), so it's definitely good value if you want a larger monitor. I wonder what the offbrand 27" 1440p models will cost (if Samsung does'nt hog them like they have with the C24FG70 panel so far)
I think every monitor needs to be tested out by actual users rather than solely relying on professional reviewers. When I was monitor shopping, the most important factor in me deciding against the AOC AG352UCG was Astreon's review because it would have been at least another month before I could have seen it in person, and even in person, I would have a hard time running extensive tests in-store without buying the thing first. PC Monitors mostly glossed over the issues with the AG352UCG too and made it seem like a better monitor than it really is. TFTCentral was more critical of it, but still not critical enough in hindsight.

Fun fact: The Acer X34 and Asus PG348Q also have disappearing left and right edges, even though that rarely ever gets discussed in their respective forum threads here. It's a byproduct of bezelless edges, but the effect is far less pronounced in those 34" ultrawides than in the AG322QCX because of their flatter curvature, and the angle at which the disappearing edges in those becomes visible is probably beyond practical usage. However, with the AG322QCX's aspect ratio and curvature, I'd consider that to be a complete dealbreaker.
 
#12 ·
The audience of a review is also very important to consider. I have a hard time convincing people I know that 60 fps is smoother than 30 fps and should be a minimum on nearly any game out there regardless of genre. I also have a hard time convincing people to spend an extra $50 and get a 570 over a 1050ti (prior to mining nonsense pricing), because they just don't understand what that extra $50 gets them in performance. PCMonitors, TFTCentral, and Prad are all the most solid reviewers around. They aren't like CNET, PCGamer, or other reviews. There's a guy on hardforums.com that is convinced the Omen 32 is the best thing since sliced bread and doesn't notice the input lag issues it has.

The best approach to these sorts of problems is to treat each and every review and experience as a data point to aide in making a decision. The needs, biases, etc. of each person is unique to themselves. It's good to have some super picky reviews, and some super positive reviews just for the sake of having different points of data. You'd think monitor tech should be a hard science, but because the experience of the individual is so subjective, there isn't a way to say that a monitor is objectively better than another except through the standard methods of measurement that PCMonitors, TFTCentral, Prad.de and other do. Those measurements will not reflect any satisfaction with a purchase.

My personal experience with expensive tech and being a picky person is that most of the initial glaring problems go unnoticed once you just start using the things regularly daily. The human brain can and does filter out things that are useless to the task it is trying to perform. I have to force myself to notice the overshoot on the cheap TN screen I am currently using, and when I do, it is pretty terrible. Otherwise I don't notice it because it is irrelevant in my attempts to rank up on Overwatch.

Unfortunately for the most picky of us (JackCY, Astreon, and similar people), CRT's are dead and the best LCD panels out there are unjustifiably expensive. Satisfaction is just not going to happen on cheapish (I think anything above $300 is actually fairly expensive for a monitor) gaming monitors for the demands some people are placing on them. There are just too many things considered deal breakers by too many different people.

I actually think this is why Astreon, JackCY, and the like are so vocal; the prices on these monitors is not being reflected in the quality expected for the price. Kinda like my grandpa used to complain that pickup truck cost $20,000 when they used to cost $5,000 in the 50's and 60's. Now they are $60,000 and I'm mad that I can't justify buying one. A high end CRT fifteen years ago cost $600+. Expecting to get the same quality that a top of the line CRT provided fifteen years ago for the same money isn't realistic. The bigger problem I see is that the television market has improved significantly while becoming cheaper and the monitor market improves but just becomes unrealistically expensive. They should have greater overlap than they appear to.

If every review were as critical as JackCY has been here, no monitors would ever be sold and the industry would just die. Either that or people would just ignore reviews. I appreciate what he's done, agree that the issues he's pointed out should be fixed by the manufacturer's, and still know that his conclusion is probably not the same conclusion that I'd reach. That's all well and good because I don't run on other people's opinions. I use them for what they're worth, but their worth is just a data point.
 
#13 ·
Quote:
Originally Posted by Coldfriction View Post

The audience of a review is also very important to consider. I have a hard time convincing people I know that 60 fps is smoother than 30 fps and should be a minimum on nearly any game out there regardless of genre. I also have a hard time convincing people to spend an extra $50 and get a 570 over a 1050ti (prior to mining nonsense pricing), because they just don't understand what that extra $50 gets them in performance. PCMonitors, TFTCentral, and Prad are all the most solid reviewers around. They aren't like CNET, PCGamer, or other reviews. There's a guy on hardforums.com that is convinced the Omen 32 is the best thing since sliced bread and doesn't notice the input lag issues it has.

The best approach to these sorts of problems is to treat each and every review and experience as a data point to aide in making a decision. The needs, biases, etc. of each person is unique to themselves. It's good to have some super picky reviews, and some super positive reviews just for the sake of having different points of data. You'd think monitor tech should be a hard science, but because the experience of the individual is so subjective, there isn't a way to say that a monitor is objectively better than another except through the standard methods of measurement that PCMonitors, TFTCentral, Prad.de and other do. Those measurements will not reflect any satisfaction with a purchase.

My personal experience with expensive tech and being a picky person is that most of the initial glaring problems go unnoticed once you just start using the things regularly daily. The human brain can and does filter out things that are useless to the task it is trying to perform. I have to force myself to notice the overshoot on the cheap TN screen I am currently using, and when I do, it is pretty terrible. Otherwise I don't notice it because it is irrelevant in my attempts to rank up on Overwatch.

Unfortunately for the most picky of us (JackCY, Astreon, and similar people), CRT's are dead and the best LCD panels out there are unjustifiably expensive. Satisfaction is just not going to happen on cheapish (I think anything above $300 is actually fairly expensive for a monitor) gaming monitors for the demands some people are placing on them. There are just too many things considered deal breakers by too many different people.

I actually think this is why Astreon, JackCY, and the like are so vocal; the prices on these monitors is not being reflected in the quality expected for the price. Kinda like my grandpa used to complain that pickup truck cost $20,000 when they used to cost $5,000 in the 50's and 60's. Now they are $60,000 and I'm mad that I can't justify buying one. A high end CRT fifteen years ago cost $600+. Expecting to get the same quality that a top of the line CRT provided fifteen years ago for the same money isn't realistic. The bigger problem I see is that the television market has improved significantly while becoming cheaper and the monitor market improves but just becomes unrealistically expensive. They should have greater overlap than they appear to.

If every review were as critical as JackCY has been here, no monitors would ever be sold and the industry would just die. Either that or people would just ignore reviews. I appreciate what he's done, agree that the issues he's pointed out should be fixed by the manufacturer's, and still know that his conclusion is probably not the same conclusion that I'd reach. That's all well and good because I don't run on other people's opinions. I use them for what they're worth, but their worth is just a data point.
Well said!

Though, in truth, the monitor market pales in comparison to the TV market because picture quality isn't the primary focus (office use and media production is). So, in that respect, there's a bit to be angry about. But, as with everything a product, target buyers come first.
 
#15 ·
Quote:
Originally Posted by jchon930 View Post

holy crap what a detailed review. this is on the level of pcmonitors.info/tftcentral...

so can i translate this review to the C32hg70 since they're the same panel?
They only share the Samsung VA layer and otherwise the panel in Samsung HG70s is different. You're best to wait for review of those or try get one of the owners here to share their experience in one of the Samsung threads.
The text and pixel structure is the same IMHO, but backlight and build etc. all differs. The OSD and all electronics are different too. The smearing of course is from the VA layer and will affect all Samsung monitors as well without using strobing, this has been on most VAs and Samsung VAs to date but it's hard to judge from reviews you just gotta see it yourself or try watch it recorded on video played back using a fast display. View angles etc. comparable again and defined by the VA layer.

Thanks I'm glad it's useful to someone, I'm in EU so I test all products I buy as I can return them within 2 weeks. These tests are not hard to do and check once you know the webpages or have them on your harddrive to run. Since there is a lot of interest in these and almost no reviews or user info I took photos and videos when going through most of the tests and when I discovered some issue I tried to capture it. I don't have any probes or meters, it's just what I see with my own eyes from using the monitor.

It's not so bad as it may seem to some, but there are a lot of things have to be OK with it or be lucky in the lottery. Personal preferences differ, it's up to everyone to decide for themselves, for example whether missing edge pixels are an issue for them, I found it distracting and unnecessary on a monitor of this price range, for others it may be just fine and one can get used to it too.
 
#17 ·
If you can't return it without much additional cost, don't buy it. I will upload last new viewing angle photos later, packaging it right now. Reset to factory defaults, volume back to 50, you wouldn't believe the squeal it made on the first Eizo web test page, unreal. It's faint normally but just opening the first Eizo page that I don't think has any blinking inversion in it just static patterns it squealed for it's live like a dying pig. You really gotta turn volume to 0, otherwise it's unusable, don't ever think of using the internal speakers, they get insane interference from the rest of the electronics, lots of loud noise.

I always forget about it but there is a single review of C32HG70: https://3dnews.ru/955106/page-2.html
So if you're looking at the AG322QCX, check the other one too if the price extra is worth to you for what you get.
I don't see the smearing/trailing gone with strobing though, still there on C32HG70. Uniformity looks much better but you never know, lottery.
Color temperature stability with different brightness of gray is as bad as on the AG322QCX. And they came to the same conclusion as well, the pixel response is too slow for 144, 120 even 100Hz... to provide a clean result that you can get with faster panels.
 
#18 ·
Quote:
Originally Posted by JackCY View Post

I don't see the smearing/trailing gone with strobing though, still there on C32HG70. Uniformity looks much better but you never know, lottery.
With strobing on, http://testufo.com/#test=photo&photo=toronto-map.png&pps=960&pursuit=0&height=0 can be legibly read. Open that on any non-strobing monitor and you can't read the text. Ideally, it would be as clear as a still image (change the speed to "pause"). On old CRTs there was no difference between the panning image and the static image. That is why CRTs are still considered better than LCDs. People are hoping that OLEDs will be the same as CRTs, but they won't because they still use sample and hold. They will be better than what we have now, but strobing is the only way to get to CRT motion clarity even with OLEDs.

Strobing does take the blur/smear out even if a bit of overshoot/artifacting may still occur. It makes old MAME bullet hell games look really nice. Falkentyne will tell you that we need 60hz single strobing (flicker hell to me), to make MAME perfect though. Strobing is a big huge positive to some people. Having used it myself, it is very very nice and the one thing that makes these Samsung screens so great. The CFG70 series had four strobing zones to avoid crosstalk; I'm still waiting to know if the new C27HG70 will have four zones or not. It appears to me that the C32HG70 does not have multiple strobing zones and crosstalk is likely to occur.
 
#19 ·
I guess strobing can eliminate some of the smearing, but will they finally allow brightness modification in C27HG70 under strobing mode? I wonder if you can get around the locked brightness setting in OSD ie. by using keyboard shortcuts or maybe Nvidia panel settings (I believe you can tweak brightness there)?

basically my biggest complaints when using CFG70 were:

1. Purple (on low black equalizer setting) ad Green (on high black equalizer setting) artifacts
2. Locked brightness when strobing
3. Text issues
4. Coil whine.
5. Vertical "lightbands".

Most of those would be easy to fix tbh if Samsung paid attention
 
#20 ·
I think the brightness is directly tied to the length of the strobe pulse on these monitors. Think of it like PWM Strobing and not just strobing. I doubt they'll ever be independent. They aren't really independent with ULMB on the NVidia side either. ULMB is too dim for some people and the brightness can't be turned up, Samsung strobing is too bright for some people and can't be turned down. I found the CFG strobing slightly dim and would have preferred brighter if possible. My eyes just aren't as sensitive to light I suppose as others, but I also primarily used the monitor for gaming and media and not staring at a white wall of text all day.
 
#21 ·
Strobing is nice for motion clarity, no doubt about that, AOC doesn't offer strobing on any of it's monitors as far as I know, they only offer Gsync module ULMB but they don't have their own strobing implementation that they can use on non Gsync monitors.
Samsung has strobing on their FG70 and HG70 but both seem to be brightness locked = useless for many people including myself.
Strobing is very easy to do, brightness is easy to control with it, it's just PWM nothing more, you can alter the frequency which gives you flexibility to use it with varying refresh rates and you can alter the impuls amplitude and width which will give you brightness adjustment both of them and width will also define amount of image hold reduction. A tiny couple $ chip from eBay can PWM the backlight LEDs with all the control wanted... Yet Samsung can't make it? Rather doesn't want to even after so many mentioned the locked brightness with FG70s being a no no for them. Same with FreeSync, HG again reports all over the place with what FS range actually works.

View angle photos and box photo added.
 
#22 ·
Okay my Monitor dont work under Windows 10!!!!!!!
Only under Windows 7!
Bought a new Displayport-Cable from StarTech (VESA Certified) but that wont help.
Display goes off/on when i Start STEAM.
Display goes off/on every 2 seconds when i start a Game.
Only solution for this is to quit the game in Task-Manager as fast as possible.
Sound of USB plugged in/out appears all the time while Display goes off/on.
Newest NVIDIA Drivers Installed, AOC Monitor Drivers installed.
Graphic Card is a GTX 1080 from EVGA.

Dont know what to do!
 
#23 ·
I never installed any AOC drivers. Would suggest to test both DP an HDMI. Hard to tell what is actually going on/off without seeing it, the monitor enters the orange power LED mode? Or outright goes black even on the power LED? The LED = wobbly joystick backlight. Most games switch fullscreen exclusive mode when they start/exit, kind of black blink etc. but that's not the monitor that's just signal. Steam is odd indeed if it does that, never had that happen. Remove the AOC drivers and use the Windows 10 automatic what ever it gets, just make sure it doesn't load the AOC you've installed before again, which can be tricky with some Win versions but it's doable.
 
#24 ·
Okay i tried it even with HDMI Cable now and still same result.
Without NVIDIA Drivers it works, after installing NVIDIA Drivers Monitor constantly goes off/on.
I can Browse in the Internet and can do anything i want, but as soon as i Start a Game or Steam that issue begins.
I can see in Device Manager: When i start steam it looks like a second monitor is plugged in for a sec.

On Windows 7 HDMI and DP works on all Ports so its definately not a Hardware Issue.
 
#25 ·
Yeah sounds like some software/driver issue. I've used only the default Windows 10 64bit driver, never installed anything, never used the AOC CD or downloaded any AOC drivers from web. NV driver was not that old probably from July 2017. Do you have low input lag turned ON? Since you're also on NV that option is available where as on AMD it's permanently ON, does it make any difference?
The monitor does create speakers as well when using DP. You can try resetting your monitor driver to default one and reset the NV driver to default settings.

Other than that no idea, one would have to fiddle with it himself to figure it out.
 
#26 ·
I dont know what to do.
I uninstalled every driver, reinstalled them, unplugged monitor waited minutes plugged it back, tried HDMI, DP every Port, even tried to Update WIndows 10 Creators update.
Still the same problem when Starting steam, or a Game the Computer thinks i plug in and out another Monitor (as i can see it in device manager).
AOC wrote me they cant do nothing , WOW thats great support.
Just telling me we cant do anything is Bull**** sorry for the hate but why dont they even try to help with a step by step list to sort things out.
And it cant be a Hardware problem because under Windows 7 it runs perfectly and even on Windows 10 when im on Desktop it works, when i browse the internet it works, anything but Gaming (Which the monitor is made for).
Really dissapointed with AOC and the Support.

With the default things Steam works but with default drivers there is no 144hz for me and Resolution cant be set to 2560x1440.

Just take a look at this video i made: