Cant really post a source as you would need to register on APU365 afterwards you will recive an email with a link.
If you register you can view it on demand.
Will allow their game to properly utilize more than 3 cores.
Explicit control of GPU queues and synchronization to implement your own alternate from rendering, and exotic things like a workstation rendering with 4-8 GPU's which would give you around 20-40 TFlops in one machine while evenly spreading the workload among them, also allow low-latency rendering which would be very useful for VR.
Command buffer prediction & flow control and writing.
Shaders can select resources to use without relying on CPU binding.
Will work on both W7 & W8.
Johan wants to see Mantle on Linux, also he said that they are building an opencl/gl extension in FB3.
In mobile Mantle will let SoC vendors will let them leap frog GL4 and DX11.
MANTLE IS NOT TIED TO GCN.
Code looks closer to PS4 API than DX11.
They have been working on it for around 2 months.
Garden Warfare will utilize mantle out of the box with a focus on APU's due to it being an "accessible title".
All FB3 games will utilize mantle.
All done Q_Q.
If you register you can view it on demand.
Will allow their game to properly utilize more than 3 cores.
Explicit control of GPU queues and synchronization to implement your own alternate from rendering, and exotic things like a workstation rendering with 4-8 GPU's which would give you around 20-40 TFlops in one machine while evenly spreading the workload among them, also allow low-latency rendering which would be very useful for VR.
Command buffer prediction & flow control and writing.
Shaders can select resources to use without relying on CPU binding.
Will work on both W7 & W8.
Johan wants to see Mantle on Linux, also he said that they are building an opencl/gl extension in FB3.
In mobile Mantle will let SoC vendors will let them leap frog GL4 and DX11.
MANTLE IS NOT TIED TO GCN.
Code looks closer to PS4 API than DX11.
They have been working on it for around 2 months.
Garden Warfare will utilize mantle out of the box with a focus on APU's due to it being an "accessible title".
All FB3 games will utilize mantle.
All done Q_Q.