Please don't quote such a large chunk from the article. Only a few lines...Ever wonder why certain mobile apps you use crash so much?
It turns out there are many possible reasons. And it can vary particularly depending on whether you are using an Apple iOS device such as an iPhone or iPad, or an Android device.
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Please don't quote such a large chunk from the article. Only a few lines...Ever wonder why certain mobile apps you use crash so much?
It turns out there are many possible reasons. And it can vary particularly depending on whether you are using an Apple iOS device such as an iPhone or iPad, or an Android device.
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I was somewhat surprised to see just how many crashes were attributed to old iOS versions (quite a bit of fragmentation), but I was very much surprised to see that iOS applications crashed 2x as much in the second quartile (which is the median of the statistics). Despite the article title, I expected to see results that were completely opposite due to Apple's curating of its app collection.
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My guess would be 256MB of RAM just isn't cutting it these days.
Maybe not. It's weird though the App devs program their apps knowing the devices only have a limited amount of RAM.
Not with 5.0.1 i dont get any. iPad 2 has 512MB.Originally Posted by Malcolm
Interesting. I've had my 4S for about a month and have had probably two crashes total so far. Happened far more often on my previous Android phones :| Nowhere often enough to be a deal-breaker but still noticeable...
My guess would be 256MB of RAM just isn't cutting it these days.
They reject any app that mimics phone functionality such as a "phone app" however the screening is to prevent malware, apps using private APIs, trashy apps, etc.That's surprising. I would have guessed that stability would be one of the things the Apple App Store people would look at before approving an app. If they're not screening apps for quality control, then why are they screening apps? Do they just reject the ones that are similar to products Apple intends to develop and profit from themselves sometime in the future?
That's what I'm thinking... if there's 100,000 different apps on iOS using the service, but only 10,000 on Android, wouldn't the diversity on iOS screw with the results? If they're the same 10000 apps, yeah, sure, but what if a whole lot more crapola on iOS subscribes to this app's service?