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I think that in bios you can apply oc to some cores i dont use amd but I would upgrade that heatsink

What is your budget for a new heatsink and which is the computer`s case?

But I would upgrade since that cpu ,the fact is that (iirc) that cpu is bulldozer and even piledriver has bad performance in arma II,dayz standalone,dayz mods and arma III
 
Discussion starter · #22 ·
Quote:
Originally Posted by PontiacGTX View Post

I think that in bios you can apply oc to some cores i dont use amd but I would upgrade that heatsink

What is your budget for a new heatsink and which is the computer`s case?

But I would upgrade since that cpu ,the fact is that (iirc) that cpu is bulldozer and even piledriver has bad performance in arma II,dayz standalone,dayz mods and arma III
It's my sig rig. The case and all specs are there.

What would you recommend I upgrade to get stable frames in arma games and dayz then? Do I have to go intel or can I still use my mobo/gpu/ram and just upgrade to a stronger single core amd cpu?
 
Single core performance on the 8320 isnt. Better than ivy bridge or haswell,and yes you can re use you psu,gpu,ram

An used i7 2600k/3770k+z68/z77 or i7 4820k+x79 or a brand new i5 4690k+z97(the cheapest i have seen with good quality is the z97 g55 sli)

Here there is an idea of the single thread performance


Any would be better than amd on arma II/III
http://gamegpu.ru/action-/-fps-/-tps/arma-iii-test-gpu.html (cpus almost at the bottom)
http://www.pcgameshardware.com/aid,687620/ArmA-2-tested-Benchmarks-with-18-CPUs/Reviews/
 
Discussion starter · #24 ·
Sooooo what should I get? I'd like to spend as little as possible here to get the stable frames. I have no problems running any other games only this so spending $300 just to run arma isn't going to happen.
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My max budget would probably be around 200 so I might have to get used parts. Would the 3470 be ideal?
 
The surefire solution to compute bound games is a haswell i5. It has the compute throughput in poorly and highly threaded real-time workloads to handle ALL sorts of games about as well as it gets. Your problem is exactly why I try to get people who want to build gaming rigs to break down and go for the i5 in the first place, as it saves a lot of trouble in the long term.

That said, it still sounds to me like you have a software side issue going on that could be solved with experimentation. A system overhaul with an i5 might solve something, but part of that solution could be that the re-install of the OS/drivers winds up solving something. The fact that performance changes when you bring up an overlayed interface suggests to me that you have a conflict going with the compositing manager components of windows. I would seriously be flipping every setting in the GPU control panel and every setting in the game settings to try to track down the source of this unusual glitch. Sounds to me like there is usable performance waiting on your existing machine, but it is being held back by something else.

I think if you could simultaneously get the software side solved, and maybe lock in a stable overclock over 4.5ghz (which is near i5-2400 sandy bridge performance territory in gaming), you'd be able to enjoy these games reasonably well.
 
Discussion starter · #27 ·
Quote:
Originally Posted by mdocod View Post

The surefire solution to compute bound games is a haswell i5. It has the compute throughput in poorly and highly threaded real-time workloads to handle ALL sorts of games about as well as it gets. Your problem is exactly why I try to get people who want to build gaming rigs to break down and go for the i5 in the first place, as it saves a lot of trouble in the long term.

That said, it still sounds to me like you have a software side issue going on that could be solved with experimentation. A system overhaul with an i5 might solve something, but part of that solution could be that the re-install of the OS/drivers winds up solving something. The fact that performance changes when you bring up an overlayed interface suggests to me that you have a conflict going with the compositing manager components of windows. I would seriously be flipping every setting in the GPU control panel and every setting in the game settings to try to track down the source of this unusual glitch. Sounds to me like there is usable performance waiting on your existing machine, but it is being held back by something else.

I think if you could simultaneously get the software side solved, and maybe lock in a stable overclock over 4.5ghz (which is near i5-2400 sandy bridge performance territory in gaming), you'd be able to enjoy these games reasonably well.
I reformatted and installed only the drivers and steam to make sure nothing was interfering. My first core gets 70-80% used. Second core is like 60% used, third core is 50% and fourth is like 10%. That's why my frames suck... I tried to OC to 4.3 but I would crash after only a few seconds in prime95. I upped the voltage and it helped a little but I still crashed and I reached the max safe voltage allowed. The only really stable OC I had was 4.0 but then I got a bsod so I lowered it to 3.9 on the stock voltage. Would buying a better cooler and possibly PSU to try and OC as high as possible be my cheapest/best option here do you think. You would think after all these years being on this forum I'd know better, haha.

Also I don't know if there is something wrong with my sensor or what, but if I load into the bios my cpu temp reads at around 50-60c and sometimes up as high as 70c IN THE BIOS.

While running prime 95 the temps read at 110c.... I touched the heatsync and it's no where near that hot, but is still a bit hot. I could hold my finger on it for a few seconds before having to let go. Is it even safe to oc this?
 
Discussion starter · #29 ·
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Haha thanks for helping. But that's like the first thing I literally did.
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I've probably read every single post pertaining to arma 3 and fps on the internet and tried every possible tweak, memory allocation or setting that would give me a fps boost. The real problem is my cores arn't being used 100% and nothing short of OC'ing I guess will fix that...
 
Quote:
Originally Posted by Adonis View Post

Haha thanks for helping. But that's like the first thing I literally did.
biggrin.gif


I've probably read every single post pertaining to arma 3 and fps on the internet and tried every possible tweak, memory allocation or setting that would give me a fps boost. The real problem is my cores arn't being used 100% and nothing short of OC'ing I guess will fix that...
I actually played ARMA II with an a10-5800k and that engine is way worse. Sounds like you've either got a MB or Ram issue. Also what I've noticed is that I'd get high frames but the game itself would have a natural input latency that makes it feel much less responsive. This could serious be the case with your experience. The input latency gets much more severe with multi-player.
 
Welcome to Arma 3!

The game runs like crap on a wide range of setups.
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I've had performance issues with that game on both my Intel/Nvidia rig, and AMD/AMD rig. I've also had the game run great on both systems. A lot of the time it's shoddy mods that cause the game to run like crap.

You should be able to get a very playable experience in the game with AMD or Intel based systems.

Intel/Nvidia doesn't magically mean everything running at 60 fps all the time, and AMD/AMD doesn't mean everything running like crap.

I've had more then one time I've had to dial back settings on my Intel/Nvidia rig for a game to run as smoothly as it was on my AMD/AMD rig.

*Here's a interesting one for you... I bought that game "Two Worlds 2" while it was on sale the other day. My main system was down, so I first installed in on my AMD/AMD rig and it worked flawless.

I got my main system back up and running, and the damned game refuses to get past the title screen. After checking into it, it's a issue with Physx and having to install the correct version of the drivers... Well I'm not tweaking my PhysX drivers for that game. So, I've been playing it by streaming from my AMD system to my Intel/Nvidia system. Reason for not just playing it on my AMD system is because I have all of my good components on my Intel/Nvidia system.

Point being, things in the blue and green corner isn't always a bed of roses...

Oh, and if you ask me Nvidia colors are washed out compared to AMD colors. Things look better to me on AMD gpu because of richer colors.
 
Discussion starter · #32 ·
Quote:
Originally Posted by SpeedyVT View Post

I actually played ARMA II with an a10-5800k and that engine is way worse. Sounds like you've either got a MB or Ram issue. Also what I've noticed is that I'd get high frames but the game itself would have a natural input latency that makes it feel much less responsive. This could serious be the case with your experience. The input latency gets much more severe with multi-player.
Well I do get 60+ fps easy offline or on certain missions. Altis mission however is impossible to play with amd it seems.

Anyone know if a G3258 would be a good choice for this, or is it still too weak?
 
Quote:
Originally Posted by Adonis View Post

I reformatted and installed only the drivers and steam to make sure nothing was interfering. My first core gets 70-80% used. Second core is like 60% used, third core is 50% and fourth is like 10%.
If nothing is pegging at 100%, then the CPU is not the bottleneck. Try some different software options to measure/observe/chart CPU usage. 70-80% peak usage on a core suggests to me that the CPU is NOT the bottleneck.
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That's why my frames suck
Sounds to me more like there is headroom to scale into that is being thottled/bottled by something else.
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... I tried to OC to 4.3 but I would crash after only a few seconds in prime95. I upped the voltage and it helped a little but I still crashed and I reached the max safe voltage allowed. The only really stable OC I had was 4.0 but then I got a bsod so I lowered it to 3.9 on the stock voltage. Would buying a better cooler and possibly PSU to try and OC as high as possible be my cheapest/best option here do you think. You would think after all these years being on this forum I'd know better, haha.
There's basically NO usable headroom on the stock coolers that come with these A10 richland/trinity chips. Even a relatively cheap 4-pipe 120mm tower heatsink will open up a lot of usable headroom for overclocking (heck, even a 3-pipe 90mm job can go a long way, we run our A10 at ~4.7ghz on a CNPS5X (~1.35V). Most AMD chips have at least around 400mhz of usable stable overclocking headroom at stock voltage. It's important that you turn off turbo and APM when overclocking so that you can take the reigns of voltage control properly. I use offset voltage on both my AMD systems with all power saving features still in-tact for low power idle and good performance under a load.

A proper overclock might help a bit, but based on the information I am seeing you share thus far, I am not convinced that the bottleneck has made it's way to the CPU. You have some setting, or some software issue causing the problem, (possibly something out of your control, but I am of the belief that there is almost ALWAYS a way to resolve these issues, just depends how far you are willing to dig. When you are editing system and application config files, you'll probably be in the "zone" required to unlock the secrets to this problem.).

Quote:
Also I don't know if there is something wrong with my sensor or what, but if I load into the bios my cpu temp reads at around 50-60c and sometimes up as high as 70c IN THE BIOS.
Richland/Trinity temp reporting is a bit goofy. Seems these chips have both a traditional amd "core temp" reporting and a per-core sensor that reports something closer to the actual junction temps (more like intel). I have seen both of these in BIOS and I have observed the per-core temp reporting as high as ~90C IIRC (overclocked on stock cooling). Not all software is up to date to properly report core temps for this platform. (I use linux, newer kernels work fine). In Windows I'm pretty sure the popular option is hwinfo (freeware) or CPUID's HWMonitor.

Pretty sure the maximum recommended core temps here (not junction temps) are probably ~70C on these chips, like other piledriver based chips. Our Richland stabilizes a bit over 70C if I run P95 on it, so its definitely at the limits of the 3-pipe cooler. I'm confident it could run 5ghz with a bigger cooler no problem. (I've actually run it at 5ghz on the CNPS5X, but it won't tolerate stress testing at this speed, but is pretty stable ~1.45V for regular use).

With turbo and APM and all other proprietary performance enhancement options in BIOS disabled (save/exit after doing this), what is the VID of your A10?
Quote:
While running prime 95 the temps read at 110c.... I touched the heatsync and it's no where near that hot, but is still a bit hot. I could hold my finger on it for a few seconds before having to let go. Is it even safe to oc this?
Sounds like you probably have improper temp reporting (more software problems) as if you were actually running those temps it should have shut down to protect itself.
 
Quote:
Originally Posted by Adonis View Post

Well I do get 60+ fps easy offline or on certain missions. Altis mission however is impossible to play with amd it seems.

Anyone know if a G3258 would be a good choice for this, or is it still too weak?
I don't think the G3258 is worth it just to play a single mission. I also don't think it's a CPU thing. You should just tell the creator to make the game support Mantle. Might actually improve their engine. I'm just kidding, but you get my drift. ARMA 3 has terrible reviews because it runs like crap. Could be your GPU if the mission contains too many active sprites.
 
Discussion starter · #35 ·
I started testing in single player to avoid any possibility that the fps was because of the server. I was getting like 25 fps on this one mission at my stock 3.8 and then I managed to get my oc all the way up to a stable 4.4. I loaded the mission back up and my fps hardly improved at all. With that much of an OC shouldn't I be getting better performance? Maybe my cpu isn't at fault here. Could it be my memory?
 
Quote:
Originally Posted by Adonis View Post

I started testing in single player to avoid any possibility that the fps was because of the server. I was getting like 25 fps on this one mission at my stock 3.8 and then I managed to get my oc all the way up to a stable 4.4. I loaded the mission back up and my fps hardly improved at all. With that much of an OC shouldn't I be getting better performance? Maybe my cpu isn't at fault here. Could it be my memory?
Doubt it.

What mission and settings? Take a picture of your settings.
 
Discussion starter · #40 ·
Quote:
Originally Posted by SpeedyVT View Post

Basically we want to see what your settings are, to see if they are where they should be. Perhaps view distance is too high for your specs.
Oh. I have everything turned down to the lowest usually. I've tried everything from ultra to the lowest possible including editing the .cfg to lower view distance and things in that nature. I highly doubt any in game setting will change my performance as I've already tried them all.
 
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