Hi,
I was wondering if there is any consensus on 1000 Hz vs 500 Hz polling rate? Is there any study or objective way that demonstrate there is any benefit in using 1000 Hz polling rate? Is it just marketing hype or is there any solid evidence behind it?
Technically, I have problem figuring out how 1000 Hz polling rate would be any different at all from 500 Hz, even at the age of 144 Hz monitors or G-Sync. In other words, if you believe that there is a difference between 500 and 1000 Hz, what is the explanation behind it?
The reason that I ask the question is that a while ago I was working on a software library to capture USB events. I noticed that some computers really struggle to receive 1000 Hz packets on USB without dropping one or two every few seconds. Dropped packets are not noticeable from user's point of view since the mouse hardware compensate that by including the missing counts in the next packet. However, this observation was telling me that on these computers, using 1000 Hz polling rate is not really optimal.
I for one cannot notice the difference between 500 and 1000 Hz but well, I am not a pro and possibly I don't push the games that far.
Cheers,
Shapul
I was wondering if there is any consensus on 1000 Hz vs 500 Hz polling rate? Is there any study or objective way that demonstrate there is any benefit in using 1000 Hz polling rate? Is it just marketing hype or is there any solid evidence behind it?
Technically, I have problem figuring out how 1000 Hz polling rate would be any different at all from 500 Hz, even at the age of 144 Hz monitors or G-Sync. In other words, if you believe that there is a difference between 500 and 1000 Hz, what is the explanation behind it?
The reason that I ask the question is that a while ago I was working on a software library to capture USB events. I noticed that some computers really struggle to receive 1000 Hz packets on USB without dropping one or two every few seconds. Dropped packets are not noticeable from user's point of view since the mouse hardware compensate that by including the missing counts in the next packet. However, this observation was telling me that on these computers, using 1000 Hz polling rate is not really optimal.
I for one cannot notice the difference between 500 and 1000 Hz but well, I am not a pro and possibly I don't push the games that far.
Cheers,
Shapul