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Quote:
Originally Posted by riznich48 View Post

just curious as i seem to see more of the former. i use 800 dpi 1 in game sens as 800 feels perfect out of game / for desktop use and non fps games . if you prefer 400 dpi what are the reasons?
Many games the higher DPI actually gives less precise control because just a hair breadth movement equals larger movement on screen.
 
theoretically it might be easier to be consistent with 400 dpi. If your goal is 10 cups, are you going to be more consistent filling a 2 cup measuring device 5 times or a 1 cup measuring device 10 times? If your target is many times larger then either measuring device, why do you need a smaller measuring method?
 
It also acts as a filter to jitter. Think about it, you pick up more imperfections in the surface when your mouse is at a higher sensitivity per inch at a lower in game sens. This is the only reason why I can say that I feel more precise with lower CPI and higher game sens.
 
Quote:
Originally Posted by metal571 View Post

It also acts as a filter to jitter. Think about it, you pick up more imperfections in the surface when your mouse is at a higher sensitivity per inch at a lower in game sens. This is the only reason why I can say that I feel more precise with lower CPI and higher game sens.
If you have jitter at 800 dpi you have a big problem with your mouse.

I can only think of the Logitech G100 that performs badly at 1000dpi (cursor is dancing) and is OK at 500 dpi.
 
Habit of "feel" imo. Jitter reduction reasons are more apparent at DPI levels higher then 800.

Been using anything in between 800 to 1800 dpi for years now (at 1080p I experience pixel skipping near the crosshair with 400 dpi, I need a minimum of about 600 dpi to avoid this).

In some occasions because the mouse simply performs better (malfunction speed, etc).
 
this information is false, there is NO performance difference between 400 or 800dpi, or 1 or 2 sensitivity, on csgo, using 400dpi and 2 sensitivity IS EXACTLY the same as using 800dpi and 1 sensitivity.

The answer to your question is really simple, pro players use those settings because of microsoft, because of the intellimouse or the wheel mouse optical, those mice only could do 400dpi, and many pro players learned to play with those mice, so they got used to 400dpi.

But, if they tried to use 800dpi and half the sensitivity, the in-game aim would be exactly the same.

There are some games like cod4 that start skipping pixels with high sensitivity, so for cod4 you really need mid-high dpi and low sensitivity

you need to find the dpi that suits your style, try anything arround 800dpi or 1000dpi, 400dpi is too slow for normal usage, and more than 1600dpi is too high to be pixel precise, 1200dpi or 1000dpi is a good starting point
 
You don't "skip" because of DPI. Angular rotation is 100% reliant on in game sensitivity.

There's no difference between 400 and 12000 DPi in regards to granularity if in game sensitivity is identical. What you have is simply a faster cursor which may or may not be prone to error if exhibited.
 
Or in other words let's say I'm sniping enemies in the distance,with 400dpi I can move the mouse say 1" to move to the next target,where as at 800dpi only .5" mouse movement creates the same pointer movement on screen,so I have much finer control of target with lower dpi.
 
Quote:
Originally Posted by jsx3 View Post

You don't "skip" because of DPI. Angular rotation is 100% reliant on in game sensitivity.

There's no difference between 400 and 12000 DPi in regards to granularity if in game sensitivity is identical. What you have is simply a faster cursor which may or may not be prone to error if exhibited.
We now that...

We're (or at least I am) posting under the assumption that people know that when I compare 800 vs 400 dpi, I would've halved my ingame sens.

But I do experience pixel skipping near the crosshair with my sens near the crosshair at 400 dpi (with the accompanied sensitivity ingame). To get a ingame sensitivity (at least in games using Quake/CS scaling) that solves this I need at least around 600 ish dpi.
 
Quote:
Originally Posted by Wphantom View Post

this information is false, there is NO performance difference between 400 or 800dpi, or 1 or 2 sensitivity, on csgo, using 400dpi and 2 sensitivity IS EXACTLY the same as using 800dpi and 1 sensitivity.

The answer to your question is really simple, pro players use those settings because of microsoft, because of the intellimouse or the wheel mouse optical, those mice only could do 400dpi, and many pro players learned to play with those mice, so they got used to 400dpi.

But, if they tried to use 800dpi and half the sensitivity, the in-game aim would be exactly the same.

There are some games like cod4 that start skipping pixels with high sensitivity, so for cod4 you really need mid-high dpi and low sensitivity

you need to find the dpi that suits your style, try anything arround 800dpi or 1000dpi, 400dpi is too slow for normal usage, and more than 1600dpi is too high to be pixel precise, 1200dpi or 1000dpi is a good starting point
this is r0ach level facepalm
 
Quote:
Originally Posted by jsx3 View Post

You don't "skip" because of DPI. Angular rotation is 100% reliant on in game sensitivity.

There's no difference between 400 and 12000 DPi in regards to granularity if in game sensitivity is identical. What you have is simply a faster cursor which may or may not be prone to error if exhibited.
m8 did you play cod4? when you go above 2 IN GAME SENSITIVITY the in game corosshair movement starts skipping pixels, its very obvious, you cannot do small movements, this DOES NOT happen in other games like csgo, in csgo you can use sensitivity higher than 2 and the movement is still smooth
 
Quote:
Originally Posted by Ihateallmice View Post

this is r0ach level facepalm
any arguments?
 
I know with my mouse there is a difference in feel during certain mouse movements.I have a zowie fk1. Out of curiosity I tested the polling rate of the mouse while doing small movements. I found the polling rate was more consistent while at 400 dpi during small movements compared to 800dpi. I have no reason why or what effect this would have in game.
 
Quote:
Originally Posted by kilos View Post

Where did he say this? Do u have a link?

Skylit said use a dpi u feel comfotable with in desktop environment , then adjust slightly in game.
So I use 800 and put sens 1.37 in cs go for example.
I use 1600 in desktop with my G502, but I also have two monitors that I go back and forth between.

So are you saying I'd keep it at 1600 dpi and lower the sensitivity in-game?
 
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