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TopicClocker

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Quote:
"Study your surroundings and devise your own plan. I'm not here to hold your hand," says a character at the start of a new Assassin's Creed: Unity gameplay video.

This is a cheeky reference to the sort of scripted assassination missions we saw in the series' previous entries that Unity aims to get away from.
Quote:
Creative director Alex Amancio explained in the new Gamescom walkthrough that "no linear paths or narrow level design are forced upon you." Instead, missions transpire in what Amancio calls a "black box" where it's up to the player to sort out their own method of taking a target down.

There are plenty of ways to do this, including side-missions where you can follow a corrupt official and eavesdrop on them for more information on where the target will be. You can also pickpocket keys to a less guarded route to your objective, and Amancio noted that there are 10 possible entrances to your target in Notre-Dame. Some are at ground level, some are above, while others are underground.
 
Oh man I hope they are going back to having assassinations being the main point of game play instead of all of those stupid stalking missions. I absolutely loathe having to follow around some slow moving NPC that constantly stops and makes me wait 15 seconds to keep moving again. Please please please stop including so many of those missions in your games ubisoft!
 
still one-button mashing combat? worst combat system ever.. use the combat system from Warrior Within! Or maybe even combat like Ryse.. with executions etc.
 
wow they have already reduced the graphics i.e. population reduction.
 
I feel the AI are so dumb not realizing why this person is being obvious out of the crowd movements. Kill a guard from the haystack, how did crowd not notice any noises... come on LOL I would look even I glimpse the corner of my eyes something that moves.
 
Quote:
Originally Posted by djriful View Post

I feel the AI are so dumb not realizing why this person is being obvious out of the crowd movements. Kill a guard from the haystack, how did crowd not notice any noises... come on LOL I would look even I glimpse the corner of my eyes something that moves.
Erm, that is the point of an assassin.
 
Quote:
Originally Posted by MerkageTurk View Post

Quote:
Originally Posted by djriful View Post

I feel the AI are so dumb not realizing why this person is being obvious out of the crowd movements. Kill a guard from the haystack, how did crowd not notice any noises... come on LOL I would look even I glimpse the corner of my eyes something that moves.
Erm, that is the point of an assassin.
Try to play Hitman in hard mode compare to AC.
 
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