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Marseille mCable Gaming/Gamer vs. Cinema Edition Write Up/Review + Pictures

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14K views 6 replies 4 participants last post by  jlgomez  
#1 ·
I recently bought both the gaming and cinema editions of the Marseille mCable, their respective pages are marseilleinc.com/gaming-edition/ and marseilleinc.com/cinema-edition/. I apologize ahead of time for the image quality, they are PNGs on a registered imgur to avoid lossy compression, but I do not have a dedicated hardware capture device so they were taken with a 6S plus.

This is a review and expansion of the description/analysis I gave of the gaming version found here: http://www.overclock.net/t/1638914/pc-perspective-marseille-mcable-gaming-edition-remove-aliasing-with-an-hdmi-cable/70#post_26372105

Feel free to ask any questions about either and I will do my best to answer them (I do not yet own a 4K panel, so I won't really be able to answer questions involving them).

Note: both cables provide different forms of color processing, these are noticeable in Bloodborne, but the color differences in RDR are largely due to the changing weather, so focus on the color changes in BB.

I chose to use Bloodborne as an example game as anyone who has played it knows how terrible the image quality was due to excessive chromatic aberration and a complete lack of anti-aliasing. All of these will be set at 1080p display resolution since if you set it to 720p the ps4 just supersamples the image as the internal rendering resolution is locked at 1080p regardless of output resolution.

This is what BB normally looks like:
T96ZA2V.jpg


Clearly, there is a lot of aliasing on everything and the CA gets worse the farther things are from the center of the screen

This is what just the gaming edition looks like:
veKa3D4.jpg


We can see really good anti aliasing, but there is a noticeable texture blurring which gives them a kind of oil-paint look. Also notice that the chromatic aberration has been substantially reduced, giving a much cleaner and clearer image

Here is the cinema edition:
LwYgln9.jpg


Oddly enough, the cinema edition which is supposed to be aimed at TV and films has anti-aliasing, though not as strong or as good at edge catching as the gaming edition. CA is slightly reduced. The cinema edition has a particularly strong sharpening filter and does not have the oil-paint effect the gaming edition has. It introduced noticeable halos due to the sharpening, but I am honestly starting to prefer this version. Testing in 60fps games like Nioh it has no problem handling 60fps content.

Finally, this is what you get if you combine the gaming edition plus the extra sharpening and image processing of the cinema edition:
0wVdW00.jpg


Honestly I do not know what to make of this one yet, it seems like overkill and doesn't really give much return for the $240+ you would spend on the cables (they are both $120).

Here are some scaling results with RDR which uses 2xmsaa and a 1280x720 rendering resolution. I set the X1S at 720p output resolution to avoid using the built in scaler by the console.

First is the base game being upscaled to 1080p using the better than average scaler in my BenQ XL2430T.
EyqcQEm.png


Even with the 2xMSAA the game uses it just looks awful, the game looks quite good being scaled 1:1 though, so a lot of clarity is being lost trying to play at 1080p sadly

This is the game being upscaled using the built in scaler in the Xbox One S:
ofdACI0.png


The scaler in the X1S gives a slightly sharper image than the XL2430T, but it still looks pretty bad, not much else to say here.

Here is the game being upscaled using the gaming edition:
wQlQKIv.png


Obviously a lot better than either the built in scaler or the one you are going to get in a monitor, with additional anti-aliasing on top of that. Honestly, the game looks pretty decent but as you can see the results are pretty blurry. Using a TV you may be able to counteract this by using additional sharpening.

This is what the cinema edition looks like for comparison:
F24g2Bl.png


Very similar results to the gaming edition, but a bit sharper due to the additional sharpening the cinema edition provides. The anti-aliasing isn't quite as good, but if you are only interested in upscaling last-gen titles, this may be the better option you are not a fan of the oil-paint effect the gaming edition introduces.

Finally, this is what happens if you use the gaming edition for upscaling then the cinema edition to sharpen and clean up that 1080p signal coming out of it:
06sOxHh.png


Obviously the sharpest results here, but there can be subtle visual artifacts here and there on small details due to the doubling up of image processing.

Ultimately, it is kind of mixed bag--neither is perfect but they both give much better results than without. Buying decision should depend on what you would rather have: excellent anti-aliasing plus blur or okay anti-aliasing without. I have tested how the cables work with different forms of AA and can confirm they have no problem being used on top of FXAA, which a lot of games use (it actually cleans up the missed edges and sub-pixel artifacts caused by this form), temporal AA which is becoming increasingly popular, MSAA which is sometimes used by older games as post-process methods didn't exist yet, and neither have any problem being used with games that have dynamic rendering resolutions, such as Nioh which can drop to below 720P on action mode on a base PS4. I didn't see any issues being used on games which have film grain either, such as The Order 1886.

With both the gaming and cinema editions performing color processing, there is definitely black crushing occurring, i.e., an artificial narrowing of the color spectrum to push up bright colors and push down dark colors to make the image have more contrast and color saturation.

To further expand on how the cables deal with games utilizing DRS (Dynamic-Resolution Scaling), neither cable fails to detect aliasing or the video signal. I took some images of Nioh at 1-2 notches down from the rendering resolution, which according to DigitalFoundry is around 1728x972 on my PS4 Pro.

When consoles (any of them, really) use DRS the output signal, seen either by the mcables or tv/monitor, is whatever the display resolution was set at and the console, using whatever algorithm implemented by the game engine, performs upscaling of 3D elements (this is how the UI stays 1080p even if the game drops to 720p, for example). With this being the case, both cables will "see" 1080p signals and will not be using their scalers, they will however still perform all there other image processing as seen here:

Vanilla 1728x972, 1080p output:
vHKJKo0.png


As we can see there is a lot of aliasing, a combination of the game using no AA at all during gameplay in Action mode and the additional aliasing induced by poor upscaling, regardless of what PS4 model is used.

This is the game at 1728x972 with a 1080p output using the gaming edition:
IfJX39p.png


All the post-processing effects are clearly in place--anti-aliasing, color alterations, and so on.

Here is the cinema edition:
2AE84WA.jpg


Again, we get the decent AA this version provides and the additional sharpening.

Hopefully this should clarify how the cables deal with sub-native games and in particular the Switch which I keep hearing people ask about.
 
#2 ·
Nice review. How did you daisy-chain two cables btw?
 
#4 ·
I bought X10 MCables in 2016. The ULTRA models. The silver colored ones. I could have bought the $20-30 SEKI models, I could have bought the older VTV-1222 chipset cables... Nope... I decided I wanted to buy the $100 cables that "supposedly" included the VTV-1224 hardware chipset with improved "algorythms"...

Well I bought X10 of them for $110 per cable. I had owned the VTV-1222 Rose/Gold Generation 1 Mcables/Thor Cables/SEKI Cables... These all had issues with HDMI handshakes/Black screens/Audio droppoffs/ETC...

Well I noticed that my ULTRA/2016 cables were having same issues. I was stumped how others were not having such issues... This made me worry and wonder something... What if the cables I bought were NOT the same as other ULTRAS?

Well I did the boldest thing, I swallowed my fear, I took a knife and cut a few of my $110-150 cables... 2016/ULTRA models... They CLAIM to be using the latest VTV-1224 Chipset... Here is what I found... LIES!

Seems the cables are all random and the company is not being honest... They must have lots of older stock VTV-1222 cables... So you never know what you will get... Unless you CUT open your cables... They are counting on you guys not being able to tell the "Visual" / "placebo" differences... This however will not help those of you like me... Having the same HDMI/black screen/audio droppoff issues, even though you paid out the ass for the "VTV-1224" chips that are supposed to be FIXED!

They are liars, I have opened 3 tickets on thier support site and they have deleted all the tickets... They are ignoring me and have not communicated with me... I have had no reply from them... They know they are liars... Simple as that... I am out X10 cables... $100+ per cable... I AM OUT MORE THAN $1000!!!

A GRAND... They cost me a GRAND! I should have just given up with them. The VTV-1222 was a terrible chip. So many issues... I think the VTV-1224 may only be vaporware, possibly only a very few/slim few of the current Gaming/Cinema models could have it... How dare they do this to us?! Makes you wonder why some people with the 2017 cables "Cinema/Gaming" Editions have no issues, while others have the same issues as the OLDER cables... Hmmmm?

You and me are paying out the ass while this CEO/Founder tells us that we are buying crap cables on Ebay because they use the VTV-1222 and the older tech... YET! They are sending out the same old chips in newer cables?!
 
#5 ·
That's outright scam. You could easily win in small claims court though, I doubt they would even bother to send their lawyer.
 
#7 ·
READ THIS REAL STORY

I have to explain that first of all I bought this at another large internet seller not Amazon but that doesnt matter at all.. I bought there gold cable which is 4K compatible.. After connecting this cable I really didnt see much of a difference and several times a day when I turn on my 65 LG 4k TV I would get a message that I had an input error sometimes I would just disconnect the cable and reconnect and it would be fine and other times I would have to restart the TV and my Tivo bolt that I had connected to it and then it would work.. BUT THATS NOT THE ISSUE.. I contacted the manufacturer Marseille and the only option was to leave a message and after 3 days a representative got back to me.. Now this is where the story goes very wrong and I mean completely crocked wrong.. The rep asked where I had purchased it and what color cable I had and I told him.. He then stated that the company " Marseille" had a distributor that was selling some used damaged gold version cables alone with new ones to companies like even Amazon.. And therefore they where no longer honoring the WARRANTY on get this ALL gold cables no matter where you purchased it from whether an authorized seller or not.. I was outraged this means that a company just decide in my opinion "hey are cables are not working as they should and where getting a lot of returns lets just MAKE UP a story about a bad distributor and no longer warranty our cable that solves the problems for us.. NOT the buyer who cares about them.. " This no matter whether this way I feel version is correct or not this is just a terrible companies solution.. What about the thousands of buyers that purchased this cable from legitimate suppliers like Amazon and the one I purchased from Marseille does not seem to care about them or the way they look in the buyers eyes.. WOW..