Lol... So, assuming it's frame buffer, should frame buffer jump all over the place while idling at desktop? Or should it sit at zero? (I have a 4080.) What kind of behavior should I expect?
Thanks! That's about what mine looks like when idling on the desktop. (I have an MSI 4080 GPU.) Sometimes it shows zero, but more often than not it jumps around like that, up and down with highs at about 60%. Or it will jump around between one and five percent. If I run Resident Evil Village, it stays pretty much right at 25%. I have a Unity game, Sable, that will pretty consistently show 2%.
Nominally frame buffer, but more properly memory controller load. There will be some load any time the GPU does anything and it jumps around a lot at idle and light loads because idle clocks are so low. If GPU clocks are fixed it will generally take a demanding 3D test, game, or GPGPU app to load it more than 20% or so.
Thanks! This is the most substantial answer I've found anywhere, and believe me, I looked all over before posting here. Like I said responding to someone else, it jumps all over with highs of around 60% on the desktop at idle, but when I run a game, Resident Evil Village, it stays almost always at 25%. Sable, a Unity game, shows 2%- pretty steadily. I just wanted to get an idea that what I'm seeing on the desktop is not some unwanted process- Sounds like I'm fine and it's expected behavior.
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