Source.
Hey, Gabe, there were more people playing Half-Life or Half-Life 2 than Artifact last week and yesterday it got worse. Wake up and smell the ashes.
https://steamdb.info/graph/?compare=70,220,380,420,583950


Richard Garfield, the legendary game designer behind Magic: The Gathering, says he has been laid off from Valve as part of a recent modest downsizing effort at the company. The move comes as Artifact, Valve's Dota 2-based card game which Garfield worked on closely, struggles to find a continuing audience.
"We weren't surprised by the layoff considering how rocky the launch was," Garfield told Artifact-focused site Artibuff. "The team was enthusiastic about the game and were confident that they had a good product, but it became clear it wasn't going to be easy to get the game to where we wanted it."
Source.After launching with tens of thousands of simultaneous players in November, though, Artifact quickly declined in popularity, to the point that only about 500 players have been online at any time in the last week, according to stats collected by SteamDB.
Richard Garfield, the legendary game designer behind Magic: The Gathering, says he has been laid off from Valve as part of a recent modest downsizing effort at the company. The move comes as Artifact, Valve's Dota 2-based card game which Garfield worked on closely, struggles to find a continuing audience.
"We weren't surprised by the layoff considering how rocky the launch was," Garfield told Artifact-focused site Artibuff. "The team was enthusiastic about the game and were confident that they had a good product, but it became clear it wasn't going to be easy to get the game to where we wanted it."
Source.After launching with tens of thousands of simultaneous players in November, though, Artifact quickly declined in popularity, to the point that only about 500 players have been online at any time in the last week, according to stats collected by SteamDB.
Well isn't that why he got fired with a few other people? Gabe (or someone high up) decided that it better to leave it as is and drop future development?Wake up and smell the ashes.
Well isn't that why he got fired with a few other people? Gabe (or someone high up) decided that it better to leave it as is and drop future development?
They did smell the ash, and brought a fan to clear it out.
i have to agree with you there. Fort Night (as much as i hate it) has proven that you dont have to sell a game for it to be profitable.Maybe if it was free to play game, it wouldnt have such outcome.
Maybe if it was free to play game, it wouldnt have such outcome.
Hearthstone is very popular even now, it's actually in the top 10 even right now. It's the game that matters, and what is its target audience, TCGs in general were never that popular, in videogames, old magic the gathering games did very poorly, because they required much time and patience to get to actually know the game, hearthstone is much different from that, it's a very simple, basic game, and that's why people play it much much more than magic the gathering arena, or artifact or anything else.Really seems like these card games had a momentary blip in popularity that quickly died. No surprise to me that the game is doing bad, Valve was pretty late to the party.
Because, unlike WoW, Blizzard listens the Hearthstone community.Hearthstone is very popular even now, it's actually in the top 10 even right now. It's the game that matters, and what is its target audience, TCGs in general were never that popular, in videogames, old magic the gathering games did very poorly, because they required much time and patience to get to actually know the game, hearthstone is much different from that, it's a very simple, basic game, and that's why people play it much much more than magic the gathering arena, or artifact or anything else.
Your logic is sound but you're overlooking one thing. Valve has outsourced Half Life games to other devs several times before, and they could definitely do it again with Half Life 3 if they wanted to.It's not a game people want to play.
Magic: The Gathering... they made sort of a one off rubbish I wouldn't play either and that saturated that market. Making more and more variants under different name won't magically bring more customers.
Valve had Half-Life and then Steam, the rest... what rest... not worth mentioning really. It was either a mod or bought from elsewhere.
Valve will sit on Steam until they keel over. All their explorations into AR, VR, ... some games no one wants to play... just a money dump.
HL3 that people want they do not want to make because they would need a damn good writer and team to build it, neither of which they have anymore.
You seem pretty salty yourself about the popularity, that you view as unmerited, of someone of which you hold such a passionately negative view.GabeN to me is a salty old fart who got mad at the gaming community
It's not that, it's only that hearthstone was the first and it's much more accessible to the average player and to the casual player.Because, unlike WoW, Blizzard listens the Hearthstone community.
Oh it's you again.You seem pretty salty yourself about the popularity, that you view as unmerited, of someone of which you hold such a passionately negative view.
The GabeN meme, that alludes to his celebrity, is based mostly on his work on Steam, rather than his contribution to the HL franchise; though, the latter is also worthy of praise, I believe, for bringing a successful template of storytelling and gameplay mechanics to the industry.
It seems to me his validity as a player in the market, and also as a representative of the company Valve, can be backed solely by his work on the most successful online game library (among other things that it is, something that a lot of people like to ignore when criticizing it).
To use Valve's failure to bring closure to the Freeman epopee, one of their many works, as the basis of smearing his professional persona is a little weird.
I don't think they'd ever "outsource" one of the chapters in the main story, especially the last one. They've only done that for spin-offs, whose canonical status is largely unimportant to the main plot. And it's not like they'd relinquish narration control altogether.
I see the absence of HL3 as a mystery, more so than the result of the direction from an arrogant, failing, salty old fart.
They don't have to admit anything; their actions speak for themselves. They're Steam first, developer second, because that's what can easily and unmistakably be seen. People simply romanticized the whole thing and got frustrated when the result was different. Whether they're trying to appease themselves or the shareholders is a more relevant question.
Hello.Oh it's you again.
So, they're just like every single company in every single industry that pioneered something because of their ingenuity and sense of opportunity? Cool. I guess you really do make your own luck.Valve got lucky with the timing of steam, that they're only real claim to fame.
And that's EXACTLY the problem, one that I described in my previous post. They've never been anyone's friend. You romanticized the whole thing and now you're frustrated.Valve is like a good friend that fell off the wagon