seems for some reason, HL2's 'gameinfo.txt' is missing...what do i do?
"GameInfo" { game "HALF-LIFE 2" title "HALF-LIFE'" typesingleplayer_only FileSystem { SteamAppId220// This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId211// Tools will load this (ie: source SDK caches) to get things like materials\\debug, materials\\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each "Game" search path, it adds a "GameBin" path, in \\bin // 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end. // For example: c:\\hl2\\cstrike on a french machine would get a c:\\hl2\\cstrike_french path added to it. // 3. For the first "Game" search path, it adds a search path called "MOD". // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\\mymod, and the main game resources are in // someplace like c:\\program files\\valve\\steam\\steamapps\\half-life 2. // SearchPaths { Game|gameinfo_path|. Gamehl2 } } } |